League of Legends
Summer · Season 2021
| Ahn | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 64.3%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Strive | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 64.3%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Xiao17 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Lele | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| torch | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 63.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| XLB | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 6.13. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Xiaobai | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 68.6%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| redwall | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| shanji | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| Bright | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| 1xn | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Hook | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| Such | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 70.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Care | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| skIIn | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 52.2%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Harder | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 52.2%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Beichuan | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| GYX | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 65.2%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| pqy | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 5.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| yyy | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. |
| Yge | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 64.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Hery | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Hungry | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 55.6%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Thesnake | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. |
| Miaoniu | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Date | Competition | Matchup |
|---|---|---|
| 8 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsRoyal Club |
| 8 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsRoyal Club |
| 8 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsRoyal Club |
| 8 Sept 2021 | LDL 2021 · Summer | Royal ClubvsRare Atom Period |
| 8 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsRoyal Club |
| 6 Sept 2021 | LDL 2021 · Summer | Top Esports ChallengervsRare Atom Period |
| 6 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsTop Esports Challenger |
| 6 Sept 2021 | LDL 2021 · Summer | Top Esports ChallengervsRare Atom Period |
| 6 Sept 2021 | LDL 2021 · Summer | Rare Atom PeriodvsTop Esports Challenger |
| 6 Sept 2021 | LDL 2021 · Summer | Top Esports ChallengervsRare Atom Period |
| 6 Sept 2021 | LDL 2021 · Summer | Royal ClubvsJoy Dream |
| 6 Sept 2021 | LDL 2021 · Summer | Joy DreamvsRoyal Club |
| 6 Sept 2021 | LDL 2021 · Summer | Joy DreamvsRoyal Club |
| 6 Sept 2021 | LDL 2021 · Summer | Royal ClubvsJoy Dream |
| 6 Sept 2021 | LDL 2021 · Summer | Joy DreamvsRoyal Club |
| 31 Aug 2021 | LDL 2021 · Summer | Rare Atom PeriodvsUltra Prime Academy |
| 31 Aug 2021 | LDL 2021 · Summer | Rare Atom PeriodvsUltra Prime Academy |
| 31 Aug 2021 | LDL 2021 · Summer | Rare Atom PeriodvsUltra Prime Academy |
| 31 Aug 2021 | LDL 2021 · Summer | Rare Atom PeriodvsUltra Prime Academy |
| 30 Aug 2021 | LDL 2021 · Summer | Team WE AcademyvsTop Esports Challenger |
| 30 Aug 2021 | LDL 2021 · Summer | Team WE AcademyvsTop Esports Challenger |
| 30 Aug 2021 | LDL 2021 · Summer | Team WE AcademyvsTop Esports Challenger |
| 29 Aug 2021 | LDL 2021 · Summer | Shu Dai Xiong GamingvsRoyal Club |
| 29 Aug 2021 | LDL 2021 · Summer | Royal ClubvsShu Dai Xiong Gaming |
| 29 Aug 2021 | LDL 2021 · Summer | Shu Dai Xiong GamingvsRoyal Club |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗