Where DuDu stands
All seasons · Top · Domestic games
All leagues · All positions
All seasons · Top · Domestic games
Games in this selection 47 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore DuDu’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 68 of 534 games in this selection. | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 31. Number of games won in this selection. Based on 68 of 68 games. | Losses: 37. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 45.6%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 50 of 534 games in this selection. | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 12. Number of games won in this selection. Based on 50 of 50 games. | Losses: 38. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 24.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| 47 of 534 games in this selection. | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 8. Number of games won in this selection. Based on 47 of 47 games. | Losses: 39. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 17.0%. The percentage of games won. Based on 47 of 47 games. | KDA: 1.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. |
| 41 of 534 games in this selection. | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 17. Number of games won in this selection. Based on 41 of 41 games. | Losses: 24. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 41.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 38 of 534 games in this selection. | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 10. Number of games won in this selection. Based on 38 of 38 games. | Losses: 28. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 26.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 1.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 37 of 534 games in this selection. | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 9. Number of games won in this selection. Based on 37 of 37 games. | Losses: 28. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 24.3%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 35 of 534 games in this selection. | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 9. Number of games won in this selection. Based on 35 of 35 games. | Losses: 26. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 25.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| 28 of 534 games in this selection. | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 8. Number of games won in this selection. Based on 28 of 28 games. | Losses: 20. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 22 of 534 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 8. Number of games won in this selection. Based on 22 of 22 games. | Losses: 14. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 19 of 534 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 4. Number of games won in this selection. Based on 19 of 19 games. | Losses: 15. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 21.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 19 games. Games without the required stats are excluded. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup Qualifiers 2026 · Korea | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| KeSPA Cup 2026 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. |
| LCK 2026 · Cup | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 45.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| LCK 2026 · Rounds 1-2 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 8.1%. The percentage of games won. Based on 37 of 37 games. | KDA: 1.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. |
| LCK 2026 · Rounds 3-4 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LCK 2025 · Cup | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 26.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LCK 2025 · Rounds 1-2 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 18.6%. The percentage of games won. Based on 43 of 43 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. |
| LCK 2025 · Rounds 3-5 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 30.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. |
| LCK 2024 · Spring | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 39.1%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. |
| LCK 2024 · Summer | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 47.7%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsKiwoom DRX | Series ↗ | Mordekaiser | Win | 2 / 0 / 1 |
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsKiwoom DRX | Series ↗ | Camille | Win | 1 / 7 / 8 |
| 19 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsHANJIN BRION | Series ↗ | Jayce | Loss | 1 / 5 / 2 |
| 19 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsHANJIN BRION | Series ↗ | Ambessa | Loss | 2 / 4 / 4 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | Yorick | Win | 4 / 0 / 5 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | K'Sante | Win | 7 / 4 / 6 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | Ambessa | Win | 7 / 1 / 8 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Tristana | Win | 8 / 1 / 5 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Jax | Win | 4 / 3 / 6 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Jayce | Win | 5 / 5 / 5 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Ambessa | Loss | 0 / 4 / 4 |
| 15 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsBNK FEARX | Series ↗ | Rumble | Win | 4 / 0 / 13 |
| 15 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsBNK FEARX | Series ↗ | Olaf | Win | 5 / 3 / 6 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Rumble | Win | 2 / 4 / 14 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Jayce | Win | 3 / 3 / 9 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Olaf | Loss | 1 / 4 / 3 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Yorick | Win | 1 / 1 / 13 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Olaf | Win | 8 / 2 / 5 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Ambessa | Win | 3 / 0 / 8 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsGen.G | Series ↗ | Rumble | Win | 2 / 3 / 9 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsGen.G | Series ↗ | Olaf | Win | 2 / 1 / 2 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Tristana | Win | 7 / 1 / 7 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Jayce | Win | 9 / 5 / 6 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Olaf | Loss | 6 / 9 / 8 |
| 8 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Vayne | Win | 6 / 2 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2020–2026 · Domestic games
Percentile among 59 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | 405 | 47.6 | 31 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.95 | 76.0 | 31 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 59.1% | 53.1 | 31 games · 129 peers |
| 2020 | Tier 1 | Damage share | 23.7% | 69.8 | 31 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | −113 | 38.9 | 31 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.93 | 34.9 | 31 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 419 | 35.5 | 29 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.29 | 90.3 | 29 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 56.9% | 36.3 | 29 games · 125 peers |
| 2021 | Tier 1 | Damage share | 22.4% | 39.5 | 29 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −160 | 33.3 | 29 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.05 | 73.4 | 29 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 435 | 25.6 | 89 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.16 | 58.1 | 89 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 57.0% | 61.5 | 86 games · 118 peers |
| 2022 | Tier 1 | Damage share | 26.0% | 82.1 | 89 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | −4 | 47.9 | 89 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 0.96 | 32.5 | 89 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 477 | 47.5 | 83 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.84 | 100.0 | 83 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 56.7% | 80.8 | 83 games · 100 peers |
| 2023 | Tier 1 | Damage share | 22.6% | 60.6 | 83 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | +134 | 73.8 | 83 games · 81 peers · LPL data missing · Percentile among 81 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 0.99 | 20.2 | 83 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 484 | 33.3 | 90 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.85 | 100.0 | 90 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 56.6% | 71.6 | 90 games · 103 peers |
| 2024 | Tier 1 | Damage share | 20.9% | 40.2 | 90 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | +29 | 60.5 | 90 games · 82 peers · LPL data missing · Percentile among 82 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 0.93 | 12.7 | 90 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 575 | 56.5 | 88 games · 63 peers |
| 2025 | Tier 1 | CS / min | 7.93 | 58.1 | 88 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 55.9% | 40.3 | 88 games · 63 peers |
| 2025 | Tier 1 | Damage share | 23.5% | 72.6 | 88 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | +22 | 53.3 | 88 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 0.89 | 14.5 | 88 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 633 | 72.3 | 88 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.94 | 92.3 | 88 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 48.5% | 13.8 | 87 games · 66 peers |
| 2026 | Tier 1 | Damage share | 24.8% | 93.8 | 88 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | +153 | 79.3 | 88 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.38 | 66.2 | 88 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 120 of 120 games. Season labels follow the competition season.
2020–2026 · All seasons · 47 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|
| K'Sante | 68 | |||||||
| Renekton | 50 | |||||||
| Gnar | 47 | |||||||
| Rumble | 41 | |||||||
| Aatrox | 38 | |||||||
| Ambessa | 37 | |||||||
| Gwen | 35 | |||||||
| Jax | 28 | |||||||
| All games | 31 | 33 | 89 | 83 | 90 | 88 | 120 | 534 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 120. Number of individual games played in this selection. Based on 120 of 120 games. | Wins: 47. Number of games won in this selection. Based on 120 of 120 games. | Losses: 73. Number of games lost in this selection. Based on 120 of 120 games. | Win rate: 39.2%. The percentage of games won. Based on 120 of 120 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 120 of 120 games. | Kills / game: 2.70. Average kills per game. Based on 120 of 120 games. | Deaths / game: 2.81. Average deaths per game. Based on 120 of 120 games. | Assists / game: 4.31. Average assists per game. Based on 120 of 120 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 120 of 120 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 120 of 120 games. | Gold / min: 401. Total gold gained per minute, averaged across games. Based on 120 of 120 games. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 119 of 120 games. Games without the required stats are excluded. |
| 2025 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 21. Number of games won in this selection. Based on 88 of 88 games. | Losses: 67. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 23.9%. The percentage of games won. Based on 88 of 88 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 2.40. Average kills per game. Based on 88 of 88 games. | Deaths / game: 3.01. Average deaths per game. Based on 88 of 88 games. | Assists / game: 3.92. Average assists per game. Based on 88 of 88 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 367. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
| 2024 | Games: 90. Number of individual games played in this selection. Based on 90 of 90 games. | Wins: 39. Number of games won in this selection. Based on 90 of 90 games. | Losses: 51. Number of games lost in this selection. Based on 90 of 90 games. | Win rate: 43.3%. The percentage of games won. Based on 90 of 90 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 90 of 90 games. | Kills / game: 2.54. Average kills per game. Based on 90 of 90 games. | Deaths / game: 2.39. Average deaths per game. Based on 90 of 90 games. | Assists / game: 4.03. Average assists per game. Based on 90 of 90 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 90 of 90 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 90 of 90 games. | Gold / min: 400. Total gold gained per minute, averaged across games. Based on 90 of 90 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 90 of 90 games. |
| 2023 | Games: 83. Number of individual games played in this selection. Based on 83 of 83 games. | Wins: 27. Number of games won in this selection. Based on 83 of 83 games. | Losses: 56. Number of games lost in this selection. Based on 83 of 83 games. | Win rate: 32.5%. The percentage of games won. Based on 83 of 83 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 83 of 83 games. | Kills / game: 2.19. Average kills per game. Based on 83 of 83 games. | Deaths / game: 2.43. Average deaths per game. Based on 83 of 83 games. | Assists / game: 3.13. Average assists per game. Based on 83 of 83 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 83 of 83 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 83 of 83 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 83 of 83 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 83 of 83 games. |
| 2022 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 24. Number of games won in this selection. Based on 89 of 89 games. | Losses: 65. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 27.0%. The percentage of games won. Based on 89 of 89 games. | KDA: 1.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 1.91. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.81. Average deaths per game. Based on 89 of 89 games. | Assists / game: 2.99. Average assists per game. Based on 89 of 89 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 374. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 89 games. Games without the required stats are excluded. |
| 2021 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 11. Number of games won in this selection. Based on 33 of 33 games. | Losses: 22. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 33.3%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 2.42. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.61. Average deaths per game. Based on 33 of 33 games. | Assists / game: 3.82. Average assists per game. Based on 33 of 33 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 387. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2020 | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 7. Number of games won in this selection. Based on 31 of 31 games. | Losses: 24. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 22.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Kills / game: 2.42. Average kills per game. Based on 31 of 31 games. | Deaths / game: 3.65. Average deaths per game. Based on 31 of 31 games. | Assists / game: 3.55. Average assists per game. Based on 31 of 31 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Gold / min: 369. Total gold gained per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
| 16 Mar 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
| 13 Mar 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
| 14 Feb 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
| 14 Feb 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
| 11 Feb 2022 | Player of the Game | LCK · 2022 · Spring | View game | Source ↗ |
| 9 Feb 2022 | Player of the Game | LCK · 2022 · Spring | View game | Source ↗ |
Select a season to update the statistics, champions and game history.
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2020 Summer Playoffs | Hanwha Life Esports | 31 |
| LCK 2021 Spring Playoffs | Hanwha Life Esports | 8 |
| LCK 2021 Summer Playoffs | Hanwha Life Esports | 21 |
| LCK 2022 Spring Playoffs | Hanwha Life Esports | 43 |
| LCK 2022 Summer Playoffs | Hanwha Life Esports | 46 |
| LCK 2023 Spring Playoffs | Kwangdong Freecs | 45 |
| LCK 2023 Summer Playoffs | Kwangdong Freecs | 38 |
| LCK 2024 Spring Playoffs | Kwangdong Freecs | 46 |
| LCK 2024 Summer Playoffs | Kwangdong Freecs | 44 |
| LCK Cup 2025 | DN Freecs | 15 |
| LCK 2025 Season Playoffs | DN Freecs | 73 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · LCK 2021 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · KeSPA Cup 2020 · 2 points. KeSPA Cup 2020: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · KeSPA Cup 2026 · 10 points. KeSPA Cup 2026: champion 10 × final placement 1 = 10 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LCK 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LCK 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LCK 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LCK Cup 2025: Final placement retained; outside verified scoring-depth equivalence
2026 · LCK Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
13 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20262026 · LCK · DN SOOPers | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 25 games played.
|
| LCK Cup 20262026 · LCK · DN SOOPers | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 33 games played.
|
| LCK Cup 20252025 · LCK · DN Freecs | Places 8–9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 15 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · Kwangdong Freecs | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| LCK 2024 Summer Playoffs2024 · LCK · Kwangdong Freecs | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · Kwangdong Freecs | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · Kwangdong Freecs | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LCK 2022 Spring Playoffs2022 · LCK · Hanwha Life Esports | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
|
| LCK 2022 Summer Playoffs2022 · LCK · Hanwha Life Esports | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| LCK 2021 Spring Playoffs2021 · LCK · Hanwha Life Esports | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 8 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · Hanwha Life Esports | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| KeSPA Cup 20202020 · LCK · Hanwha Life Esports | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
| LCK 2020 Summer Playoffs2020 · LCK · Hanwha Life Esports | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
No results in this selection.