League of Legends
Summer · Season 2015
Career milestones and standout performances recorded during this tournament.
| TSM | Dyrus | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| TSM | Santorin | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 3.26. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| TSM | Bjergsen | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 79.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| TSM | WildTurtle | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 79.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| TSM | Keith | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 85.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| TSM | Lustboy | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 97. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Team Impulse | Impact | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Team Impulse | Rush | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 3.51. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Team Impulse | xiaoweixiao | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Team Impulse | Gate | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Team Impulse | Apollo | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Team Impulse | Adrian | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 105. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Team Impulse | Gate | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Team Liquid | Quas | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.05. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Team Liquid | IWDominate | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 210. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 3.18. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Team Liquid | Fenix | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Team Liquid | Piglet | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 8.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Team Liquid | Xpecial | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 100. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 0.75. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Dignitas | Gamsu | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.17. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dignitas | Helios | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 41.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 2.79. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dignitas | Azingy | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 2.75. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dignitas | Shiphtur | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dignitas | CoreJJ | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dignitas | KiWiKiD | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Counter Logic Gaming | Darshan | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |