League of Legends
Winter · Season 2022
Career milestones and standout performances recorded during this tournament.
| Dark Passage | Luana | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Dark Passage | Typhoon | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 306. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dark Passage | Umut | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.83. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Dark Passage | Umut | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dark Passage | Typhoon | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Dark Passage | Scorth | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Dark Passage | Pbd | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Team AURORA | Madly | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Team AURORA | Elramir | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Team AURORA | Jool | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Team AURORA | Rhioni | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Team AURORA | Pop | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Galatasaray Esports | Crazy | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Galatasaray Esports | Mojito | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Galatasaray Esports | Kofte | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Galatasaray Esports | Focus | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Galatasaray Esports | Zergsting | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| İstanbul Wildcats | StarScreen | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| İstanbul Wildcats | Ferret | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 6.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.41. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| İstanbul Wildcats | Serin | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 10.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| İstanbul Wildcats | HolyPhoenix | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 8.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| İstanbul Wildcats | Farfetch | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 5 Ronin | Hoon | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 5 Ronin | Kireas | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 5 Ronin | Luka | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |