League of Legends
Winter · Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| stillnumb | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Neramin | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Elramir | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Sparz | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Oncan | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 51.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Ferret | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Farfetch | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.94. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| HolyPhoenix | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Serin | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| StarScreen | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Zergsting | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Mojito | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Bolulu | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Luana | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Japone | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| KSAEZ | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 7.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Ragner | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Kituruken | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Giyuu | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Absolute | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.40. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Kaori | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Kireas | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.72. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Last | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kofte | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| fabFabulous | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 17 Apr 2021 | TCL 2021 · Winter | İstanbul WildcatsvsFenerbahçe Esports | Series ↗ |
| 17 Apr 2021 | TCL 2021 · Winter | Fenerbahçe Esportsvsİstanbul Wildcats | Series ↗ |
| 17 Apr 2021 | TCL 2021 · Winter | Fenerbahçe Esportsvsİstanbul Wildcats | Series ↗ |
| 17 Apr 2021 | TCL 2021 · Winter | Fenerbahçe Esportsvsİstanbul Wildcats | Series ↗ |
| 11 Apr 2021 | TCL 2021 · Winter | İstanbul WildcatsvsGalatasaray Esports | Series ↗ |
| 11 Apr 2021 | TCL 2021 · Winter | İstanbul WildcatsvsGalatasaray Esports | Series ↗ |
| 11 Apr 2021 | TCL 2021 · Winter | Galatasaray Esportsvsİstanbul Wildcats | Series ↗ |
| 11 Apr 2021 | TCL 2021 · Winter | Galatasaray Esportsvsİstanbul Wildcats | Series ↗ |
| 11 Apr 2021 | TCL 2021 · Winter | İstanbul WildcatsvsGalatasaray Esports | Series ↗ |
| 10 Apr 2021 | TCL 2021 · Winter | Papara SuperMassivevsFenerbahçe Esports | Series ↗ |
| 10 Apr 2021 | TCL 2021 · Winter | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 10 Apr 2021 | TCL 2021 · Winter | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 10 Apr 2021 | TCL 2021 · Winter | Papara SuperMassivevsFenerbahçe Esports | Series ↗ |
| 10 Apr 2021 | TCL 2021 · Winter | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 4 Apr 2021 | TCL 2021 · Winter | Galatasaray EsportsvsDark Passage | Series ↗ |
| 4 Apr 2021 | TCL 2021 · Winter | Galatasaray EsportsvsDark Passage | Series ↗ |
| 4 Apr 2021 | TCL 2021 · Winter | Galatasaray EsportsvsDark Passage | Series ↗ |
| 3 Apr 2021 | TCL 2021 · Winter | NASR eSports TurkeyvsFenerbahçe Esports | Series ↗ |
| 3 Apr 2021 | TCL 2021 · Winter | Fenerbahçe EsportsvsNASR eSports Turkey | Series ↗ |
| 3 Apr 2021 | TCL 2021 · Winter | NASR eSports TurkeyvsFenerbahçe Esports | Series ↗ |
| 3 Apr 2021 | TCL 2021 · Winter | NASR eSports TurkeyvsFenerbahçe Esports | Series ↗ |
| 3 Apr 2021 | TCL 2021 · Winter | Fenerbahçe EsportsvsNASR eSports Turkey | Series ↗ |
| 21 Mar 2021 | TCL 2021 · Winter | Dark PassagevsFenerbahçe Esports | Series ↗ |
| 21 Mar 2021 | TCL 2021 · Winter | NASR eSports TurkeyvsGalakticos | Series ↗ |
| 21 Mar 2021 | TCL 2021 · Winter | Beşiktaş EsportsvsPapara SuperMassive | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗