League of Legends
Split 1 · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Shok | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| Chippys | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| vital | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Mir | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 244. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 4.62. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Thien | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Katsurii | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| KoreaCK | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Croc | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Claire | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Eyla | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.83. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Only | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.00. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Swip3rR | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Haeri | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| jinjo | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Isles | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 82.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 7.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Raes | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 82.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Babip | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 82.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 239. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Topoon | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 82.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Chazz | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 36.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| LeeSA | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 36.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 4.62. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Apii | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 36.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 2.95. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Kweku | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 19.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Praelus | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 28.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Lived | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 19.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 1.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| gunkrab | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 28.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗