League of Legends
Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Enty | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 0.66. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Once | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Jett | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Paz | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Secret | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 85.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Ino | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| hachamecha | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Ssol | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 10.16. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 79.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Recap | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Steal | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Raina | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kinatu | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Yaharong | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 9.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Blank | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Yutapon | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Harp | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Marble | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| DasheR | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Evi | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Honey | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DICE | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| vital | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Yuhi | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Flawless | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| RayFarky | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 48.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 4 Sept 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 4 Sept 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 4 Sept 2022 | LJL 2022 | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 2 Sept 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 2 Sept 2022 | LJL 2022 | QT DIG∞vsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 2 Sept 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 2 Sept 2022 | LJL 2022 | QT DIG∞vsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 31 Aug 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsRascal Jester | Series ↗ |
| 31 Aug 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsRascal Jester | Series ↗ |
| 31 Aug 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsRascal Jester | Series ↗ |
| 31 Aug 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsRascal Jester | Series ↗ |
| 28 Aug 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 28 Aug 2022 | LJL 2022 | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 28 Aug 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 28 Aug 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 26 Aug 2022 | LJL 2022 | Crest Gaming ActvsRascal Jester | Series ↗ |
| 26 Aug 2022 | LJL 2022 | Rascal JestervsCrest Gaming Act | Series ↗ |
| 26 Aug 2022 | LJL 2022 | Crest Gaming ActvsRascal Jester | Series ↗ |
| 26 Aug 2022 | LJL 2022 | Rascal JestervsCrest Gaming Act | Series ↗ |
| 26 Aug 2022 | LJL 2022 | Rascal JestervsCrest Gaming Act | Series ↗ |
| 24 Aug 2022 | LJL 2022 | Burning Core ToyamavsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 24 Aug 2022 | LJL 2022 | Burning Core ToyamavsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 24 Aug 2022 | LJL 2022 | Fukuoka SoftBank HAWKS gamingvsBurning Core Toyama | Series ↗ |
| 10 Apr 2022 | LJL 2022 | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 10 Apr 2022 | LJL 2022 | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗