League of Legends
Summer · Season 2019
Career milestones and standout performances recorded during this tournament.
| 100 Thieves Academy | Ssumday | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 76.9%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 100 Thieves Academy | FakeGod | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 45.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Academy | AnDa | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 100 Thieves Academy | Soligo | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 100 Thieves Academy | Ryu | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 100 Thieves Academy | Prismal | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 100 Thieves Academy | Bang | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 874. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.67. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves Academy | Stunt | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.49. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 100 Thieves Academy | aphromoo | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 14.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 121. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Golden Guardians Academy | Darshan | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Guardians Academy | Hard | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Guardians Academy | Palafox | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Guardians Academy | Keith | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Golden Guardians Academy | Deftly | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Golden Guardians Academy | FBI | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Golden Guardians Academy | Olleh | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.40. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Golden Guardians Academy | huhi | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 250. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| TSM Academy | Brandini | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| TSM Academy | Armao | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.56. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| TSM Academy | Spica | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| TSM Academy | Akaadian | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| TSM Academy | Ablazeolive | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| TSM Academy | Tactical | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| TSM Academy | Johnsun | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| TSM Academy | Treatz | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.54. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |