League of Legends
Spring · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Casting | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Way | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 1.82. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Hype | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 810. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| HamBak | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Loopy | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.68. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Mihile | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 55.9%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Rahel | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Saint | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Sharvel | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 279. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Luon | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 55.9%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Siwoo | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| vital | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 56.9%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Baut | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 2.13. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rooster | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Lure | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Grizzly | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Loki | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 58.5%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Sounda | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 56.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Zinie | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 852. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Calix | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 56.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Kangin | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 48 games. Games without the required stats are excluded. |
| Janus | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 44.7%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Duro | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 44.7%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 82.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Daystar | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 44.7%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Dal | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 42.6%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 12 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 12 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 12 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 11 Apr 2024 | LCKC 2024 · Spring | Nongshim Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 11 Apr 2024 | LCKC 2024 · Spring | Nongshim Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 11 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 9 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsNongshim Esports Academy | Series ↗ |
| 9 Apr 2024 | LCKC 2024 · Spring | Nongshim Esports AcademyvsHanwha Life Esports Challengers | Series ↗ |
| 9 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsNongshim Esports Academy | Series ↗ |
| 9 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsNongshim Esports Academy | Series ↗ |
| 8 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 8 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 8 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 8 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 8 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 2 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsDplus Kia Challengers | Series ↗ |
| 2 Apr 2024 | LCKC 2024 · Spring | Dplus Kia ChallengersvsHanwha Life Esports Challengers | Series ↗ |
| 2 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsDplus Kia Challengers | Series ↗ |
| 2 Apr 2024 | LCKC 2024 · Spring | Hanwha Life Esports ChallengersvsDplus Kia Challengers | Series ↗ |
| 1 Apr 2024 | LCKC 2024 · Spring | Nongshim Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 1 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 1 Apr 2024 | LCKC 2024 · Spring | Nongshim Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 1 Apr 2024 | LCKC 2024 · Spring | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 26 Mar 2024 | LCKC 2024 · Spring | BNK FEARX YouthvsNongshim Esports Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗