League of Legends
Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Revolta | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.01. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Yang | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| micaO | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 80.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Jockster | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.66. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| tockers | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Goku | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Baiano | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.63. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rakin | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| esA | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Robo | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Yampi | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.08. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Jisu | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| dyNquedo | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| brTT | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| pbO | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Riyev | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Brucer | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Ranger | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Zantins | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| TitaN | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Minerva | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 219. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.62. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| SkyBart | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Professor | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Luskka | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Shrimp | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.79. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Sept 2018 | CBLOL 2018 | KaBuM! EsportsvsFlamengo MDL | Series ↗ |
| 8 Sept 2018 | CBLOL 2018 | Flamengo MDLvsKaBuM! Esports | Series ↗ |
| 8 Sept 2018 | CBLOL 2018 | KaBuM! EsportsvsFlamengo MDL | Series ↗ |
| 8 Sept 2018 | CBLOL 2018 | KaBuM! EsportsvsFlamengo MDL | Series ↗ |
| 8 Sept 2018 | CBLOL 2018 | KaBuM! EsportsvsFlamengo MDL | Series ↗ |
| 25 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsFlamengo MDL | Series ↗ |
| 25 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsFlamengo MDL | Series ↗ |
| 25 Aug 2018 | CBLOL 2018 | Flamengo MDLvsCNB e-Sports Club | Series ↗ |
| 18 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsVivo Keyd | Series ↗ |
| 18 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsVivo Keyd | Series ↗ |
| 18 Aug 2018 | CBLOL 2018 | Vivo KeydvsCNB e-Sports Club | Series ↗ |
| 18 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsVivo Keyd | Series ↗ |
| 18 Aug 2018 | CBLOL 2018 | CNB e-Sports ClubvsVivo Keyd | Series ↗ |
| 11 Aug 2018 | CBLOL 2018 | Ilha da Macacada GamingvsVivo Keyd | Series ↗ |
| 11 Aug 2018 | CBLOL 2018 | Vivo KeydvsIlha da Macacada Gaming | Series ↗ |
| 11 Aug 2018 | CBLOL 2018 | Vivo KeydvsIlha da Macacada Gaming | Series ↗ |
| 15 Apr 2018 | CBLOL 2018 | Team oNe eSportsvsFlamengo MDL | Series ↗ |
| 15 Apr 2018 | CBLOL 2018 | Team oNe eSportsvsFlamengo MDL | Series ↗ |
| 15 Apr 2018 | CBLOL 2018 | Flamengo MDLvsTeam oNe eSports | Series ↗ |
| 15 Apr 2018 | CBLOL 2018 | Team oNe eSportsvsFlamengo MDL | Series ↗ |
| 15 Apr 2018 | CBLOL 2018 | Team oNe eSportsvsFlamengo MDL | Series ↗ |
| 14 Apr 2018 | CBLOL 2018 | ProGaming EsportsvsTeam oNe eSports | Series ↗ |
| 14 Apr 2018 | CBLOL 2018 | Team oNe eSportsvsProGaming Esports | Series ↗ |
| 14 Apr 2018 | CBLOL 2018 | INTZvsProGaming Esports | Series ↗ |
| 14 Apr 2018 | CBLOL 2018 | INTZvsProGaming Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗