League of Legends
Spring · Season 2015
Career milestones and standout performances recorded during this tournament.
| EDward Gaming | Korol | Top | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 82.5%. The percentage of games won. Based on 57 of 57 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 12 of 57 games. Games without the required stats are excluded. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 57 games. Games without the required stats are excluded. |
| EDward Gaming | Clearlove | Jungle | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 83.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 9.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 55 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 55 games. | CS / min: 3.22. Minions and monsters killed per minute, averaged across games. Based on 11 of 55 games. Games without the required stats are excluded. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 55 games. Games without the required stats are excluded. |
| EDward Gaming | Fireloli | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | CS / min: 3.04. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| EDward Gaming | PawN | Mid | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 86.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 51 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 51 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 13 of 51 games. Games without the required stats are excluded. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 51 games. Games without the required stats are excluded. |
| EDward Gaming | U | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 6 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | Kill participation: 43.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 6 games. Games without the required stats are excluded. |
| EDward Gaming | Deft | Bot | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 82.5%. The percentage of games won. Based on 57 of 57 games. | KDA: 5.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 12 of 57 games. Games without the required stats are excluded. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 57 games. Games without the required stats are excluded. |
| EDward Gaming | Meiko | Support | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 83.7%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 49 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 49 games. | CS / min: 0.55. Minions and monsters killed per minute, averaged across games. Based on 12 of 49 games. Games without the required stats are excluded. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 49 games. Games without the required stats are excluded. |
| EDward Gaming | Mouse | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 8 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 0.64. Minions and monsters killed per minute, averaged across games. Based on 1 of 8 games. Games without the required stats are excluded. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 8 games. Games without the required stats are excluded. |
| LGD Gaming | Acorn | Top | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 37 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 37 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 15 of 37 games. Games without the required stats are excluded. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 37 games. Games without the required stats are excluded. |
| LGD Gaming | Flame | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 17 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 17 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 9 of 17 games. Games without the required stats are excluded. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 17 games. Games without the required stats are excluded. |
| LGD Gaming | tbq | Jungle | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 3.47. Minions and monsters killed per minute, averaged across games. Based on 24 of 54 games. Games without the required stats are excluded. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 54 games. Games without the required stats are excluded. |
| LGD Gaming | GodV | Mid | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 23 of 54 games. Games without the required stats are excluded. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 54 games. Games without the required stats are excluded. |
| LGD Gaming | imp | Bot | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 24 of 54 games. Games without the required stats are excluded. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 54 games. Games without the required stats are excluded. |
| LGD Gaming | pyl | Support | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 25 of 54 games. Games without the required stats are excluded. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 54 games. Games without the required stats are excluded. |
| Snake Esports | Flandre | Top | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 25 of 54 games. Games without the required stats are excluded. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 54 games. Games without the required stats are excluded. |
| Snake Esports | Beast | Jungle | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 2.91. Minions and monsters killed per minute, averaged across games. Based on 26 of 54 games. Games without the required stats are excluded. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 54 games. Games without the required stats are excluded. |
| Snake Esports | Viod | Mid | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 25 of 54 games. Games without the required stats are excluded. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 54 games. Games without the required stats are excluded. |
| Snake Esports | kRYST4L | Bot | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 26 of 54 games. Games without the required stats are excluded. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 54 games. Games without the required stats are excluded. |
| Snake Esports | Ella | Support | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 59.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 0.63. Minions and monsters killed per minute, averaged across games. Based on 26 of 54 games. Games without the required stats are excluded. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 54 games. Games without the required stats are excluded. |
| Invictus Gaming | Zz1tai | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 31 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 31 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 9 of 31 games. Games without the required stats are excluded. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 31 games. Games without the required stats are excluded. |
| Invictus Gaming | Maizijian | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 21 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 21 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 11 of 21 games. Games without the required stats are excluded. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| Invictus Gaming | Save | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Invictus Gaming | KaKAO | Jungle | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 53.7%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 54 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 54 games. | CS / min: 3.54. Minions and monsters killed per minute, averaged across games. Based on 19 of 54 games. Games without the required stats are excluded. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 54 games. Games without the required stats are excluded. |
| Invictus Gaming | Rookie | Mid | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 51 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 51 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 19 of 51 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 51 games. Games without the required stats are excluded. |
| Invictus Gaming | Zz1tai | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |