Where Hena stands
All seasons · Bot · Domestic games
Park Jeung-hwan박증환
All leagues · All positions
All seasons · Bot · Domestic games
Games in this selection 24 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 3 games without a complete snapshot are excluded.
Explore Hena’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 73 of 529 games in this selection. | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 30. Number of games won in this selection. Based on 73 of 73 games. | Losses: 43. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 41.1%. The percentage of games won. Based on 73 of 73 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 71 of 529 games in this selection. | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 19. Number of games won in this selection. Based on 71 of 71 games. | Losses: 52. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 26.8%. The percentage of games won. Based on 71 of 71 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| 47 of 529 games in this selection. | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 24. Number of games won in this selection. Based on 47 of 47 games. | Losses: 23. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 51.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.94. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 43 of 529 games in this selection. | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 15. Number of games won in this selection. Based on 43 of 43 games. | Losses: 28. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 34.9%. The percentage of games won. Based on 43 of 43 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.81. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 42 of 529 games in this selection. | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Wins: 10. Number of games won in this selection. Based on 42 of 42 games. | Losses: 32. Number of games lost in this selection. Based on 42 of 42 games. | Win rate: 23.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| 42 of 529 games in this selection. | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Wins: 16. Number of games won in this selection. Based on 42 of 42 games. | Losses: 26. Number of games lost in this selection. Based on 42 of 42 games. | Win rate: 38.1%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| 32 of 529 games in this selection. | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 15. Number of games won in this selection. Based on 32 of 32 games. | Losses: 17. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 31 of 529 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 14. Number of games won in this selection. Based on 31 of 31 games. | Losses: 17. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 45.2%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 22 of 529 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 10. Number of games won in this selection. Based on 22 of 22 games. | Losses: 12. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 22 of 529 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 8. Number of games won in this selection. Based on 22 of 22 games. | Losses: 14. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
Bars show how often the player chose each champion in this selection.
| CBLOL 2026 · Split 2 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 39.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 768. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| LPL 2026 · Split 1 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 23.1%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| LPL 2026 · Split 2 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| LTA N 2025 · Split 1 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| LTA N 2025 · Split 2 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 41.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| LTA N 2025 · Split 3 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LCK 2024 · Regional Finals | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 847. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LCK 2024 · Spring | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 37.2%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. |
| LCK 2024 · Summer | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 40.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. |
| LCK 2023 · Spring | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 29.5%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Miss Fortune | Loss | 4 / 1 / 5 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Ashe | Loss | 4 / 4 / 7 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Lucian | Loss | 2 / 6 / 4 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Jhin | Win | 2 / 0 / 5 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Miss Fortune | Loss | 6 / 4 / 2 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Xayah | Loss | 1 / 6 / 7 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Yunara | Loss | 4 / 5 / 1 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Lucian | Win | 5 / 1 / 7 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Jhin | Win | 4 / 0 / 4 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Lucian | Win | 5 / 1 / 6 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Ezreal | Win | 8 / 2 / 6 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Varus | Loss | 1 / 0 / 2 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Lucian | Loss | 6 / 5 / 5 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Yunara | Win | 5 / 1 / 7 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Caitlyn | Loss | 1 / 4 / 3 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFURIA | Series ↗ | Ezreal | Loss | 1 / 5 / 2 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFURIA | Series ↗ | Ashe | Loss | 3 / 3 / 3 |
| 16 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFluxo W7M | Series ↗ | Varus | Win | 2 / 1 / 8 |
| 16 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFluxo W7M | Series ↗ | Jhin | Win | 7 / 0 / 7 |
| 11 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLØS | Series ↗ | Jhin | Loss | 3 / 4 / 3 |
| 10 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLØS | Series ↗ | Varus | Loss | 1 / 6 / 5 |
| 8 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Ezreal | Loss | 1 / 1 / 2 |
| 8 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Sivir | Loss | 2 / 4 / 6 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLeviatan | Series ↗ | Caitlyn | Win | 5 / 1 / 10 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLeviatan | Series ↗ | Corki | Win | 7 / 0 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Percentile among 60 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 428 | 7.7 | 87 games · 131 peers |
| 2021 | Tier 1 | CS / min | 9.86 | 96.9 | 87 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 70.9% | 86.2 | 87 games · 131 peers |
| 2021 | Tier 1 | Damage share | 25.1% | 32.3 | 87 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | +27 | 58.0 | 87 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.57 | 86.8 | 87 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 461 | 8.7 | 84 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.70 | 87.8 | 84 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 69.3% | 71.3 | 83 games · 116 peers |
| 2022 | Tier 1 | Damage share | 26.6% | 33.9 | 84 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −117 | 33.7 | 84 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.32 | 58.3 | 84 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 519 | 4.8 | 89 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.62 | 51.4 | 89 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 64.0% | 14.3 | 89 games · 106 peers |
| 2023 | Tier 1 | Damage share | 27.6% | 36.2 | 89 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −250 | 21.4 | 89 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.40 | 62.9 | 89 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 621 | 25.7 | 91 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.89 | 51.5 | 91 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 74.2% | 97.0 | 91 games · 102 peers |
| 2024 | Tier 1 | Damage share | 27.4% | 58.4 | 91 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | −278 | 24.1 | 91 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.55 | 79.2 | 91 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 689 | 34.9 | 33 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.10 | 28.6 | 33 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 68.5% | 28.6 | 33 games · 64 peers |
| 2025 | Tier 1 | Damage share | 27.8% | 58.7 | 33 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −23 | 46.8 | 33 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.21 | 66.7 | 33 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 707 | 15.9 | 53 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.66 | 22.2 | 53 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 65.5% | 57.1 | 53 games · 64 peers |
| 2026 | Tier 1 | Damage share | 29.1% | 74.6 | 53 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −268 | 18.6 | 50 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.34 | 50.8 | 53 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. Season labels follow the competition season.
2019–2026 · All seasons · 24 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Varus | 73 | ||||||||
| Aphelios | 71 | ||||||||
| Zeri | 47 | ||||||||
| Xayah | 43 | ||||||||
| Kai'Sa | 42 | ||||||||
| Kalista | 42 | ||||||||
| Ezreal | 32 | ||||||||
| Ashe | 31 | ||||||||
| All games | 33 | 57 | 89 | 84 | 89 | 91 | 33 | 53 | 529 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 20. Number of games won in this selection. Based on 53 of 53 games. | Losses: 33. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 37.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 3.11. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.53. Average deaths per game. Based on 53 of 53 games. | Assists / game: 4.96. Average assists per game. Based on 53 of 53 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 460. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2025 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 11. Number of games won in this selection. Based on 33 of 33 games. | Losses: 22. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 33.3%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 3.55. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.24. Average deaths per game. Based on 33 of 33 games. | Assists / game: 5.55. Average assists per game. Based on 33 of 33 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 420. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2024 | Games: 91. Number of individual games played in this selection. Based on 91 of 91 games. | Wins: 34. Number of games won in this selection. Based on 91 of 91 games. | Losses: 57. Number of games lost in this selection. Based on 91 of 91 games. | Win rate: 37.4%. The percentage of games won. Based on 91 of 91 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 91 of 91 games. | Kills / game: 3.45. Average kills per game. Based on 91 of 91 games. | Deaths / game: 2.30. Average deaths per game. Based on 91 of 91 games. | Assists / game: 5.00. Average assists per game. Based on 91 of 91 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 91 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 91 of 91 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 91 of 91 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 91 of 91 games. |
| 2023 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 28. Number of games won in this selection. Based on 89 of 89 games. | Losses: 61. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 31.5%. The percentage of games won. Based on 89 of 89 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 2.60. Average kills per game. Based on 89 of 89 games. | Deaths / game: 1.96. Average deaths per game. Based on 89 of 89 games. | Assists / game: 2.88. Average assists per game. Based on 89 of 89 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2022 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 32. Number of games won in this selection. Based on 84 of 84 games. | Losses: 52. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 38.1%. The percentage of games won. Based on 84 of 84 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 2.89. Average kills per game. Based on 84 of 84 games. | Deaths / game: 1.96. Average deaths per game. Based on 84 of 84 games. | Assists / game: 4.12. Average assists per game. Based on 84 of 84 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 423. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 83 of 84 games. Games without the required stats are excluded. |
| 2021 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 33. Number of games won in this selection. Based on 89 of 89 games. | Losses: 56. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 37.1%. The percentage of games won. Based on 89 of 89 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 2.70. Average kills per game. Based on 89 of 89 games. | Deaths / game: 1.97. Average deaths per game. Based on 89 of 89 games. | Assists / game: 4.21. Average assists per game. Based on 89 of 89 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 418. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2020 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 27. Number of games won in this selection. Based on 57 of 57 games. | Losses: 30. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 47.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 3.11. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.44. Average deaths per game. Based on 57 of 57 games. | Assists / game: 4.77. Average assists per game. Based on 57 of 57 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2019 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 13. Number of games won in this selection. Based on 33 of 33 games. | Losses: 20. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 39.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 3.21. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.30. Average deaths per game. Based on 33 of 33 games. | Assists / game: 3.88. Average assists per game. Based on 33 of 33 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 417. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
| 2 Mar 2022 | Player of the Game | LCK · 2022 · Spring | View game | Source ↗ |
| 16 Jan 2022 | Player of the Game | LCK · 2022 · Spring | View game | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2021 Spring Playoffs | Fredit BRION | 39 |
| LCK 2021 Summer Playoffs | Fredit BRION | 48 |
| LCK 2022 Spring Playoffs | Fredit BRION | 45 |
| LCK 2022 Summer Playoffs | Fredit BRION | 39 |
| LCK 2023 Spring Playoffs | BRION | 44 |
| LCK 2023 Summer Playoffs | OKSavingsBank BRION | 45 |
| LCK 2024 Spring Playoffs | FearX | 43 |
| LCK 2024 Summer Playoffs | BNK FEARX | 45 |
| LTA 2025 Split 1 Playoffs | Lyon | 5 |
| LTA North 2025 Split 2 Playoffs | Lyon | 17 |
| LTA North 2025 Split 3 | Lyon | 11 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · LCK 2021 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LCK 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LCK 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LTA North 2025 Split 3: Final placement retained; outside verified scoring-depth equivalence
2019 · KeSPA Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · KeSPA Cup 2020: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
10 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL 2026 Split 2 Playoffs2026 · CBLOL · paiN Gaming | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 12 games played.
|
| LTA North 2025 Split 32025 · LTA North · LYON | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · FearX | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · Fredit Brion | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · Fredit Brion | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| LCK 2022 Summer Playoffs2022 · LCK · Fredit Brion | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LCK 2021 Spring Playoffs2021 · LCK · Fredit BRION | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · Fredit BRION | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| KeSPA Cup 20202020 · LCK · Fredit BRION | Places 9–10 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
| KeSPA Cup 20192019 · LCK · Brion Blade | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 3 games played.
|
No results in this selection.