League of Legends
Split 2 · Season 2020
Career milestones and standout performances recorded during this tournament.
| ORDER | Swip3rR | Top | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| ORDER | Only | Jungle | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 312. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| ORDER | Haeri | Mid | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| ORDER | jinjo | Bot | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| ORDER | Eyla | Support | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Chiefs Esports Club | Thien | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Chiefs Esports Club | Croc | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 355. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.29. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Chiefs Esports Club | Claire | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Chiefs Esports Club | Katsurii | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Chiefs Esports Club | Dragku | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.34. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Legacy Esports | Topoon | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Legacy Esports | Babip | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Legacy Esports | Tally | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 85.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Legacy Esports | Halo | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Legacy Esports | Raes | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Legacy Esports | Isles | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 8.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Pentanet.GG | BioPanther | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pentanet.GG | Pabu | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pentanet.GG | Getback | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pentanet.GG | Praedyth | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pentanet.GG | Rogue | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Dire Wolves | Chippys | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Dire Wolves | Mir | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.53. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Dire Wolves | Shok | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Dire Wolves | vital | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |