League of Legends
Spring · Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Zin | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 41.3%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 46 games. Games without the required stats are excluded. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Yado | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 41.3%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 46 games. Games without the required stats are excluded. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Kaiz | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 4.92. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| C7N | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Calm | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 34.1%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Stark | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 59.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| RonOP | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 59.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Yijin | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 58.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. | CS / min: 5.11. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Slayder | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Artifact | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 40 games. Games without the required stats are excluded. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| DNK | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 40 games. Games without the required stats are excluded. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Venus | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 40 games. Games without the required stats are excluded. | CS / min: 1.51. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Celebrity | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 40 games. Games without the required stats are excluded. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Taurus | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 41.0%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Himmel | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 41.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Bigkoro | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 83.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 6.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Yin | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 41.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Naul | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 83.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 8.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Zeros | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 83.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Palette | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 83.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Easylove | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Sorn | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Spot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 42.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.41. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Shaoran | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Aomine | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Apr 2019 | VCS 2019 · Spring | EVOS EsportsvsPhong Vũ Buffalo | Series ↗ |
| 13 Apr 2019 | VCS 2019 · Spring | Phong Vũ BuffalovsEVOS Esports | Series ↗ |
| 13 Apr 2019 | VCS 2019 · Spring | Phong Vũ BuffalovsEVOS Esports | Series ↗ |
| 13 Apr 2019 | VCS 2019 · Spring | Phong Vũ BuffalovsEVOS Esports | Series ↗ |
| 6 Apr 2019 | VCS 2019 · Spring | EVOS EsportsvsSky Gaming | Series ↗ |
| 6 Apr 2019 | VCS 2019 · Spring | EVOS EsportsvsSky Gaming | Series ↗ |
| 6 Apr 2019 | VCS 2019 · Spring | EVOS EsportsvsSky Gaming | Series ↗ |
| 6 Apr 2019 | VCS 2019 · Spring | EVOS EsportsvsSky Gaming | Series ↗ |
| 30 Mar 2019 | VCS 2019 · Spring | EVOS EsportsvsFriends Forever Gaming | Series ↗ |
| 30 Mar 2019 | VCS 2019 · Spring | EVOS EsportsvsFriends Forever Gaming | Series ↗ |
| 30 Mar 2019 | VCS 2019 · Spring | EVOS EsportsvsFriends Forever Gaming | Series ↗ |
| 30 Mar 2019 | VCS 2019 · Spring | Friends Forever GamingvsEVOS Esports | Series ↗ |
| 30 Mar 2019 | VCS 2019 · Spring | EVOS EsportsvsFriends Forever Gaming | Series ↗ |
| 24 Mar 2019 | VCS 2019 · Spring | EVOS EsportsvsSky Gaming | Series ↗ |
| 24 Mar 2019 | VCS 2019 · Spring | Sky GamingvsEVOS Esports | Series ↗ |
| 24 Mar 2019 | VCS 2019 · Spring | GAM EsportsvsCherry Esports | Series ↗ |
| 24 Mar 2019 | VCS 2019 · Spring | Cherry EsportsvsGAM Esports | Series ↗ |
| 23 Mar 2019 | VCS 2019 · Spring | Friends Forever GamingvsCERBERUS Esports | Series ↗ |
| 23 Mar 2019 | VCS 2019 · Spring | CERBERUS EsportsvsFriends Forever Gaming | Series ↗ |
| 23 Mar 2019 | VCS 2019 · Spring | Friends Forever GamingvsCERBERUS Esports | Series ↗ |
| 23 Mar 2019 | VCS 2019 · Spring | FTV EsportsvsPhong Vũ Buffalo | Series ↗ |
| 23 Mar 2019 | VCS 2019 · Spring | Phong Vũ BuffalovsFTV Esports | Series ↗ |
| 22 Mar 2019 | VCS 2019 · Spring | Friends Forever GamingvsPhong Vũ Buffalo | Series ↗ |
| 22 Mar 2019 | VCS 2019 · Spring | Phong Vũ BuffalovsFriends Forever Gaming | Series ↗ |
| 22 Mar 2019 | VCS 2019 · Spring | GAM EsportsvsFTV Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗