League of Legends
Summer · Season 2025
Career milestones and standout performances recorded during this tournament.
| Bushido Wildcats | Zest | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 783. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Bushido Wildcats | Peach | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Bushido Wildcats | Kofte | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Bushido Wildcats | Scorth | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 805. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Bushido Wildcats | monkaS | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ULF Esports | Chasy | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ULF Esports | Typhoon | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| ULF Esports | Kaboom | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| ULF Esports | Gori | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ULF Esports | Kaori | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ULF Esports | Farfetch | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 239. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| ULF Esports | Mxe | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 85.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Misa Esports | Mihile | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 69.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Misa Esports | Closer | Jungle | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 69.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 6.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Misa Esports | Callme | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 69.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Misa Esports | ToongE | Bot | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 69.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 6.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 846. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Misa Esports | Batuuu | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 69.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Beşiktaş Esports | Vertigo | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Beşiktaş Esports | CHEF | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Beşiktaş Esports | Ivory | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Beşiktaş Esports | Fade | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Beşiktaş Esports | Ruep | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 791. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Beşiktaş Esports | Patch | Support | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Papara SuperMassive | Armut | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Papara SuperMassive | Osman123 | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |