League of Legends
Winter · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| CHEF | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Taegyeong | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Jactroll | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Armut | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Skeanz | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 351. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Blue | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Nakyung | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Ruep | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Luger | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Carry | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Black | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Umut | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kireas | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.56. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Luana | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 45.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Sparz | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Hoon | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Osman123 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 279. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Mireu | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 779. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Kaori | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Paixdia | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.74. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ferret | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| kibah | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Bolulu | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| StarScreen | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| TakeSet | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 5 Apr 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 5 Apr 2024 | TCL 2024 · Winter | Beşiktaş EsportsvsPapara SuperMassive | Series ↗ |
| 5 Apr 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 5 Apr 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 5 Apr 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 26 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsPapara SuperMassive | Series ↗ |
| 26 Mar 2024 | TCL 2024 · Winter | Papara SuperMassivevsBoostGate Esports | Series ↗ |
| 26 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsPapara SuperMassive | Series ↗ |
| 26 Mar 2024 | TCL 2024 · Winter | Papara SuperMassivevsBoostGate Esports | Series ↗ |
| 24 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsDark Passage | Series ↗ |
| 24 Mar 2024 | TCL 2024 · Winter | Dark PassagevsBoostGate Esports | Series ↗ |
| 24 Mar 2024 | TCL 2024 · Winter | Dark PassagevsBoostGate Esports | Series ↗ |
| 24 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsDark Passage | Series ↗ |
| 21 Mar 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 21 Mar 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 21 Mar 2024 | TCL 2024 · Winter | Papara SuperMassivevsBeşiktaş Esports | Series ↗ |
| 20 Mar 2024 | TCL 2024 · Winter | Dark PassagevsFUT Esports | Series ↗ |
| 20 Mar 2024 | TCL 2024 · Winter | FUT EsportsvsDark Passage | Series ↗ |
| 20 Mar 2024 | TCL 2024 · Winter | Dark PassagevsFUT Esports | Series ↗ |
| 20 Mar 2024 | TCL 2024 · Winter | FUT EsportsvsDark Passage | Series ↗ |
| 20 Mar 2024 | TCL 2024 · Winter | Dark PassagevsFUT Esports | Series ↗ |
| 19 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsMisa Esports | Series ↗ |
| 19 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsMisa Esports | Series ↗ |
| 19 Mar 2024 | TCL 2024 · Winter | Misa EsportsvsBoostGate Esports | Series ↗ |
| 19 Mar 2024 | TCL 2024 · Winter | BoostGate EsportsvsMisa Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗