League of Legends
Summer · Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Lilipp | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| ISMA | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Decay | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 7.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| TakeSet | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Jaeger | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Pabu | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ZaZee | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| marlon | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Ventair | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| HARPOON | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Lurox | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Seal | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Phantomles | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Scarface | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Gadget | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Eckas | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.50. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Winsome | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Alois | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Ruby | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Amazing | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Special | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Obsess | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.39. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Prime | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Nomanz | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Pride | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 20 Aug 2022 | PRM 2022 · Summer | Unicorns of Love Sexy EditionvsFC Schalke 04 Esports | Series ↗ |
| 20 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsUnicorns of Love Sexy Edition | Series ↗ |
| 20 Aug 2022 | PRM 2022 · Summer | Unicorns of Love Sexy EditionvsFC Schalke 04 Esports | Series ↗ |
| 20 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsUnicorns of Love Sexy Edition | Series ↗ |
| 11 Aug 2022 | PRM 2022 · Summer | SK Gaming PrimevsFC Schalke 04 Esports | Series ↗ |
| 11 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsSK Gaming Prime | Series ↗ |
| 11 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsSK Gaming Prime | Series ↗ |
| 9 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsBerlin International Gaming | Series ↗ |
| 9 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsFC Schalke 04 Esports | Series ↗ |
| 9 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsFC Schalke 04 Esports | Series ↗ |
| 7 Aug 2022 | PRM 2022 · Summer | Unicorns of Love Sexy EditionvsSK Gaming Prime | Series ↗ |
| 7 Aug 2022 | PRM 2022 · Summer | SK Gaming PrimevsUnicorns of Love Sexy Edition | Series ↗ |
| 7 Aug 2022 | PRM 2022 · Summer | Unicorns of Love Sexy EditionvsSK Gaming Prime | Series ↗ |
| 4 Aug 2022 | PRM 2022 · Summer | Eintracht SpandauvsFC Schalke 04 Esports | Series ↗ |
| 4 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsEintracht Spandau | Series ↗ |
| 4 Aug 2022 | PRM 2022 · Summer | Eintracht SpandauvsFC Schalke 04 Esports | Series ↗ |
| 4 Aug 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsEintracht Spandau | Series ↗ |
| 4 Aug 2022 | PRM 2022 · Summer | Eintracht SpandauvsFC Schalke 04 Esports | Series ↗ |
| 2 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsMOUZ NXT | Series ↗ |
| 2 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsMOUZ NXT | Series ↗ |
| 2 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsMOUZ NXT | Series ↗ |
| 2 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsMOUZ NXT | Series ↗ |
| 2 Aug 2022 | PRM 2022 · Summer | Berlin International GamingvsMOUZ NXT | Series ↗ |
| 31 Jul 2022 | PRM 2022 · Summer | SK Gaming PrimevsBerlin International Gaming | Series ↗ |
| 28 Jul 2022 | PRM 2022 · Summer | FC Schalke 04 EsportsvsGamerLegion | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗