League of Legends
Regional Finals · Season 2017
Career milestones and standout performances recorded during this tournament.
| Raise Gaming | PK | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Raise Gaming | Laba | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 3.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Raise Gaming | Wuji | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Raise Gaming | Lilv | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Raise Gaming | Koala | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 107. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hong Kong Attitude | Riris | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hong Kong Attitude | GodKwai | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 3.88. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hong Kong Attitude | Mission | Mid | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 781. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hong Kong Attitude | Unified | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 800. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hong Kong Attitude | Kaiwing | Support | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 83.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Machi Esports | 3z | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Machi Esports | Taizan | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Machi Esports | Apex | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Machi Esports | Dee | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Machi Esports | Dreamer | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.58. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| J Team | Rest | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 98.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. |
| J Team | Alex | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.06. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. |
| J Team | FoFo | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 87.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. |
| J Team | BeBe | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. |
| J Team | Breaker | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 2 games. Games without the required stats are excluded. |
| J Team | Chieh | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 115. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |