League of Legends
Closing · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Grell | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 52.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 6.71. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Trigger | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 52.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 709. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Zoen | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 52.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Leza | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 729. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| TopLop | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Ackerman | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| pan | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Loopy | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.59. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Snaker | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Kaze | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Josedeodo | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| cody | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Gavotto | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Zothve | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| OnFleek | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Summit | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Oddie | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.32. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Keine | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| ceo | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Lyonz | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 2.05. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Buggax | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 5.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| IgnaVilu | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 5.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Nobody | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 40.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Seiya | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 5.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Beenie | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 40.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗