League of Legends
Spring · Season 2021
| Enty | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Hollow | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| MooJin | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.58. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Crash | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Raina | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Ramune | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Acee | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Cogcog | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Paz | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Gango | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Alchemy | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hoglet | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 21.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Steal | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Secret | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.80. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kinatu | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Ino | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 21.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.86. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Yutapon | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 10.16. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Naehyun | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| hachamecha | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Megumiin | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 21.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Nap | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Ssol | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Cassin | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Recap | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Evi | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 11 Mar 2021 | LJL 2021 · Spring | V3 EsportsvsQT DIG∞ | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | Fukuoka SoftBank HAWKS gamingvsBurning Core Toyama | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | V3 EsportsvsBurning Core Toyama | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | Rascal JestervsQT DIG∞ | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | AXIZvsRascal Jester | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | QT DIG∞vsCrest Gaming Act | Series ↗ |
| 6 Mar 2021 | LJL 2021 · Spring | Crest Gaming ActvsAXIZ | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | Crest Gaming ActvsBurning Core Toyama | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | QT DIG∞vsBurning Core Toyama | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | Crest Gaming ActvsDetonatioN FocusMe | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | Fukuoka SoftBank HAWKS gamingvsAXIZ | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | Fukuoka SoftBank HAWKS gamingvsRascal Jester | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | Rascal JestervsV3 Esports | Series ↗ |
| 28 Feb 2021 | LJL 2021 · Spring | V3 EsportsvsAXIZ | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | QT DIG∞vsV3 Esports | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | Crest Gaming ActvsV3 Esports | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | Crest Gaming ActvsFukuoka SoftBank HAWKS gaming | — |
| 27 Feb 2021 | LJL 2021 · Spring | DetonatioN FocusMevsRascal Jester | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | Rascal JestervsBurning Core Toyama | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | AXIZvsBurning Core Toyama | Series ↗ |
| 27 Feb 2021 | LJL 2021 · Spring | AXIZvsDetonatioN FocusMe | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗