League of Legends
Summer · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Steal | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Gaeng | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Ceros | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Yutapon | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Evi | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Raina | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Archer | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 7.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Acee | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 8.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Paz | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bugi | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 8.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 83.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Alchemy | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Yunika | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Aria | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Nap | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Gango | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 78.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Pirean | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Enty | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Blank | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 81.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Moyashi | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| apaMEN | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Once | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.35. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Pooh | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 95. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 19 games. Games without the required stats are excluded. |
| Eugeo | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.76. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Proud | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Yuhi | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 6 Sept 2020 | LJL 2020 · Summer | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
| 6 Sept 2020 | LJL 2020 · Summer | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 6 Sept 2020 | LJL 2020 · Summer | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
| 6 Sept 2020 | LJL 2020 · Summer | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 6 Sept 2020 | LJL 2020 · Summer | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
| 5 Sept 2020 | LJL 2020 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 5 Sept 2020 | LJL 2020 · Summer | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 5 Sept 2020 | LJL 2020 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 23 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsCrest Gaming Act | Series ↗ |
| 23 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsCrest Gaming Act | Series ↗ |
| 23 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsCrest Gaming Act | Series ↗ |
| 23 Aug 2020 | LJL 2020 · Summer | Crest Gaming ActvsDetonatioN FocusMe | Series ↗ |
| 22 Aug 2020 | LJL 2020 · Summer | QT DIG∞vsV3 Esports | Series ↗ |
| 22 Aug 2020 | LJL 2020 · Summer | V3 EsportsvsQT DIG∞ | Series ↗ |
| 22 Aug 2020 | LJL 2020 · Summer | V3 EsportsvsQT DIG∞ | Series ↗ |
| 22 Aug 2020 | LJL 2020 · Summer | V3 EsportsvsQT DIG∞ | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsBurning Core Toyama | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Burning Core ToyamavsDetonatioN FocusMe | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsBurning Core Toyama | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Burning Core ToyamavsDetonatioN FocusMe | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | DetonatioN FocusMevsBurning Core Toyama | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Crest Gaming ActvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Crest Gaming ActvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Fukuoka SoftBank HAWKS gamingvsCrest Gaming Act | Series ↗ |
| 16 Aug 2020 | LJL 2020 · Summer | Crest Gaming ActvsFukuoka SoftBank HAWKS gaming | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗