League of Legends
Spring · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Rahel | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 63.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 10.29. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| Lucid | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 63.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| Thanatos | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 63.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| Pullbae | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 64.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. |
| Forest | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 55.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Dal | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 55.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Smash | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 55.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 10.05. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Bay | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 55.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Baut | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 56.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Clear | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Sponge | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 5.12. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Piero | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Feisty | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 61.8%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hype | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 61.8%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| HamBak | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 61.8%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 295. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.03. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| SeTab | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 54 games. Games without the required stats are excluded. |
| Pleata | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 54 games. Games without the required stats are excluded. |
| Loopy | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 61.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Mihile | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Duro | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 219. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Jiwoo | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Sounda | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Rooster | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Lure | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Luon | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 7 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsKiwoom DRX Challengers | Series ↗ |
| 7 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsKiwoom DRX Challengers | Series ↗ |
| 7 Apr 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsDplus Kia Challengers | Series ↗ |
| 7 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsKiwoom DRX Challengers | Series ↗ |
| 6 Apr 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 6 Apr 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 6 Apr 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 4 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 4 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 4 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 4 Apr 2023 | LCKC 2023 · Spring | T1 Esports AcademyvsDplus Kia Challengers | Series ↗ |
| 4 Apr 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 3 Apr 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsKT Rolster Challengers | Series ↗ |
| 3 Apr 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsKiwoom DRX Challengers | Series ↗ |
| 3 Apr 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsKiwoom DRX Challengers | Series ↗ |
| 3 Apr 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsKT Rolster Challengers | Series ↗ |
| 3 Apr 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsKT Rolster Challengers | Series ↗ |
| 28 Mar 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 28 Mar 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 28 Mar 2023 | LCKC 2023 · Spring | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 28 Mar 2023 | LCKC 2023 · Spring | KT Rolster ChallengersvsDplus Kia Challengers | Series ↗ |
| 27 Mar 2023 | LCKC 2023 · Spring | T1 Esports AcademyvsKiwoom DRX Challengers | Series ↗ |
| 27 Mar 2023 | LCKC 2023 · Spring | T1 Esports AcademyvsKiwoom DRX Challengers | Series ↗ |
| 27 Mar 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ |
| 27 Mar 2023 | LCKC 2023 · Spring | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗