League of Legends
Summer · Season 2024
| Jezu | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Dajor | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 768. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Prime | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Boukada | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Lot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| SamD | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 7.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 723. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 10.71. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Hantera | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Howling | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Rhilech | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.46. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Czekolad | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 770. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Naak Nako | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Daglas | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.24. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Stend | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Jopa | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.44. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Czajek | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 722. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Keduii | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 8.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 10.26. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Parus | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| JNX | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Reeker | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| SkewMond | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 6.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.61. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| DenVoksne | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Lucky | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Click | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Vigil | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Scarface | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗