League of Legends
Spring · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Destroy | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Prince | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Yohan | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Yuri | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Slugger | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Shark | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Execute | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Wizer | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Kuzan | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 66.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Minit | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Jin0 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 46.2%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 279. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| deokdam | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 66.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Rich | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 66.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| GuGer | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 66.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Beyond | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 66.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 6.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 4.97. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Tank | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 54.1%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| TaNa | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Yaharong | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Thal | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Motive | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Test Sup | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Pilot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| SoaR | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Sangyoon | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Nova | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗