League of Legends
Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Tay | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| RedBert | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Envy | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Shini | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Luci | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Shrimp | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Goku | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Robo | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| brTT | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| micaO | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 47.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Absolut | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Mills | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Ceos | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.85. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 81.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| DudsTheBoy | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Professor | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fitz | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Anyyy | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Nyu | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Zuao | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.03. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Krastyel | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Wizer | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 30.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4LaN | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| JoJo | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| dyNquedo | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 35.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| takeshi | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 7 Sept 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 7 Sept 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 7 Sept 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 7 Sept 2019 | CBLOL 2019 | INTZvsFlamengo MDL | Series ↗ |
| 7 Sept 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 25 Aug 2019 | CBLOL 2019 | INTZvsKaBuM! Esports | Series ↗ |
| 25 Aug 2019 | CBLOL 2019 | KaBuM! EsportsvsINTZ | Series ↗ |
| 25 Aug 2019 | CBLOL 2019 | INTZvsKaBuM! Esports | Series ↗ |
| 25 Aug 2019 | CBLOL 2019 | KaBuM! EsportsvsINTZ | Series ↗ |
| 24 Aug 2019 | CBLOL 2019 | Flamengo MDLvsUppercut esports | Series ↗ |
| 24 Aug 2019 | CBLOL 2019 | Uppercut esportsvsFlamengo MDL | Series ↗ |
| 24 Aug 2019 | CBLOL 2019 | Flamengo MDLvsUppercut esports | Series ↗ |
| 27 Apr 2019 | CBLOL 2019 | Team oNe eSportsvsVivo Keyd | Series ↗ |
| 27 Apr 2019 | CBLOL 2019 | Vivo KeydvsTeam oNe eSports | Series ↗ |
| 27 Apr 2019 | CBLOL 2019 | Vivo KeydvsTeam oNe eSports | Series ↗ |
| 27 Apr 2019 | CBLOL 2019 | Vivo KeydvsTeam oNe eSports | Series ↗ |
| 13 Apr 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 13 Apr 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 13 Apr 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 13 Apr 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 13 Apr 2019 | CBLOL 2019 | Flamengo MDLvsINTZ | Series ↗ |
| 7 Apr 2019 | CBLOL 2019 | Redemption eSports Porto AlegrevsINTZ | Series ↗ |
| 7 Apr 2019 | CBLOL 2019 | INTZvsRedemption eSports Porto Alegre | Series ↗ |
| 7 Apr 2019 | CBLOL 2019 | INTZvsRedemption eSports Porto Alegre | Series ↗ |
| 7 Apr 2019 | CBLOL 2019 | INTZvsRedemption eSports Porto Alegre | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗