League of Legends
Season 2026
| Sylvie | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.41. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Cloud | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Sero | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 42.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Guti | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 783. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Pollu | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Hwichan | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 772. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| FenRir | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 866. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Painter | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Haetae | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 49.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Cypher | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 853. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Loopy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 304. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Wayne | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 770. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Garden | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 832. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Sharvel | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Jaehyuk | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Janus | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Lucy | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 807. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| SeTab | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| MihawK | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pleata | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 235. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| hanghang | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 235. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| pool | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Sywjj | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| XBY | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Bolt | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 21 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 21 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsDplus Kia Challengers | Series ↗ |
| 21 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 21 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 19 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 19 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsT1 Esports Academy | Series ↗ |
| 19 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 19 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsT1 Esports Academy | Series ↗ |
| 19 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsT1 Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | KT Rolster ChallengersvsNongshim Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | Nongshim Esports AcademyvsKT Rolster Challengers | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsDplus Kia Challengers | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsDplus Kia Challengers | Series ↗ |
| 18 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsT1 Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | Nongshim Esports AcademyvsT1 Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | Nongshim Esports AcademyvsT1 Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsNongshim Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | T1 Esports AcademyvsNongshim Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | Nongshim Esports AcademyvsT1 Esports Academy | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
| 17 Jun 2026 | Asia Masters 2026 | Dplus Kia ChallengersvsKT Rolster Challengers | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗