Where Zorah stands
2023 · Support · Domestic games
Yang Chong-Jiang杨重江
All leagues · All positions
2023 · Support · Domestic games
Games in this selection 19 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
No eligible gold snapshots in this selection.
Gold difference compares players in the same role. 92 games without a complete snapshot are excluded.
Explore Zorah’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 15 of 92 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 4. Number of games won in this selection. Based on 15 of 15 games. | Losses: 11. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 26.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 1.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 11 of 92 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 122. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 9 of 92 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 7. Number of games won in this selection. Based on 9 of 9 games. | Losses: 2. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 77.8%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 83.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 92 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 92 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 83. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 92 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 5 of 92 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 92 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 114. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 92 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.46. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 92 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2023 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| LDL 2023 · Placements | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 311. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LDL 2023 · Split 1 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LDL 2023 · Split 2 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| LDL 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LPL 2023 · Summer | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 30.8%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 4 Jan 2024 | Demacia Cup 2023 | Rare AtomvsJD Gaming | Nautilus | Loss | 0 / 5 / 2 |
| 4 Jan 2024 | Demacia Cup 2023 | Rare AtomvsJD Gaming | Ashe | Loss | 0 / 5 / 8 |
| 1 Jan 2024 | Demacia Cup 2023 | Rare AtomvsLNG Esports | Renata Glasc | Win | 1 / 2 / 14 |
| 1 Jan 2024 | Demacia Cup 2023 | Rare AtomvsLNG Esports | Renata Glasc | Loss | 0 / 3 / 2 |
| 1 Jan 2024 | Demacia Cup 2023 | Rare AtomvsLNG Esports | Rell | Win | 1 / 1 / 11 |
| 1 Jan 2024 | Demacia Cup 2023 | Rare AtomvsLNG Esports | Renata Glasc | Win | 0 / 2 / 13 |
| 28 Dec 2023 | Demacia Cup 2023 | Rare AtomvsInvictus Gaming | Milio | Win | 1 / 2 / 24 |
| 28 Dec 2023 | Demacia Cup 2023 | Rare AtomvsMAX | Leona | Win | 1 / 1 / 9 |
| 28 Dec 2023 | Demacia Cup 2023 | Rare AtomvsFunPlus Phoenix | Rell | Win | 2 / 1 / 12 |
| 17 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsOh My God | Rakan | Loss | 0 / 2 / 7 |
| 17 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsOh My God | Braum | Loss | 0 / 2 / 3 |
| 14 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsTop Esports | Rell | Loss | 1 / 5 / 7 |
| 14 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsTop Esports | Rell | Loss | 1 / 6 / 18 |
| 9 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsWeibo Gaming | Nautilus | Loss | 0 / 7 / 5 |
| 9 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsWeibo Gaming | Braum | Loss | 0 / 3 / 8 |
| 6 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsLNG Esports | Nautilus | Loss | 0 / 5 / 9 |
| 6 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsLNG Esports | Rell | Loss | 1 / 4 / 7 |
| 3 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsInvictus Gaming | Nautilus | Loss | 0 / 6 / 4 |
| 3 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsInvictus Gaming | Nautilus | Loss | 0 / 6 / 3 |
| 3 Jul 2023 | LPL 2023 · Summer | Anyone's LegendvsInvictus Gaming | Braum | Win | 2 / 2 / 14 |
| 30 Jun 2023 | LPL 2023 · Summer | Anyone's LegendvsRare Atom | Nautilus | Win | 0 / 1 / 9 |
| 30 Jun 2023 | LPL 2023 · Summer | Anyone's LegendvsRare Atom | Milio | Win | 1 / 4 / 17 |
| 28 Jun 2023 | LPL 2023 · Summer | Anyone's LegendvsRoyal Never Give Up | Nautilus | Win | 1 / 5 / 10 |
| 28 Jun 2023 | LPL 2023 · Summer | Anyone's LegendvsRoyal Never Give Up | Milio | Win | 0 / 2 / 17 |
| 28 Jun 2023 | LPL 2023 · Summer | Anyone's LegendvsRoyal Never Give Up | Alistar | Loss | 0 / 5 / 6 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Support · 2020–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 169 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 0.94 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 74.4% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 8.8% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 2.73 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 127 | 3.7 | 39 games · 109 peers |
| 2023 | Tier 1 | CS / min | 1.11 | 79.6 | 39 games · 109 peers |
| 2023 | Tier 1 | Kill participation | 71.6% | 30.6 | 39 games · 109 peers |
| 2023 | Tier 1 | Damage share | 6.8% | 19.4 | 39 games · 109 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 3.07 | 49.1 | 39 games · 109 peers |
| 2024 | Tier 1 | Damage / min | 169 | 24.0 | 33 games · 105 peers |
| 2024 | Tier 1 | CS / min | 1.77 | 87.5 | 33 games · 105 peers |
| 2024 | Tier 1 | Kill participation | 72.0% | 51.0 | 33 games · 105 peers |
| 2024 | Tier 1 | Damage share | 7.9% | 48.1 | 33 games · 105 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 3.29 | 38.5 | 33 games · 105 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. Season labels follow the competition season.
2020–2024 · All seasons · 26 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|
| Thresh | 43 | |||||
| Nautilus | 38 | |||||
| Braum | 24 | |||||
| Sett | 23 | |||||
| Rakan | 21 | |||||
| Alistar | 20 | |||||
| Leona | 20 | |||||
| Rell | 13 | |||||
| All games | 37 | 94 | 17 | 92 | 41 | 281 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 11. Number of games won in this selection. Based on 41 of 41 games. | Losses: 30. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 26.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 0.54. Average kills per game. Based on 41 of 41 games. | Deaths / game: 3.80. Average deaths per game. Based on 41 of 41 games. | Assists / game: 7.68. Average assists per game. Based on 41 of 41 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 2.00. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 251. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 2023 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 45. Number of games won in this selection. Based on 92 of 92 games. | Losses: 47. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 48.9%. The percentage of games won. Based on 92 of 92 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 0.63. Average kills per game. Based on 92 of 92 games. | Deaths / game: 3.43. Average deaths per game. Based on 92 of 92 games. | Assists / game: 9.22. Average assists per game. Based on 92 of 92 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 92 of 92 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 244. Total gold gained per minute, averaged across games. Based on 92 of 92 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2022 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 8. Number of games won in this selection. Based on 17 of 17 games. | Losses: 9. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Kills / game: 0.94. Average kills per game. Based on 17 of 17 games. | Deaths / game: 3.53. Average deaths per game. Based on 17 of 17 games. | Assists / game: 7.41. Average assists per game. Based on 17 of 17 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Gold / min: 236. Total gold gained per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 2021 | Games: 94. Number of individual games played in this selection. Based on 94 of 94 games. | Wins: 51. Number of games won in this selection. Based on 94 of 94 games. | Losses: 43. Number of games lost in this selection. Based on 94 of 94 games. | Win rate: 54.3%. The percentage of games won. Based on 94 of 94 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 94 of 94 games. | Kills / game: 0.73. Average kills per game. Based on 94 of 94 games. | Deaths / game: 3.67. Average deaths per game. Based on 94 of 94 games. | Assists / game: 8.65. Average assists per game. Based on 94 of 94 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 94 of 94 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 94 of 94 games. | Gold / min: 237. Total gold gained per minute, averaged across games. Based on 94 of 94 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 94 games. Games without the required stats are excluded. |
| 2020 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 25. Number of games won in this selection. Based on 37 of 37 games. | Losses: 12. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 67.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 0.81. Average kills per game. Based on 37 of 37 games. | Deaths / game: 3.35. Average deaths per game. Based on 37 of 37 games. | Assists / game: 9.70. Average assists per game. Based on 37 of 37 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 241. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2022 Spring Playoffs | Rare Atom | 8 |
| LPL 2022 Summer Playoffs | Rare Atom | 9 |
| LPL 2023 Summer Playoffs | Anyone's Legend | 39 |
| LPL 2024 Spring Playoffs | Rare Atom | 33 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · Demacia Cup 2023 · 2 points. Demacia Cup 2023: champion 10 × final placement 1/5 = 2 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2024 Spring Playoffs2024 · LPL · Rare Atom | Place 15 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 33 games played.
|
| Demacia Cup 20232023 · LPL · Rare Atom | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Anyone's Legend | Place 16 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| Demacia Cup 20212021 · LPL · Rare Atom | Places 13–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
No results in this selection.