Where Lwx stands
2025 · Bot · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Lin Wei-Xiang林炜翔
All leagues · All positions
2025 · Bot · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Games in this selection 4 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 2 games without a complete snapshot are excluded.
Explore Lwx’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 3 of 6 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 84.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 1 of 6 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 6 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 804. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 6 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 18 Dec 2025 | Demacia Cup 2025 | ZSMvsThunderTalk Gaming | Smolder | Loss | 3 / 3 / 2 |
| 18 Dec 2025 | Demacia Cup 2025 | ZSMvsThunderTalk Gaming | Miss Fortune | Loss | 1 / 5 / 3 |
| 16 Dec 2025 | Demacia Cup 2025 | ZSMvsOh My God | Miss Fortune | Loss | 2 / 8 / 3 |
| 16 Dec 2025 | Demacia Cup 2025 | ZSMvsOh My God | Yunara | Loss | 0 / 5 / 3 |
| 15 Dec 2025 | Demacia Cup 2025 | ZSMvsLGD Gaming | Kai'Sa | Loss | 3 / 4 / 3 |
| 15 Dec 2025 | Demacia Cup 2025 | ZSMvsLGD Gaming | Miss Fortune | Loss | 5 / 3 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2016–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | 562 | — | Less than 80% valid observation coverage |
| 2017 | Tier 1 | CS / min | 9.41 | 87.8 | 65 games · 124 peers |
| 2017 | Tier 1 | Kill participation | 69.6% | 90.2 | 71 games · 123 peers |
| 2017 | Tier 1 | Damage share | 29.4% | — | Less than 80% valid observation coverage |
| 2017 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage / min | 545 | 45.8 | 94 games · 132 peers |
| 2018 | Tier 1 | CS / min | 9.83 | 59.5 | 94 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 68.1% | 48.9 | 93 games · 132 peers |
| 2018 | Tier 1 | Damage share | 30.5% | 70.2 | 94 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | −29 | 47.3 | 93 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 0.95 | — | Less than 80% valid observation coverage |
| 2019 | Tier 1 | Damage / min | 504 | 52.1 | 88 games · 122 peers |
| 2019 | Tier 1 | CS / min | 9.67 | 74.4 | 88 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 63.5% | 31.4 | 88 games · 122 peers |
| 2019 | Tier 1 | Damage share | 26.9% | 37.2 | 88 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | +342 | 85.1 | 87 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.02 | — | Less than 80% valid observation coverage |
| 2020 | Tier 1 | Damage / min | 507 | 45.8 | 97 games · 121 peers |
| 2020 | Tier 1 | CS / min | 8.99 | 48.4 | 97 games · 123 peers |
| 2020 | Tier 1 | Kill participation | 72.2% | 87.7 | 97 games · 123 peers |
| 2020 | Tier 1 | Damage share | 27.5% | 47.5 | 97 games · 121 peers |
| 2020 | Tier 1 | Gold diff @15 | +181 | 67.5 | 97 games · 121 peers · Percentile among 121 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.19 | 35.0 | 97 games · 121 peers |
| 2021 | Tier 1 | Damage / min | 534 | 69.2 | 102 games · 131 peers |
| 2021 | Tier 1 | CS / min | 9.01 | 50.0 | 102 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 63.5% | 40.0 | 102 games · 131 peers |
| 2021 | Tier 1 | Damage share | 24.9% | 27.7 | 102 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | +186 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 1.15 | 19.4 | 102 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 543 | 43.5 | 95 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.57 | 79.1 | 95 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 66.6% | 45.2 | 94 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.8% | 54.8 | 95 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.28 | 47.8 | 95 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 588 | 23.8 | 76 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.83 | 69.5 | 76 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 71.7% | 80.0 | 76 games · 106 peers |
| 2023 | Tier 1 | Damage share | 29.7% | 76.2 | 76 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.11 | 11.4 | 76 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 609 | 19.8 | 34 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.12 | 68.3 | 34 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 64.8% | 21.8 | 34 games · 102 peers |
| 2024 | Tier 1 | Damage share | 28.2% | 71.3 | 34 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.37 | 46.5 | 34 games · 102 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. Season labels follow the competition season.
2016–2025 · All seasons · 31 recorded champions
| Champion | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Kai'Sa | 109 | ||||||||||
| Aphelios | 85 | ||||||||||
| Varus | 77 | ||||||||||
| Lucian | 57 | ||||||||||
| Ezreal | 45 | ||||||||||
| Kalista | 44 | ||||||||||
| Caitlyn | 40 | ||||||||||
| Xayah | 39 | ||||||||||
| All games | 30 | 77 | 94 | 110 | 129 | 123 | 95 | 84 | 34 | 6 | 782 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 0. Number of games won in this selection. Based on 6 of 6 games. | Losses: 6. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Kills / game: 2.33. Average kills per game. Based on 6 of 6 games. | Deaths / game: 4.67. Average deaths per game. Based on 6 of 6 games. | Assists / game: 2.33. Average assists per game. Based on 6 of 6 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 2024 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 12. Number of games won in this selection. Based on 34 of 34 games. | Losses: 22. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 35.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 3.88. Average kills per game. Based on 34 of 34 games. | Deaths / game: 2.88. Average deaths per game. Based on 34 of 34 games. | Assists / game: 4.35. Average assists per game. Based on 34 of 34 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 424. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2023 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 34. Number of games won in this selection. Based on 84 of 84 games. | Losses: 50. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 40.5%. The percentage of games won. Based on 84 of 84 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.68. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.76. Average deaths per game. Based on 84 of 84 games. | Assists / game: 4.52. Average assists per game. Based on 84 of 84 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 438. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
| 2022 | Games: 95. Number of individual games played in this selection. Based on 95 of 95 games. | Wins: 45. Number of games won in this selection. Based on 95 of 95 games. | Losses: 50. Number of games lost in this selection. Based on 95 of 95 games. | Win rate: 47.4%. The percentage of games won. Based on 95 of 95 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 95 of 95 games. | Kills / game: 3.46. Average kills per game. Based on 95 of 95 games. | Deaths / game: 2.55. Average deaths per game. Based on 95 of 95 games. | Assists / game: 5.02. Average assists per game. Based on 95 of 95 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 95 of 95 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 95 of 95 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 95 of 95 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 94 of 95 games. Games without the required stats are excluded. |
| 2021 | Games: 123. Number of individual games played in this selection. Based on 123 of 123 games. | Wins: 82. Number of games won in this selection. Based on 123 of 123 games. | Losses: 41. Number of games lost in this selection. Based on 123 of 123 games. | Win rate: 66.7%. The percentage of games won. Based on 123 of 123 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 123 of 123 games. | Kills / game: 4.43. Average kills per game. Based on 123 of 123 games. | Deaths / game: 2.52. Average deaths per game. Based on 123 of 123 games. | Assists / game: 5.63. Average assists per game. Based on 123 of 123 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 123 of 123 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 123 of 123 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 123 of 123 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 123 of 123 games. |
| 2020 | Games: 129. Number of individual games played in this selection. Based on 129 of 129 games. | Wins: 73. Number of games won in this selection. Based on 129 of 129 games. | Losses: 56. Number of games lost in this selection. Based on 129 of 129 games. | Win rate: 56.6%. The percentage of games won. Based on 129 of 129 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 129 of 129 games. | Kills / game: 4.09. Average kills per game. Based on 129 of 129 games. | Deaths / game: 2.36. Average deaths per game. Based on 129 of 129 games. | Assists / game: 5.94. Average assists per game. Based on 129 of 129 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 129 of 129 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 117 of 129 games. Games without the required stats are excluded. | Gold / min: 432. Total gold gained per minute, averaged across games. Based on 129 of 129 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 129 of 129 games. |
| 2019 | Games: 110. Number of individual games played in this selection. Based on 110 of 110 games. | Wins: 85. Number of games won in this selection. Based on 110 of 110 games. | Losses: 25. Number of games lost in this selection. Based on 110 of 110 games. | Win rate: 77.3%. The percentage of games won. Based on 110 of 110 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 110 of 110 games. | Kills / game: 5.20. Average kills per game. Based on 110 of 110 games. | Deaths / game: 1.89. Average deaths per game. Based on 110 of 110 games. | Assists / game: 5.50. Average assists per game. Based on 110 of 110 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 110 games. Games without the required stats are excluded. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 110 of 110 games. | Gold / min: 467. Total gold gained per minute, averaged across games. Based on 110 of 110 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 110 of 110 games. |
| 2018 | Games: 94. Number of individual games played in this selection. Based on 94 of 94 games. | Wins: 42. Number of games won in this selection. Based on 94 of 94 games. | Losses: 52. Number of games lost in this selection. Based on 94 of 94 games. | Win rate: 44.7%. The percentage of games won. Based on 94 of 94 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 94 of 94 games. | Kills / game: 3.98. Average kills per game. Based on 94 of 94 games. | Deaths / game: 2.43. Average deaths per game. Based on 94 of 94 games. | Assists / game: 4.44. Average assists per game. Based on 94 of 94 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 94 of 94 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 94 of 94 games. | Gold / min: 428. Total gold gained per minute, averaged across games. Based on 94 of 94 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 93 of 94 games. Games without the required stats are excluded. |
| 2017 | Games: 77. Number of individual games played in this selection. Based on 77 of 77 games. | Wins: 35. Number of games won in this selection. Based on 77 of 77 games. | Losses: 42. Number of games lost in this selection. Based on 77 of 77 games. | Win rate: 45.5%. The percentage of games won. Based on 77 of 77 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 77 of 77 games. | Kills / game: 4.56. Average kills per game. Based on 77 of 77 games. | Deaths / game: 3.01. Average deaths per game. Based on 77 of 77 games. | Assists / game: 4.57. Average assists per game. Based on 77 of 77 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 77 games. Games without the required stats are excluded. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 71 of 77 games. Games without the required stats are excluded. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 70 of 77 games. Games without the required stats are excluded. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 77 games. |
| 2016 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 12. Number of games won in this selection. Based on 30 of 30 games. | Losses: 18. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 40.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Kills / game: 3.83. Average kills per game. Based on 30 of 30 games. | Deaths / game: 2.97. Average deaths per game. Based on 30 of 30 games. | Assists / game: 6.20. Average assists per game. Based on 30 of 30 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Gold / min: 405. Total gold gained per minute, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Worlds · 1 Domestic · 1 major honors
Credited tournament finishes · 2 major honors
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2017 Spring Playoffs | Newbee | 35 |
| LPL 2017 Summer Playoffs | Newbee | 36 |
| LPL 2018 Spring Playoffs | FunPlus Phoenix | 45 |
| LPL 2018 Summer Playoffs | FunPlus Phoenix | 49 |
| LPL 2019 Spring Playoffs | FunPlus Phoenix | 47 |
| LPL 2019 Summer Playoffs | FunPlus Phoenix | 41 |
| LPL 2020 Regional Finals | FunPlus Phoenix | 5 |
| LPL 2020 Spring Playoffs | FunPlus Phoenix | 50 |
| LPL 2020 Summer Playoffs | FunPlus Phoenix | 42 |
| LPL 2021 Spring Playoffs | FunPlus Phoenix | 55 |
| LPL 2021 Summer Playoffs | FunPlus Phoenix | 49 |
| LPL 2022 Spring Playoffs | FunPlus Phoenix | 46 |
| LPL 2022 Summer Playoffs | FunPlus Phoenix | 49 |
| LPL 2023 Spring Playoffs | FunPlus Phoenix | 39 |
| LPL 2023 Summer Playoffs | FunPlus Phoenix | 37 |
| LPL 2024 Spring Playoffs | Royal Never Give Up | 34 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2019 · worlds 2019 · 100 points. worlds; verified worlds final placement; title 100 × placement 1 = 100 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · LPL 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LPL 2019 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2021 · LPL · lpl-2021-summer. Lwx.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2021 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2021 · LPL · lpl-2021-spring. Lwx.
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2019 · All-Pro 1st team · 8 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2019 · LPL · lpl-2019-summer. Lwx.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2020 · Mid-Season Cup 2020 · 12 points. Mid-Season Cup 2020: champion 30 × final placement 2/5 = 12 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · Demacia Cup 2021 · 4 points. Demacia Cup 2021: champion 10 × final placement 2/5 = 4 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · worlds 2021: Final placement retained; outside verified scoring-depth equivalence
2017 · Demacia Championship 2017: No placement points or unavailable event valuation / participation evidence.
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
2017 · Demacia Cup 2017: No placement points or unavailable event valuation / participation evidence.
2017 · LPL 2017 Spring Playoffs: No placement points or unavailable event valuation / participation evidence.
2017 · LPL 2017 Summer Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20212021 · worlds · FunPlus Phoenix | Places 14–16 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| Mid-Season Cup 20202020 · International · FunPlus Phoenix | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 11 games played.
|
| worlds 20192019 · worlds · FunPlus Phoenix | Champion | Source detailsVerified final placement and independently reviewed actual participation. 18 games played. |
16 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20252025 · LPL · ZSM | Places 15–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Royal Never Give Up | Place 14 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 34 games played.
|
| Demacia Cup 20232023 · LPL · Royal Never Give Up | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 8 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · FunPlus Phoenix | Place 15 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · FunPlus Phoenix | Place 11 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 37 games played.
|
| Demacia Cup 20212021 · LPL · FunPlus Phoenix | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 12 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · FunPlus Phoenix | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| LPL 2021 Summer Playoffs2021 · LPL · FunPlus Phoenix | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 49 games played.
|
| Demacia Cup 20202020 · LPL · FunPlus Phoenix | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · FunPlus Phoenix | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| LPL 2019 Spring Playoffs2019 · LPL · FunPlus Phoenix | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
|
| LPL 2019 Summer Playoffs2019 · LPL · FunPlus Phoenix | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 41 games played.
|
| Demacia Championship 20172017 · LPL · FunPlus Phoenix | Places 9–15 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| Demacia Cup 20172017 · LPL · Newbee | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 1 games played.
|
| LPL 2017 Spring Playoffs2017 · LPL · Newbee | Places 5–6 | Source detailsFinal source result joined to exact identities and accepted played lineups from the global dataset. Observed games are a verified minimum; recipient coverage remains partial. 5 games played.
|
| LPL 2017 Summer Playoffs2017 · LPL · Newbee | Place 6 | Source detailsFinal source result joined to exact identities and accepted played lineups from the global dataset. Observed games are a verified minimum; recipient coverage remains partial. 4 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 3rd All Pro Teamsource ↗2021 · LPL · lpl-2021-spring · all pro | BOT · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: unknown.
|
| 常规赛第二最佳阵容source ↗2021 · LPL · lpl-2021-summer · all pro | BOT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 37 games played. Selection: Expert vote.
|
| All-Pro 1st teamsource ↗2019 · LPL · FunPlus Phoenix · all pro | bot · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 41 games played. Selection: unknown.
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