Where Knight stands
2026 · Mid · Domestic games
Also known as: Knight · Knight (Zhuo Ding)
All leagues · All positions
2026 · Mid · Domestic games
Games in this selection 25 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 27 games without a complete snapshot are excluded.
Explore Knight’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 22 of 192 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 19. Number of games won in this selection. Based on 22 of 22 games. | Losses: 3. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 9.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 21 of 192 games in this selection. | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 19. Number of games won in this selection. Based on 21 of 21 games. | Losses: 2. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 12.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 826. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 14 of 192 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 11. Number of games won in this selection. Based on 14 of 14 games. | Losses: 3. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 840. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 14 of 192 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 10. Number of games won in this selection. Based on 14 of 14 games. | Losses: 4. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 14 of 192 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 804. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 12 of 192 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 7. Number of games won in this selection. Based on 12 of 12 games. | Losses: 5. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 12 of 192 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 10. Number of games won in this selection. Based on 12 of 12 games. | Losses: 2. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 774. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 192 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 8. Number of games won in this selection. Based on 11 of 11 games. | Losses: 3. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 11 of 192 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 6. Number of games won in this selection. Based on 11 of 11 games. | Losses: 5. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 7.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 1,003. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 192 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup 2026 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 872. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| First Stand 2026 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LPL 2026 · Split 1 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 67.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 793. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. |
| LPL 2026 · Split 2 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 74.1%. The percentage of games won. Based on 54 of 54 games. | KDA: 8.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 827. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. |
| LPL 2026 · Split 3 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 69.6%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. |
| Mid-Season Invitational 2026 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| Worlds 2026 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 9.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 9 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Viktor | Win | 4 / 2 / 8 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Taliyah | Win | 4 / 2 / 9 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | LeBlanc | Loss | 2 / 3 / 4 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Orianna | Win | 8 / 0 / 9 |
| 6 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Ahri | Win | 5 / 2 / 10 |
| 5 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Orianna | Win | 2 / 0 / 8 |
| 5 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Galio | Win | 4 / 0 / 15 |
| 31 Oct 2026 | Worlds 2026 | Bilibili GamingvsHanwha Life Esports | Series ↗ | Locke | Win | 7 / 0 / 2 |
| 31 Oct 2026 | Worlds 2026 | Bilibili GamingvsHanwha Life Esports | Series ↗ | Orianna | Win | 8 / 1 / 10 |
| 30 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | Yone | Loss | 1 / 3 / 0 |
| 29 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | LeBlanc | Loss | 5 / 1 / 3 |
| 29 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | Orianna | Win | 9 / 1 / 7 |
| 26 Oct 2026 | Worlds 2026 | Bilibili GamingvsKarmine Corp | Series ↗ | Orianna | Win | 3 / 1 / 11 |
| 25 Oct 2026 | Worlds 2026 | Bilibili GamingvsTeam Liquid | Series ↗ | Orianna | Win | 6 / 0 / 8 |
| 23 Oct 2026 | Worlds 2026 | Bilibili GamingvsMovistar KOI | Series ↗ | Akali | Loss | 6 / 4 / 6 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Ahri | Loss | 2 / 4 / 3 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Akali | Win | 10 / 2 / 4 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Orianna | Loss | 0 / 3 / 1 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Aurora | Loss | 2 / 2 / 4 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Locke | Win | 8 / 1 / 6 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Orianna | Win | 2 / 2 / 7 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Ryze | Win | 6 / 0 / 9 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Annie | Win | 7 / 1 / 4 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Syndra | Loss | 1 / 3 / 7 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Anivia | Win | 7 / 1 / 9 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2017–2026 · Domestic games
Percentile among 62 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | CS / min | 8.34 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Kill participation | 58.5% | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage share | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage / min | 567 | 83.0 | 48 games · 136 peers |
| 2018 | Tier 1 | CS / min | 9.57 | 77.8 | 48 games · 136 peers |
| 2018 | Tier 1 | Kill participation | 74.7% | 92.6 | 47 games · 136 peers |
| 2018 | Tier 1 | Damage share | 30.6% | 95.6 | 48 games · 136 peers |
| 2018 | Tier 1 | Gold diff @15 | +308 | 94.8 | 48 games · 136 peers |
| 2018 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | 538 | 94.3 | 94 games · 123 peers |
| 2019 | Tier 1 | CS / min | 9.14 | 94.3 | 94 games · 123 peers |
| 2019 | Tier 1 | Kill participation | 68.8% | 86.1 | 93 games · 123 peers |
| 2019 | Tier 1 | Damage share | 29.0% | 91.8 | 94 games · 123 peers |
| 2019 | Tier 1 | Gold diff @15 | +338 | 91.8 | 90 games · 123 peers |
| 2019 | Tier 1 | Vision / min | 0.99 | — | Less than 80% valid observation coverage |
| 2020 | Tier 1 | Damage / min | 610 | 97.5 | 94 games · 123 peers |
| 2020 | Tier 1 | CS / min | 8.78 | 82.3 | 95 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 75.3% | 97.6 | 95 games · 124 peers |
| 2020 | Tier 1 | Damage share | 28.7% | 81.1 | 94 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +460 | 95.9 | 94 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.06 | 56.1 | 93 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 544 | 88.7 | 89 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.88 | 86.3 | 89 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 66.9% | 58.1 | 89 games · 125 peers |
| 2021 | Tier 1 | Damage share | 25.1% | 50.8 | 89 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +695 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 1.06 | 44.4 | 87 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 573 | 83.5 | 122 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.88 | 82.6 | 122 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 70.9% | 85.2 | 122 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.2% | 73.9 | 122 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.15 | 61.7 | 122 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 653 | 85.7 | 96 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.76 | 76.2 | 96 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 65.1% | 37.1 | 96 games · 106 peers |
| 2023 | Tier 1 | Damage share | 26.7% | 44.8 | 96 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.25 | 76.2 | 96 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 715 | 72.0 | 94 games · 101 peers |
| 2024 | Tier 1 | CS / min | 9.16 | 69.0 | 94 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 65.8% | 40.0 | 94 games · 101 peers |
| 2024 | Tier 1 | Damage share | 26.0% | 23.0 | 94 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.31 | 72.0 | 94 games · 101 peers |
| 2025 | Tier 1 | Damage / min | 728 | 85.9 | 148 games · 65 peers |
| 2025 | Tier 1 | CS / min | 8.49 | 40.6 | 148 games · 65 peers |
| 2025 | Tier 1 | Kill participation | 68.9% | 64.1 | 148 games · 65 peers |
| 2025 | Tier 1 | Damage share | 25.8% | 51.6 | 148 games · 65 peers |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 1.08 | 37.5 | 148 games · 65 peers |
| 2026 | Tier 1 | Damage / min | 775 | 100.0 | 140 games · 67 peers |
| 2026 | Tier 1 | CS / min | 9.17 | 72.7 | 140 games · 67 peers |
| 2026 | Tier 1 | Kill participation | 69.0% | 86.4 | 140 games · 67 peers |
| 2026 | Tier 1 | Damage share | 26.4% | 90.9 | 140 games · 67 peers |
| 2026 | Tier 1 | Gold diff @15 | +536 | 100.0 | 113 games · 62 peers · Percentile among 62 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.23 | 16.7 | 140 games · 67 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 192 of 192 games. Season labels follow the competition season.
2017–2026 · All seasons · 65 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Orianna | 99 | ||||||||||
| Ahri | 88 | ||||||||||
| Syndra | 75 | ||||||||||
| Taliyah | 71 | ||||||||||
| Ryze | 66 | ||||||||||
| Corki | 62 | ||||||||||
| LeBlanc | 58 | ||||||||||
| Sylas | 56 | ||||||||||
| All games | 123 | 57 | 107 | 130 | 104 | 128 | 134 | 139 | 180 | 192 | 1,294 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 192. Number of individual games played in this selection. Based on 192 of 192 games. | Wins: 136. Number of games won in this selection. Based on 192 of 192 games. | Losses: 56. Number of games lost in this selection. Based on 192 of 192 games. | Win rate: 70.8%. The percentage of games won. Based on 192 of 192 games. | KDA: 6.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 192 of 192 games. | Kills / game: 5.87. Average kills per game. Based on 192 of 192 games. | Deaths / game: 1.93. Average deaths per game. Based on 192 of 192 games. | Assists / game: 6.93. Average assists per game. Based on 192 of 192 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 192 of 192 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 192 of 192 games. | Gold / min: 449. Total gold gained per minute, averaged across games. Based on 192 of 192 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 192 of 192 games. |
| 2025 | Games: 180. Number of individual games played in this selection. Based on 180 of 180 games. | Wins: 111. Number of games won in this selection. Based on 180 of 180 games. | Losses: 69. Number of games lost in this selection. Based on 180 of 180 games. | Win rate: 61.7%. The percentage of games won. Based on 180 of 180 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 180 of 180 games. | Kills / game: 5.14. Average kills per game. Based on 180 of 180 games. | Deaths / game: 2.39. Average deaths per game. Based on 180 of 180 games. | Assists / game: 7.12. Average assists per game. Based on 180 of 180 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 180 of 180 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 180 of 180 games. | Gold / min: 428. Total gold gained per minute, averaged across games. Based on 180 of 180 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 180 of 180 games. |
| 2024 | Games: 139. Number of individual games played in this selection. Based on 139 of 139 games. | Wins: 99. Number of games won in this selection. Based on 139 of 139 games. | Losses: 40. Number of games lost in this selection. Based on 139 of 139 games. | Win rate: 71.2%. The percentage of games won. Based on 139 of 139 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 139 of 139 games. | Kills / game: 4.49. Average kills per game. Based on 139 of 139 games. | Deaths / game: 2.02. Average deaths per game. Based on 139 of 139 games. | Assists / game: 6.60. Average assists per game. Based on 139 of 139 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 139 of 139 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 139 of 139 games. | Gold / min: 438. Total gold gained per minute, averaged across games. Based on 139 of 139 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 139 of 139 games. |
| 2023 | Games: 134. Number of individual games played in this selection. Based on 134 of 134 games. | Wins: 103. Number of games won in this selection. Based on 134 of 134 games. | Losses: 31. Number of games lost in this selection. Based on 134 of 134 games. | Win rate: 76.9%. The percentage of games won. Based on 134 of 134 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 134 of 134 games. | Kills / game: 4.37. Average kills per game. Based on 134 of 134 games. | Deaths / game: 1.98. Average deaths per game. Based on 134 of 134 games. | Assists / game: 6.30. Average assists per game. Based on 134 of 134 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 134 of 134 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 134 of 134 games. | Gold / min: 435. Total gold gained per minute, averaged across games. Based on 134 of 134 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 134 of 134 games. |
| 2022 | Games: 128. Number of individual games played in this selection. Based on 128 of 128 games. | Wins: 81. Number of games won in this selection. Based on 128 of 128 games. | Losses: 47. Number of games lost in this selection. Based on 128 of 128 games. | Win rate: 63.3%. The percentage of games won. Based on 128 of 128 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 128 of 128 games. | Kills / game: 4.27. Average kills per game. Based on 128 of 128 games. | Deaths / game: 1.55. Average deaths per game. Based on 128 of 128 games. | Assists / game: 6.11. Average assists per game. Based on 128 of 128 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 128 of 128 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 128 of 128 games. | Gold / min: 423. Total gold gained per minute, averaged across games. Based on 128 of 128 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 128 of 128 games. |
| 2021 | Games: 104. Number of individual games played in this selection. Based on 104 of 104 games. | Wins: 66. Number of games won in this selection. Based on 104 of 104 games. | Losses: 38. Number of games lost in this selection. Based on 104 of 104 games. | Win rate: 63.5%. The percentage of games won. Based on 104 of 104 games. | KDA: 6.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 104 of 104 games. | Kills / game: 5.06. Average kills per game. Based on 104 of 104 games. | Deaths / game: 1.78. Average deaths per game. Based on 104 of 104 games. | Assists / game: 5.75. Average assists per game. Based on 104 of 104 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 104 of 104 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 104 of 104 games. | Gold / min: 435. Total gold gained per minute, averaged across games. Based on 104 of 104 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 104 of 104 games. |
| 2020 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 90. Number of games won in this selection. Based on 130 of 130 games. | Losses: 40. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 69.2%. The percentage of games won. Based on 130 of 130 games. | KDA: 6.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 5.06. Average kills per game. Based on 130 of 130 games. | Deaths / game: 1.82. Average deaths per game. Based on 130 of 130 games. | Assists / game: 6.50. Average assists per game. Based on 130 of 130 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 129 of 130 games. Games without the required stats are excluded. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 130 of 130 games. | Gold / min: 433. Total gold gained per minute, averaged across games. Based on 130 of 130 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 130 games. |
| 2019 | Games: 107. Number of individual games played in this selection. Based on 107 of 107 games. | Wins: 67. Number of games won in this selection. Based on 107 of 107 games. | Losses: 40. Number of games lost in this selection. Based on 107 of 107 games. | Win rate: 62.6%. The percentage of games won. Based on 107 of 107 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 107 of 107 games. | Kills / game: 4.21. Average kills per game. Based on 107 of 107 games. | Deaths / game: 1.85. Average deaths per game. Based on 107 of 107 games. | Assists / game: 4.73. Average assists per game. Based on 107 of 107 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 103 of 107 games. Games without the required stats are excluded. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 107 of 107 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 107 of 107 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 106 of 107 games. Games without the required stats are excluded. |
| 2018 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 31. Number of games won in this selection. Based on 57 of 57 games. | Losses: 26. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 4.42. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.11. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.39. Average assists per game. Based on 57 of 57 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 420. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| 2017 | Games: 123. Number of individual games played in this selection. Based on 123 of 123 games. | Wins: 83. Number of games won in this selection. Based on 123 of 123 games. | Losses: 40. Number of games lost in this selection. Based on 123 of 123 games. | Win rate: 67.5%. The percentage of games won. Based on 123 of 123 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 123 of 123 games. | Kills / game: 4.88. Average kills per game. Based on 123 of 123 games. | Deaths / game: 1.95. Average deaths per game. Based on 123 of 123 games. | Assists / game: 4.62. Average assists per game. Based on 123 of 123 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 123 games. Games without the required stats are excluded. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 123 of 123 games. | Gold / min: 434. Total gold gained per minute, averaged across games. Based on 121 of 123 games. Games without the required stats are excluded. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 123 of 123 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
| 2026 | Regular-season MVP | LPL 2026 Split 3 | Season honor | Source ↗ |
| 2026 | All-Pro 1st team | LPL 2026 Split 3 | Season honor | Source ↗ |
| 2026 | Regular-season MVP | LPL 2026 Split 2 | Season honor | Source ↗ |
| 2026 | All-Pro 1st team | LPL 2026 Split 1 | Season honor | Source ↗ |
| 2026 | Finals MVP | LPL 2026 Split 2 Playoffs | Tournament honor | Source ↗ |
| 2026 | All-Pro 1st team | LPL 2026 Split 2 | Season honor | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 3 Domestic · 6 major honors
2 Domestic · 6 major honors
2 Domestic · 1 Other international · 4 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2018 Spring Playoffs | Suning | 48 |
| LPL 2019 Regional Finals | Top Esports | 5 |
| LPL 2019 Spring Playoffs | Topsports Gaming | 47 |
| LPL 2019 Summer Playoffs | Top Esports | 42 |
| LPL 2020 Spring Playoffs | Top Esports | 50 |
| LPL 2020 Summer Playoffs | Top Esports | 45 |
| LPL 2021 Spring Playoffs | Top Esports | 47 |
| LPL 2021 Summer Playoffs | Top Esports | 42 |
| LPL 2022 Spring Playoffs | Top Esports | 66 |
| LPL 2022 Summer Playoffs | Top Esports | 56 |
| LPL 2023 Spring Playoffs | JD Gaming | 48 |
| LPL 2023 Summer Playoffs | JD Gaming | 48 |
| LPL 2024 Spring Playoffs | Bilibili Gaming | 48 |
| LPL 2024 Summer Playoffs | Bilibili Gaming | 46 |
| LPL 2025 Grand Finals | Bilibili Gaming | 55 |
| LPL 2025 Split 1 Playoffs | Bilibili Gaming | 23 |
| LPL 2025 Split 2 Playoffs | Bilibili Gaming | 70 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · Mid-Season Invitational 2023 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · Mid-Season Invitational 2024 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · Mid-Season Invitational 2025 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2023 · worlds 2023 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · worlds 2024 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · LPL 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LPL 2019 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Grand Finals · 24 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 24 × placement 1 = 24 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Split 1 Playoffs · 1.6 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 1/5 = 8/5 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Split 2 Playoffs · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 2/5 = 16/5 points.
Each trophy contributes to the career total.
2026 · Mid-Season Invitational 2026 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Recipient/population coverage remains partial. No personal cap.
Each trophy contributes to the career total.
2021 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2021 · LPL · lpl-2021-summer. Knight.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2023 · LPL · lpl-2023-spring. Knight.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2023 · LPL · lpl-2023-summer. Knight.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2024 · 常规赛最有价值选手(MVP) · 9 points. Annual regular-season MVP budget 18 / 2 offered awards = 9 points. 常规赛最有价值选手(MVP): 9 base points → 9 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛最有价值选手(MVP) · 2024 · LPL · lpl-2024-spring. Knight.
regular · edition · selection: expert. Base points 9; credited 9. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第一最佳阵容 · 4 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2024 · LPL · lpl-2024-spring. Knight.
regular · edition · selection: expert. Base points 8; credited 4. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2024 · LPL · lpl-2024-summer. Knight.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2025 · 常规赛第一最佳阵容 · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2025 · LPL · lpl-2025-split-2. Knight.
regular · edition · selection: expert. Base points 16/3; credited 16/3. Overlap: complement-half.
Original announcement ↗2020 · proteam · 4 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. proteam: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
proteam · 2020 · LPL · lpl-2020-summer. Knight.
regular · edition_role · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
Original announcement ↗2025 · 3rd All Pro Team · 1.33 points. Annual All-Pro budget 4 / 3 season periods = 4/3 points. Periods without an award are not redistributed. 3rd All Pro Team: 4/3 base points → 4/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2025 · LPL · lpl-2025-split-1. Knight.
regular · edition_role · selection: unknown. Base points 4/3; credited 4/3. Overlap: complement-half.
Original announcement ↗2024 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2024 · LPL · lpl-2024-summer. Knight.
final · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
Original announcement ↗2023 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2023 · LPL · lpl-2023-summer. Knight.
final · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
Original announcement ↗2019 · mvp · 9 points. Annual regular-season MVP budget 18 / 2 offered awards = 9 points. mvp: 9 base points → 9 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
mvp · 2019 · LPL · lpl-2019-summer. Knight.
regular · edition · selection: unknown. Base points 9; credited 9. Overlap: complement-half.
Original announcement ↗2025 · proteam · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. proteam: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
proteam · 2025 · LPL · lpl-2025-season. Knight.
regular · edition_role · selection: unknown. Base points 16/3; credited 16/3. Overlap: complement-half.
Original announcement ↗2021 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2021 · LPL · lpl-2021-spring. Knight.
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2026 · Regular Season MVP · 6 points. Annual regular-season MVP budget 18 / 3 offered awards = 6 points. Regular Season MVP: 6 base points → 6 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2026 · LPL · current-honors:LPL/2026 Season/Split 3. Knight.
regular · edition · selection: unknown. Base points 6; credited 6. Overlap: complement-half.
2026 · All-Pro 1st team · 2.67 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. All-Pro 1st team: 16/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2026 · LPL · current-honors:LPL/2026 Season/Split 3. Knight.
regular · edition · selection: unknown. Base points 16/3; credited 8/3. Overlap: complement-half.
2026 · Regular Season MVP · 6 points. Annual regular-season MVP budget 18 / 3 offered awards = 6 points. Regular Season MVP: 6 base points → 6 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2026 · LPL · current-honors:LPL/2026 Season/Split 2. Knight.
regular · edition · selection: unknown. Base points 6; credited 6. Overlap: complement-half.
2026 · All-Pro 1st team · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. All-Pro 1st team: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2026 · LPL · current-honors:LPL/2026 Season/Split 1. Knight.
regular · edition · selection: unknown. Base points 16/3; credited 16/3. Overlap: complement-half.
2026 · Finals MVP · 1.2 points. Finals MVP: 15% × tournament champion value 8 = 6/5 points.
Finals MVP · 2026 · LPL · current-honors:LPL/2026 Season/Split 2 Playoffs. Knight.
finals · edition · selection: unknown. Base points 6/5; credited 6/5. Overlap: complement-half.
2026 · All-Pro 1st team · 2.67 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. All-Pro 1st team: 16/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2026 · LPL · current-honors:LPL/2026 Season/Split 2. Knight.
regular · edition · selection: unknown. Base points 16/3; credited 8/3. Overlap: complement-half.
2020 · Regular Season MVP · 9 points. Annual regular-season MVP budget 18 / 2 offered awards = 9 points. Regular Season MVP: 9 base points → 9 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2020 · LPL · lpl-2020-summer. Knight.
regular · edition · selection: unknown. Base points 9; credited 9. Overlap: complement-half.
2023 · MVP of the Year · 24 points. MVP of the Year: 24 base points → 24 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
MVP of the Year · 2023 · LPL · lpl-2023-annual. Knight.
season · year · selection: unknown. Base points 24; credited 24. Overlap: complement-half.
2019 · All-Pro 2nd team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2019 · LPL · lpl-2019-spring. Knight.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2024 · Mid of the Year · 4 points. Mid of the Year: 8 base points → 4 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Mid of the Year · 2024 · LPL · lpl-2024-annual. Knight.
season · year · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2023 · Mid of the Year · 4 points. Mid of the Year: 8 base points → 4 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Mid of the Year · 2023 · LPL · lpl-2023-annual. Knight.
season · year · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2024 · MVP of the Year · 24 points. MVP of the Year: 24 base points → 24 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
MVP of the Year · 2024 · LPL · lpl-2024-annual. Knight.
season · year · selection: unknown. Base points 24; credited 24. Overlap: complement-half.
2023 · Finals MVP · 7.5 points. Finals MVP: 15% × tournament champion value 50 = 15/2 points.
Finals MVP · 2023 · International · msi-2023. Knight.
finals · edition · selection: unknown. Base points 15/2; credited 15/2. Overlap: complement-half.
2020 · Mid of the Year · 8 points. Mid of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Mid of the Year · 2020 · LPL · lpl-2020-annual. Knight.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2019 · All-Pro 1st team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2019 · LPL · lpl-2019-summer. Knight.
regular · edition · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2022 · All-Pro 2nd team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2022 · LPL · lpl-2022-summer. Knight.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2020 · All-Pro 3rd team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. All-Pro 3rd team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 3rd team · 2020 · LPL · lpl-2020-spring. Knight.
regular · edition · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
2025 · Finals MVP · 3.6 points. Finals MVP: 15% × tournament champion value 24 = 18/5 points.
Finals MVP · 2025 · LPL · lpl-2025-season. Knight.
finals · edition · selection: unknown. Base points 18/5; credited 18/5. Overlap: complement-half.
2023 · Asian Games 2022 (played 2023) · 3 points. Asian Games 2022 (played 2023): champion 15 × final placement 1/5 = 3 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · First Stand 2026 · 30 points. First Stand 2026: champion 30 × final placement 1 = 30 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Grand Finals · 9.6 points. LPL 2026 Grand Finals: champion 24 × final placement 2/5 = 48/5 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Split 1 Playoffs · 8 points. LPL 2026 Split 1 Playoffs: champion 8 × final placement 1 = 8 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Split 2 Playoffs · 8 points. LPL 2026 Split 2 Playoffs: champion 8 × final placement 1 = 8 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · Mid-Season Cup 2020 · 30 points. Mid-Season Cup 2020: champion 30 × final placement 1 = 30 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · Demacia Cup 2020 · 10 points. Demacia Cup 2020: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · Demacia Cup 2021 · 10 points. Demacia Cup 2021: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · Demacia Cup 2023 · 10 points. Demacia Cup 2023: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · Demacia Cup 2018 Winter · 2 points. Demacia Cup 2018 Winter: champion 5 × final placement 2/5 = 2 points. Annual demacia cup budget 10 / 2 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
2017 · Demacia Championship 2017: No placement points or unavailable event valuation / participation evidence.
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2017 · Demacia Cup 2017: No placement points or unavailable event valuation / participation evidence.
2026 · Esports World Cup 2026: No placement points or unavailable event valuation / participation evidence.
13 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| First Stand 20262026 · International · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 15 games played.
|
| Esports World Cup 20262026 · International · Bilibili Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 5 games played.
|
| Mid-Season Invitational 20262026 · Mid-Season Invitational · Bilibili Gaming | Place 2 | Source detailsOfficial completed final and independently corroborated team result; five exact accepted final game appearances establish actual participation. No complete-edition or full-career claim. 5 games played.
|
| Mid-Season Invitational 20252025 · Mid-Season Invitational · Bilibili Gaming | Place 4 | Source detailsVerified final placement and independently reviewed actual participation. 21 games played.
|
| worlds 20252025 · worlds · Bilibili Gaming | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Bilibili Esports | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 22 games played.
|
| worlds 20242024 · worlds · Bilibili Gaming | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 20 games played.
|
| Asian Games 2022 (played 2023)2023 · International · China (National Team) | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 7 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · JD Gaming | Champion | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
| worlds 20232023 · worlds · JD Gaming | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 13 games played.
|
| worlds 20222022 · worlds · Top Esports | Places 9–10 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| Mid-Season Cup 20202020 · International · Top Esports | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| worlds 20202020 · worlds · Top Esports | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
24 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Grand Finals2026 · LPL · Bilibili Gaming | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| LPL 2026 Split 1 Playoffs2026 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 15 games played.
|
| LPL 2026 Split 2 Playoffs2026 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 22 games played.
|
| LPL 2025 Grand Finals |
32 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-Pro 1st teamsource ↗2026 · LPL · Bilibili Gaming · all pro | mid · Team 1 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 25 games played. Selection: unknown.
|
| Regular Season MVPsource ↗2026 · LPL · Bilibili Gaming · split mvp | Split / final honor | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 32 games played. Selection: unknown. |
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
| Champion |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| LPL 2025 Split 1 Playoffs2025 · LPL · Bilibili Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| LPL 2025 Split 2 Playoffs2025 · LPL · Bilibili Gaming | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 70 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Bilibili Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| LPL 2024 Summer Playoffs2024 · LPL · Bilibili Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| Demacia Cup 20232023 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · JD Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · JD Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 66 games played.
|
| LPL 2022 Summer Playoffs2022 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 56 games played.
|
| Demacia Cup 20212021 · LPL · Top Esports | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · Top Esports | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
|
| Demacia Cup 20202020 · LPL · Top Esports | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Top Esports | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| Demacia Cup 20192019 · LPL · Top Esports | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
| LPL 2019 Spring Playoffs2019 · LPL · Topsports Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
|
| LPL 2019 Summer Playoffs2019 · LPL · Top Esports | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 42 games played.
|
| Demacia Cup 2018 Winter2018 · LPL · Topsports Gaming | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
| Demacia Championship 20172017 · LPL · Suning | Places 7–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 8 games played.
|
| Demacia Cup 20172017 · LPL · Young Miracles | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 2 games played.
|
| All-Pro 1st teamsource ↗2026 · LPL · Bilibili Gaming · all pro | mid · Team 1 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 32 games played. Selection: unknown.
|
| Finals MVPsource ↗2026 · LPL · Bilibili Gaming · finals mvp | Split / final honor | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 22 games played. Selection: unknown.
|
| Regular Season MVPsource ↗2026 · LPL · Bilibili Gaming · split mvp | Split / final honor | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 35 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2026 · LPL · Bilibili Gaming · all pro | mid · Team 1 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 35 games played. Selection: unknown.
|
| proteamsource ↗2025 · LPL · lpl-2025-season · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: unknown.
|
| Finals MVPsource ↗2025 · LPL · Bilibili Gaming · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 19 games played. Selection: unknown.
|
| 3rd All Pro Teamsource ↗2025 · LPL · lpl-2025-split-1 · all pro | MID · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 11 games played. Selection: unknown.
|
| 常规赛第一最佳阵容source ↗2025 · LPL · lpl-2025-split-2 · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 51 games played. Selection: Expert vote.
|
| Mid of the Yearsource ↗2024 · LPL · Bilibili Gaming · position of year | mid | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 48 games played. Selection: unknown.
|
| MVP of the Yearsource ↗2024 · LPL · Bilibili Gaming · season mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 48 games played. Selection: unknown.
|
| 常规赛最有价值选手(MVP)source ↗2024 · LPL · lpl-2024-spring · split mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: Expert vote.
|
| 常规赛第一最佳阵容source ↗2024 · LPL · lpl-2024-spring · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: Expert vote.
|
| 常规赛第一最佳阵容source ↗2024 · LPL · lpl-2024-summer · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: Expert vote.
|
| Finals MVPsource ↗2024 · LPL · lpl-2024-summer · finals mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 3 games played. Selection: unknown.
|
| MVP of the Yearsource ↗2023 · LPL · JD Gaming · season mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 48 games played. Selection: unknown.
|
| Mid of the Yearsource ↗2023 · LPL · JD Gaming · position of year | mid | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 48 games played. Selection: unknown.
|
| 常规赛第二最佳阵容source ↗2023 · LPL · lpl-2023-spring · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: Expert vote.
|
| 常规赛第一最佳阵容source ↗2023 · LPL · lpl-2023-summer · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: Expert vote.
|
| Finals MVPsource ↗2023 · LPL · lpl-2023-summer · finals mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 5 games played. Selection: unknown.
|
| Finals MVPsource ↗2023 · International · JD Gaming · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 15 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗2022 · LPL · Top Esports · all pro | mid · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 56 games played. Selection: unknown.
|
| 3rd All Pro Teamsource ↗2021 · LPL · lpl-2021-spring · all pro | MID · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: unknown.
|
| 常规赛第二最佳阵容source ↗2021 · LPL · lpl-2021-summer · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 38 games played. Selection: Expert vote.
|
| Mid of the Yearsource ↗2020 · LPL · Top Esports · position of year | mid | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 50 games played. Selection: unknown.
|
| All-Pro 3rd teamsource ↗2020 · LPL · Top Esports · all pro | mid · Team 3 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 50 games played. Selection: unknown.
|
| proteamsource ↗2020 · LPL · lpl-2020-summer · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 37 games played. Selection: unknown.
|
| Regular Season MVPsource ↗2020 · LPL · Top Esports · split mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 45 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗2019 · LPL · Topsports Gaming · all pro | mid · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 47 games played. Selection: unknown.
|
| mvpsource ↗2019 · LPL · lpl-2019-summer · split mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2019 · LPL · Top Esports · all pro | mid · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 42 games played. Selection: unknown.
|