Where Envyy stands
All seasons · Bot · Domestic games
Lee Myeong-joon이명준
All leagues · All positions
All seasons · Bot · Domestic games
Games in this selection 23 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 22 games without a complete snapshot are excluded.
Explore Envyy’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 46 of 302 games in this selection. | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 13. Number of games won in this selection. Based on 46 of 46 games. | Losses: 33. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 28.3%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 37 of 302 games in this selection. | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 18. Number of games won in this selection. Based on 37 of 37 games. | Losses: 19. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 48.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 35 of 302 games in this selection. | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 16. Number of games won in this selection. Based on 35 of 35 games. | Losses: 19. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 28 of 302 games in this selection. | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 17. Number of games won in this selection. Based on 28 of 28 games. | Losses: 11. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 25 of 302 games in this selection. | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 14. Number of games won in this selection. Based on 25 of 25 games. | Losses: 11. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| 22 of 302 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 4. Number of games won in this selection. Based on 22 of 22 games. | Losses: 18. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 18.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 17 of 302 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 11. Number of games won in this selection. Based on 17 of 17 games. | Losses: 6. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 10.28. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| 14 of 302 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 13 of 302 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 8. Number of games won in this selection. Based on 13 of 13 games. | Losses: 5. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 10 of 302 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 7.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
Bars show how often the player chose each champion in this selection.
| KeSPA Cup 2025 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LCKC 2025 · Kickoff | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| LCKC 2025 · Rounds 1-2 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 56.8%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
| LCK 2024 · Spring | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 22.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. |
| LCK 2024 · Summer | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 20.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. |
| LCKC 2024 · Spring | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LCK 2023 · Spring | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. |
| LPL 2023 · Summer | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 23.8%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| LCK 2022 · Spring | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 22.2%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| KeSPA Cup 2021 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 29 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKT Rolster Challengers | Series ↗ | Varus | Win | 6 / 2 / 11 |
| 29 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKT Rolster Challengers | Series ↗ | Kai'Sa | Loss | 3 / 6 / 3 |
| 29 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKT Rolster Challengers | Series ↗ | Senna | Win | 3 / 3 / 13 |
| 26 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsNongshim Esports Academy | Series ↗ | Jhin | Win | 8 / 1 / 7 |
| 26 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsNongshim Esports Academy | Series ↗ | Kai'Sa | Loss | 8 / 3 / 4 |
| 26 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsNongshim Esports Academy | Series ↗ | Xayah | Win | 1 / 1 / 7 |
| 22 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsGen.G Global Academy | Series ↗ | Miss Fortune | Loss | 1 / 2 / 1 |
| 22 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsGen.G Global Academy | Series ↗ | Jhin | Loss | 6 / 2 / 5 |
| 20 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHANJIN BRION Challengers | Series ↗ | Kai'Sa | Loss | 2 / 5 / 2 |
| 20 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHANJIN BRION Challengers | Series ↗ | Miss Fortune | Win | 3 / 3 / 4 |
| 20 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHANJIN BRION Challengers | Series ↗ | Ezreal | Loss | 0 / 5 / 2 |
| 16 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHanwha Life Esports Challengers | Series ↗ | Kai'Sa | Win | 3 / 1 / 8 |
| 16 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHanwha Life Esports Challengers | Series ↗ | Ezreal | Loss | 2 / 6 / 2 |
| 16 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHanwha Life Esports Challengers | Series ↗ | Jhin | Win | 7 / 1 / 5 |
| 12 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsDplus Kia Challengers | Series ↗ | Kai'Sa | Win | 9 / 0 / 5 |
| 12 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsDplus Kia Challengers | Series ↗ | Lucian | Win | 8 / 2 / 8 |
| 8 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsT1 Esports Academy | Series ↗ | Xayah | Win | 10 / 0 / 7 |
| 8 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsT1 Esports Academy | Series ↗ | Ezreal | Win | 11 / 6 / 9 |
| 5 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKiwoom DRX Challengers | Series ↗ | Xayah | Win | 6 / 1 / 9 |
| 5 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKiwoom DRX Challengers | Series ↗ | Ashe | Loss | 3 / 6 / 1 |
| 5 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsKiwoom DRX Challengers | Series ↗ | Varus | Win | 9 / 3 / 10 |
| 1 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsDN SOOPers Challengers | Series ↗ | Jinx | Loss | 0 / 5 / 4 |
| 1 May 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsDN SOOPers Challengers | Series ↗ | Ezreal | Loss | 4 / 4 / 5 |
| 28 Apr 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHANJIN BRION Challengers | Series ↗ | Ezreal | Win | 3 / 3 / 5 |
| 28 Apr 2025 | LCKC 2025 · Rounds 1-2 | BNK FEARX YouthvsHANJIN BRION Challengers | Series ↗ | Kai'Sa | Win | 6 / 2 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2020–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 403 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 9.23 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 57.1% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 24.9% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | −755 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.86 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 547 | 9.5 | 72 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.55 | 44.8 | 72 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 64.8% | 20.0 | 70 games · 106 peers |
| 2023 | Tier 1 | Damage share | 27.9% | 41.9 | 72 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −20 | — | Less than 80% valid observation coverage |
| 2023 | Tier 1 | Vision / min | 1.12 | 14.3 | 72 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 615 | 22.8 | 64 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.12 | 67.3 | 64 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 64.1% | 10.9 | 63 games · 102 peers |
| 2024 | Tier 1 | Damage share | 28.3% | 72.3 | 64 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | −380 | 15.2 | 64 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.19 | 19.8 | 64 games · 102 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. Season labels follow the competition season.
2020–2025 · All seasons · 23 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|
| Ezreal | 46 | ||||||
| Kai'Sa | 37 | ||||||
| Aphelios | 35 | ||||||
| Varus | 28 | ||||||
| Xayah | 25 | ||||||
| Zeri | 22 | ||||||
| Jinx | 17 | ||||||
| Ashe | 14 | ||||||
| All games | 17 | 56 | 9 | 72 | 67 | 81 | 302 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 44. Number of games won in this selection. Based on 81 of 81 games. | Losses: 37. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 54.3%. The percentage of games won. Based on 81 of 81 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 81 of 81 games. | Kills / game: 4.41. Average kills per game. Based on 81 of 81 games. | Deaths / game: 2.80. Average deaths per game. Based on 81 of 81 games. | Assists / game: 6.26. Average assists per game. Based on 81 of 81 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 81 of 81 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 81 of 81 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 81 games. |
| 2024 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 16. Number of games won in this selection. Based on 67 of 67 games. | Losses: 51. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 23.9%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 3.04. Average kills per game. Based on 67 of 67 games. | Deaths / game: 3.00. Average deaths per game. Based on 67 of 67 games. | Assists / game: 3.28. Average assists per game. Based on 67 of 67 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 399. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 67 games. Games without the required stats are excluded. |
| 2023 | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Wins: 30. Number of games won in this selection. Based on 72 of 72 games. | Losses: 42. Number of games lost in this selection. Based on 72 of 72 games. | Win rate: 41.7%. The percentage of games won. Based on 72 of 72 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Kills / game: 3.13. Average kills per game. Based on 72 of 72 games. | Deaths / game: 2.46. Average deaths per game. Based on 72 of 72 games. | Assists / game: 3.49. Average assists per game. Based on 72 of 72 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 72 of 72 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 72 of 72 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 72 of 72 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 72 games. Games without the required stats are excluded. |
| 2022 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 2. Number of games won in this selection. Based on 9 of 9 games. | Losses: 7. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 22.2%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Kills / game: 2.11. Average kills per game. Based on 9 of 9 games. | Deaths / game: 2.67. Average deaths per game. Based on 9 of 9 games. | Assists / game: 3.00. Average assists per game. Based on 9 of 9 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 2021 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 36. Number of games won in this selection. Based on 56 of 56 games. | Losses: 20. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 64.3%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 4.46. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.34. Average deaths per game. Based on 56 of 56 games. | Assists / game: 5.73. Average assists per game. Based on 56 of 56 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2020 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 6. Number of games won in this selection. Based on 17 of 17 games. | Losses: 11. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Kills / game: 3.47. Average kills per game. Based on 17 of 17 games. | Deaths / game: 2.71. Average deaths per game. Based on 17 of 17 games. | Assists / game: 3.94. Average assists per game. Based on 17 of 17 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
| 26 Feb 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
| 23 Feb 2024 | Player of the Game | LCK · 2024 · Spring | View game | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2022 Spring Playoffs | Liiv SANDBOX | 9 |
| LCK 2023 Spring Playoffs | Liiv SANDBOX | 51 |
| LCK 2024 Spring Playoffs | OKSavingsBank BRION | 35 |
| LCK 2024 Summer Playoffs | OKSavingsBank BRION | 29 |
| LPL 2023 Summer Playoffs | LGD Gaming | 21 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LCK 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · KeSPA Cup 2020: No placement points or unavailable event valuation / participation evidence.
2024 · KeSPA Cup 2024: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
7 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20242024 · LCK · BNK FEARX | Places 9–10 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · OKSavingsBank Brion | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 35 games played.
|
| LCK 2024 Summer Playoffs2024 · LCK · Ok SavingBank Brion | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · Liiv Sandbox | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 51 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · LGD Gaming | Place 17 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| LCK 2022 Spring Playoffs2022 · LCK · Liiv Sandbox | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| KeSPA Cup 20202020 · LCK · Gen.G | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 5 games played.
|
No results in this selection.