Where Bin stands
2026 · Top · Domestic games
Also known as: Bin · Bin (Chen Ze-Bin)
All leagues · All positions
2026 · Top · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 19 games without a complete snapshot are excluded.
Explore Bin’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 27 of 162 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 23. Number of games won in this selection. Based on 27 of 27 games. | Losses: 4. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 41.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 18 of 162 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 13. Number of games won in this selection. Based on 18 of 18 games. | Losses: 5. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 17 of 162 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 10. Number of games won in this selection. Based on 17 of 17 games. | Losses: 7. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 43.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 17 of 162 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 13. Number of games won in this selection. Based on 17 of 17 games. | Losses: 4. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 15 of 162 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 9. Number of games won in this selection. Based on 15 of 15 games. | Losses: 6. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 726. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 15 of 162 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 11. Number of games won in this selection. Based on 15 of 15 games. | Losses: 4. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 13 of 162 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 6. Number of games won in this selection. Based on 13 of 13 games. | Losses: 7. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 7 of 162 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 162 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 7. Number of games won in this selection. Based on 7 of 7 games. | Losses: 0. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 100.0%. The percentage of games won. Based on 7 of 7 games. | KDA: 12.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 162 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 42.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup 2026 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| First Stand 2026 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 776. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LPL 2026 · Split 1 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 67.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. |
| LPL 2026 · Split 2 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 74.1%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. |
| LPL 2026 · Split 3 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| Mid-Season Invitational 2026 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| Worlds 2026 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 9 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Renekton | Win | 7 / 1 / 7 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Gnar | Win | 3 / 2 / 5 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | Camille | Loss | 2 / 5 / 2 |
| 8 Nov 2026 | Worlds 2026 | Bilibili GamingvsT1 | Series ↗ | K'Sante | Win | 1 / 1 / 12 |
| 6 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Jax | Win | 12 / 4 / 5 |
| 5 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Gnar | Win | 2 / 1 / 1 |
| 5 Nov 2026 | Worlds 2026 | Bilibili GamingvsDplus Kia | Series ↗ | Ambessa | Win | 3 / 3 / 5 |
| 31 Oct 2026 | Worlds 2026 | Bilibili GamingvsHanwha Life Esports | Series ↗ | Olaf | Win | 4 / 0 / 5 |
| 31 Oct 2026 | Worlds 2026 | Bilibili GamingvsHanwha Life Esports | Series ↗ | Gnar | Win | 2 / 5 / 7 |
| 30 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | Ambessa | Loss | 1 / 2 / 0 |
| 29 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | K'Sante | Loss | 0 / 3 / 3 |
| 29 Oct 2026 | Worlds 2026 | Bilibili GamingvsTop Esports | Series ↗ | Gnar | Win | 2 / 0 / 7 |
| 26 Oct 2026 | Worlds 2026 | Bilibili GamingvsKarmine Corp | Series ↗ | Ambessa | Win | 4 / 1 / 7 |
| 25 Oct 2026 | Worlds 2026 | Bilibili GamingvsTeam Liquid | Series ↗ | Camille | Win | 7 / 1 / 1 |
| 23 Oct 2026 | Worlds 2026 | Bilibili GamingvsMovistar KOI | Series ↗ | Ambessa | Loss | 2 / 1 / 6 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Camille | Loss | 1 / 4 / 3 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Renekton | Win | 1 / 2 / 10 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Kai'Sa | Loss | 1 / 5 / 0 |
| 13 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | K'Sante | Loss | 5 / 5 / 1 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Olaf | Win | 3 / 3 / 8 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Camille | Win | 5 / 0 / 3 |
| 7 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsAnyone's Legend | — | Rumble | Win | 3 / 0 / 8 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Gnar | Win | 2 / 0 / 8 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Jayce | Loss | 1 / 6 / 0 |
| 3 Sept 2026 | LPL 2026 · Split 3 | Bilibili GamingvsTeam WE | — | Rumble | Win | 3 / 1 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2019–2026 · Domestic games
Percentile among 59 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 463 | 84.1 | 74 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.98 | 79.1 | 74 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 58.7% | 48.4 | 73 games · 129 peers |
| 2020 | Tier 1 | Damage share | 23.0% | 59.5 | 74 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | +396 | 89.7 | 74 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.81 | 4.8 | 74 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 464 | 67.7 | 90 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.35 | 94.4 | 90 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 57.5% | 42.7 | 90 games · 125 peers |
| 2021 | Tier 1 | Damage share | 23.7% | 57.3 | 90 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +213 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 0.96 | 37.9 | 90 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 472 | 46.2 | 99 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.64 | 93.2 | 99 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 53.7% | 34.2 | 99 games · 118 peers |
| 2022 | Tier 1 | Damage share | 23.5% | 39.3 | 99 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.96 | 33.3 | 99 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 501 | 67.7 | 116 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.58 | 94.9 | 116 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 49.4% | 15.2 | 116 games · 100 peers |
| 2023 | Tier 1 | Damage share | 21.6% | 37.4 | 116 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.02 | 35.4 | 116 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 566 | 76.5 | 94 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.56 | 97.1 | 94 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 50.4% | 22.5 | 94 games · 103 peers |
| 2024 | Tier 1 | Damage share | 20.3% | 29.4 | 94 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.01 | 35.3 | 94 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 578 | 58.1 | 148 games · 63 peers |
| 2025 | Tier 1 | CS / min | 8.08 | 80.6 | 148 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 52.8% | 11.3 | 148 games · 63 peers |
| 2025 | Tier 1 | Damage share | 20.7% | 11.3 | 148 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 0.93 | 24.2 | 148 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 613 | 61.5 | 110 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.93 | 90.8 | 110 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 49.8% | 33.8 | 110 games · 66 peers |
| 2026 | Tier 1 | Damage share | 21.2% | 15.4 | 110 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | +406 | 96.6 | 91 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.21 | 18.5 | 110 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 162 of 162 games. Season labels follow the competition season.
2019–2026 · All seasons · 47 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Renekton | 133 | ||||||||
| Gnar | 113 | ||||||||
| Jax | 103 | ||||||||
| Gwen | 73 | ||||||||
| K'Sante | 65 | ||||||||
| Rumble | 61 | ||||||||
| Aatrox | 60 | ||||||||
| Camille | 58 | ||||||||
| All games | 134 | 96 | 93 | 142 | 170 | 139 | 189 | 162 | 1,125 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 162. Number of individual games played in this selection. Based on 162 of 162 games. | Wins: 115. Number of games won in this selection. Based on 162 of 162 games. | Losses: 47. Number of games lost in this selection. Based on 162 of 162 games. | Win rate: 71.0%. The percentage of games won. Based on 162 of 162 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 162 of 162 games. | Kills / game: 3.02. Average kills per game. Based on 162 of 162 games. | Deaths / game: 2.36. Average deaths per game. Based on 162 of 162 games. | Assists / game: 5.84. Average assists per game. Based on 162 of 162 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 162 of 162 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 162 of 162 games. | Gold / min: 409. Total gold gained per minute, averaged across games. Based on 162 of 162 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 162 of 162 games. |
| 2025 | Games: 189. Number of individual games played in this selection. Based on 189 of 189 games. | Wins: 114. Number of games won in this selection. Based on 189 of 189 games. | Losses: 75. Number of games lost in this selection. Based on 189 of 189 games. | Win rate: 60.3%. The percentage of games won. Based on 189 of 189 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 189 of 189 games. | Kills / game: 3.29. Average kills per game. Based on 189 of 189 games. | Deaths / game: 2.42. Average deaths per game. Based on 189 of 189 games. | Assists / game: 6.04. Average assists per game. Based on 189 of 189 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 189 of 189 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 189 of 189 games. | Gold / min: 400. Total gold gained per minute, averaged across games. Based on 189 of 189 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 189 of 189 games. |
| 2024 | Games: 139. Number of individual games played in this selection. Based on 139 of 139 games. | Wins: 99. Number of games won in this selection. Based on 139 of 139 games. | Losses: 40. Number of games lost in this selection. Based on 139 of 139 games. | Win rate: 71.2%. The percentage of games won. Based on 139 of 139 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 139 of 139 games. | Kills / game: 3.18. Average kills per game. Based on 139 of 139 games. | Deaths / game: 2.24. Average deaths per game. Based on 139 of 139 games. | Assists / game: 5.50. Average assists per game. Based on 139 of 139 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 139 of 139 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 139 of 139 games. | Gold / min: 417. Total gold gained per minute, averaged across games. Based on 139 of 139 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 139 of 139 games. |
| 2023 | Games: 170. Number of individual games played in this selection. Based on 170 of 170 games. | Wins: 109. Number of games won in this selection. Based on 170 of 170 games. | Losses: 61. Number of games lost in this selection. Based on 170 of 170 games. | Win rate: 64.1%. The percentage of games won. Based on 170 of 170 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 170 of 170 games. | Kills / game: 2.95. Average kills per game. Based on 170 of 170 games. | Deaths / game: 2.44. Average deaths per game. Based on 170 of 170 games. | Assists / game: 4.79. Average assists per game. Based on 170 of 170 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 170 of 170 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 170 of 170 games. | Gold / min: 409. Total gold gained per minute, averaged across games. Based on 170 of 170 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 170 of 170 games. |
| 2022 | Games: 142. Number of individual games played in this selection. Based on 142 of 142 games. | Wins: 89. Number of games won in this selection. Based on 142 of 142 games. | Losses: 53. Number of games lost in this selection. Based on 142 of 142 games. | Win rate: 62.7%. The percentage of games won. Based on 142 of 142 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 142 of 142 games. | Kills / game: 3.13. Average kills per game. Based on 142 of 142 games. | Deaths / game: 2.46. Average deaths per game. Based on 142 of 142 games. | Assists / game: 4.68. Average assists per game. Based on 142 of 142 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 142 of 142 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 142 of 142 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 142 of 142 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 142 of 142 games. |
| 2021 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 54. Number of games won in this selection. Based on 93 of 93 games. | Losses: 39. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 58.1%. The percentage of games won. Based on 93 of 93 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 3.32. Average kills per game. Based on 93 of 93 games. | Deaths / game: 2.14. Average deaths per game. Based on 93 of 93 games. | Assists / game: 4.86. Average assists per game. Based on 93 of 93 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 93 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 93 of 93 games. |
| 2020 | Games: 96. Number of individual games played in this selection. Based on 96 of 96 games. | Wins: 54. Number of games won in this selection. Based on 96 of 96 games. | Losses: 42. Number of games lost in this selection. Based on 96 of 96 games. | Win rate: 56.3%. The percentage of games won. Based on 96 of 96 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 96 of 96 games. | Kills / game: 3.25. Average kills per game. Based on 96 of 96 games. | Deaths / game: 3.25. Average deaths per game. Based on 96 of 96 games. | Assists / game: 5.09. Average assists per game. Based on 96 of 96 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 96 of 96 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 96 of 96 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 96 of 96 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 95 of 96 games. Games without the required stats are excluded. |
| 2019 | Games: 134. Number of individual games played in this selection. Based on 134 of 134 games. | Wins: 61. Number of games won in this selection. Based on 134 of 134 games. | Losses: 73. Number of games lost in this selection. Based on 134 of 134 games. | Win rate: 45.5%. The percentage of games won. Based on 134 of 134 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 134 of 134 games. | Kills / game: 3.53. Average kills per game. Based on 134 of 134 games. | Deaths / game: 2.72. Average deaths per game. Based on 134 of 134 games. | Assists / game: 4.06. Average assists per game. Based on 134 of 134 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 111 of 134 games. Games without the required stats are excluded. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 125 of 134 games. Games without the required stats are excluded. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 103 of 134 games. Games without the required stats are excluded. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 133 of 134 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
2 Domestic · 3 major honors
2 Domestic · 1 Other international · 4 major honors
1 Mid-Season Invitational · 2 Domestic · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Regional Finals | Suning | 3 |
| LPL 2020 Spring Playoffs | Suning | 19 |
| LPL 2020 Summer Playoffs | Suning | 52 |
| LPL 2021 Spring Playoffs | Suning | 43 |
| LPL 2021 Summer Playoffs | Suning | 47 |
| LPL 2022 Spring Playoffs | Royal Never Give Up | 53 |
| LPL 2022 Summer Playoffs | Bilibili Gaming | 46 |
| LPL 2023 Spring Playoffs | Bilibili Gaming | 68 |
| LPL 2023 Summer Playoffs | Bilibili Gaming | 48 |
| LPL 2024 Spring Playoffs | Bilibili Gaming | 48 |
| LPL 2024 Summer Playoffs | Bilibili Gaming | 46 |
| LPL 2025 Grand Finals | Bilibili Gaming | 55 |
| LPL 2025 Split 1 Playoffs | Bilibili Gaming | 23 |
| LPL 2025 Split 2 Playoffs | Bilibili Gaming | 70 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · Mid-Season Invitational 2022 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2023 · Mid-Season Invitational 2023 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · Mid-Season Invitational 2024 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · Mid-Season Invitational 2025 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2023 · worlds 2023 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · worlds 2024 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Grand Finals · 24 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 24 × placement 1 = 24 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Split 1 Playoffs · 1.6 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 1/5 = 8/5 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Split 2 Playoffs · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 2/5 = 16/5 points.
Each trophy contributes to the career total.
2026 · Mid-Season Invitational 2026 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Recipient/population coverage remains partial. No personal cap.
Each trophy contributes to the career total.
2021 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2021 · LPL · lpl-2021-summer. Bin.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2023 · LPL · lpl-2023-summer. Bin.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2024 · LPL · lpl-2024-spring. Bin.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2024 · LPL · lpl-2024-summer. Bin.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2026 · Finals MVP · 1.2 points. Finals MVP: 15% × tournament champion value 8 = 6/5 points.
Finals MVP · 2026 · LPL · current-honors:LPL/2026 Season/Split 1 Playoffs. Bin.
finals · edition · selection: unknown. Base points 6/5; credited 6/5. Overlap: complement-half.
2026 · All-Pro 2nd team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. All-Pro 2nd team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2026 · LPL · current-honors:LPL/2026 Season/Split 1. Bin.
regular · edition · selection: unknown. Base points 8/3; credited 8/3. Overlap: complement-half.
2026 · Finals MVP · 4.5 points. Finals MVP: 15% × tournament champion value 30 = 9/2 points.
Finals MVP · 2026 · International · current-honors:2026 First Stand. Bin.
finals · edition · selection: unknown. Base points 9/2; credited 9/2. Overlap: complement-half.
Original announcement ↗2026 · All-Pro 1st team · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. All-Pro 1st team: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2026 · LPL · current-honors:LPL/2026 Season/Split 2. Bin.
regular · edition · selection: unknown. Base points 16/3; credited 16/3. Overlap: complement-half.
2022 · LPL Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
LPL Finals MVP · 2022 · LPL · lpl-2022-spring. Bin.
finals · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
2024 · Top of the Year · 8 points. Top of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Top of the Year · 2024 · LPL · lpl-2024-annual. Bin.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2023 · Top of the Year · 8 points. Top of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Top of the Year · 2023 · LPL · lpl-2023-annual. Bin.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2020 · Top of the Year · 8 points. Top of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Top of the Year · 2020 · LPL · lpl-2020-annual. Bin.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2023 · Asian Games 2022 (played 2023) · 3 points. Asian Games 2022 (played 2023): champion 15 × final placement 1/5 = 3 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · First Stand 2026 · 30 points. First Stand 2026: champion 30 × final placement 1 = 30 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Grand Finals · 9.6 points. LPL 2026 Grand Finals: champion 24 × final placement 2/5 = 48/5 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Split 1 Playoffs · 8 points. LPL 2026 Split 1 Playoffs: champion 8 × final placement 1 = 8 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LPL 2026 Split 2 Playoffs · 8 points. LPL 2026 Split 2 Playoffs: champion 8 × final placement 1 = 8 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · Demacia Cup 2022 · 10 points. Demacia Cup 2022: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · Demacia Cup 2023 · 10 points. Demacia Cup 2023: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · LPL 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
2026 · Esports World Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
| 2026 | Finals MVP | LPL 2026 Split 1 Playoffs | Tournament honor | Source ↗ |
| 2026 | All-Pro 2nd team | LPL 2026 Split 1 | Season honor | Source ↗ |
| 2026 | Finals MVP | 2026 First Stand | Tournament honor | Source ↗ |
| 2026 | All-Pro 1st team | LPL 2026 Split 2 | Season honor | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
12 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| First Stand 20262026 · International · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 15 games played.
|
| Esports World Cup 20262026 · International · Bilibili Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 5 games played.
|
| Mid-Season Invitational 20262026 · Mid-Season Invitational · Bilibili Gaming | Place 2 | Source detailsOfficial completed final and independently corroborated team result; five exact accepted final game appearances establish actual participation. No complete-edition or full-career claim. 5 games played.
|
| Mid-Season Invitational 20252025 · Mid-Season Invitational · Bilibili Gaming | Place 4 | Source detailsVerified final placement and independently reviewed actual participation. 21 games played.
|
| worlds 20252025 · worlds · Bilibili Gaming | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Bilibili Esports | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 22 games played.
|
| worlds 20242024 · worlds · Bilibili Gaming | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 20 games played.
|
| Asian Games 2022 (played 2023)2023 · International · China (National Team) | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 7 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · Bilibili Gaming | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 26 games played.
|
| worlds 20232023 · worlds · Bilibili Gaming | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 18 games played.
|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · Royal Never Give Up | Champion | Source detailsVerified final placement and independently reviewed actual participation. 24 games played.
|
| worlds 20202020 · worlds · Suning | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 19 games played.
|
19 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Grand Finals2026 · LPL · Bilibili Gaming | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| LPL 2026 Split 1 Playoffs2026 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 15 games played.
|
| LPL 2026 Split 2 Playoffs2026 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 22 games played.
|
| Demacia Cup 20252025 · LPL · Bilibili Gaming | Places 11–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
| LPL 2025 Grand Finals2025 · LPL · Bilibili Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| LPL 2025 Split 1 Playoffs2025 · LPL · Bilibili Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| LPL 2025 Split 2 Playoffs2025 · LPL · Bilibili Gaming | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 70 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Bilibili Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| LPL 2024 Summer Playoffs2024 · LPL · Bilibili Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| Demacia Cup 20232023 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · Bilibili Gaming | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 68 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Bilibili Gaming | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| Demacia Cup 20222022 · LPL · Bilibili Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 16 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · Royal Never Give Up | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
|
| Demacia Cup 20212021 · LPL · Royal Never Give Up | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| Demacia Cup 20202020 · LPL · Suning | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Suning | Place 11 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Suning | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 52 games played.
|
| Demacia Cup 20192019 · LPL · Suning | Places 13–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
12 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Finals MVPsource ↗2026 · International · Bilibili Gaming · finals mvp | Split / final honor | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 15 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗2026 · LPL · Bilibili Gaming · all pro | top · Team 2 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 25 games played. Selection: unknown.
|
| Finals MVPsource ↗2026 · LPL · Bilibili Gaming · finals mvp | Split / final honor | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 15 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2026 · LPL · Bilibili Gaming · all pro | top · Team 1 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 32 games played. Selection: unknown.
|
| Top of the Yearsource ↗2024 · LPL · Bilibili Gaming · position of year | top | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 48 games played. Selection: unknown.
|
| 常规赛第一最佳阵容source ↗2024 · LPL · lpl-2024-spring · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: Expert vote.
|
| 常规赛第一最佳阵容source ↗2024 · LPL · lpl-2024-summer · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: Expert vote.
|
| Top of the Yearsource ↗2023 · LPL · Bilibili Gaming · position of year | top | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 68 games played. Selection: unknown.
|
| 常规赛第一最佳阵容source ↗2023 · LPL · lpl-2023-summer · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 37 games played. Selection: Expert vote.
|
| LPL Finals MVPsource ↗2022 · LPL · Royal Never Give Up · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 53 games played. Selection: unknown.
|
| 常规赛第二最佳阵容source ↗2021 · LPL · lpl-2021-summer · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 42 games played. Selection: Expert vote.
|
| Top of the Yearsource ↗2020 · LPL · Suning · position of year | top | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 52 games played. Selection: unknown.
|