Where 369 stands
2026 · Top · Domestic games
All leagues · All positions
2026 · Top · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 11 games without a complete snapshot are excluded.
Explore 369’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 53 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 5 of 53 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 53 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 53 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 34.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 53 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 40.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 53 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 821. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 53 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 47.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 53 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 53 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 882. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 53 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LPL 2026 · Split 1 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 48.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. |
| Worlds 2026 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 4 Nov 2026 | Worlds 2026 | Top EsportsvsInvictus Gaming | Series ↗ | Aatrox | Loss | 2 / 4 / 3 |
| 4 Nov 2026 | Worlds 2026 | Top EsportsvsInvictus Gaming | Series ↗ | Rumble | Loss | 2 / 2 / 5 |
| 3 Nov 2026 | Worlds 2026 | Top EsportsvsInvictus Gaming | Series ↗ | Renekton | Win | 6 / 2 / 5 |
| 3 Nov 2026 | Worlds 2026 | Top EsportsvsInvictus Gaming | Series ↗ | Ambessa | Loss | 2 / 8 / 2 |
| 30 Oct 2026 | Worlds 2026 | Top EsportsvsBilibili Gaming | Series ↗ | Renekton | Win | 3 / 0 / 5 |
| 29 Oct 2026 | Worlds 2026 | Top EsportsvsBilibili Gaming | Series ↗ | Aatrox | Win | 3 / 0 / 7 |
| 29 Oct 2026 | Worlds 2026 | Top EsportsvsBilibili Gaming | Series ↗ | Jayce | Loss | 2 / 4 / 2 |
| 25 Oct 2026 | Worlds 2026 | Top EsportsvsG2 Esports | Series ↗ | Ambessa | Win | 1 / 1 / 8 |
| 24 Oct 2026 | Worlds 2026 | Top EsportsvsAnyone's Legend | Series ↗ | Ambessa | Win | 1 / 1 / 8 |
| 23 Oct 2026 | Worlds 2026 | Top EsportsvsHanwha Life Esports | Series ↗ | K'Sante | Loss | 1 / 6 / 1 |
| 2 Mar 2026 | LPL 2026 · Split 1 | Top EsportsvsWeibo Gaming | — | Kennen | Loss | 1 / 3 / 5 |
| 2 Mar 2026 | LPL 2026 · Split 1 | Top EsportsvsWeibo Gaming | — | Rek'Sai | Win | 5 / 1 / 9 |
| 2 Mar 2026 | LPL 2026 · Split 1 | Top EsportsvsWeibo Gaming | — | Gangplank | Loss | 2 / 1 / 6 |
| 2 Mar 2026 | LPL 2026 · Split 1 | Top EsportsvsWeibo Gaming | — | K'Sante | Win | 5 / 3 / 6 |
| 2 Mar 2026 | LPL 2026 · Split 1 | Top EsportsvsWeibo Gaming | — | Mordekaiser | Loss | 1 / 4 / 1 |
| 28 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsTeam WE | — | Ornn | Win | 3 / 0 / 9 |
| 28 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsTeam WE | — | Sion | Win | 1 / 1 / 12 |
| 28 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsTeam WE | — | Rumble | Win | 5 / 1 / 9 |
| 24 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsJD Gaming | — | Gnar | Loss | 4 / 4 / 3 |
| 24 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsJD Gaming | — | Jayce | Loss | 3 / 6 / 3 |
| 24 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsJD Gaming | — | Rumble | Win | 4 / 2 / 6 |
| 24 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsJD Gaming | — | Gangplank | Loss | 0 / 2 / 1 |
| 24 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsJD Gaming | — | Gragas | Win | 3 / 0 / 8 |
| 9 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsTeam WE | — | Vladimir | Win | 7 / 3 / 11 |
| 9 Feb 2026 | LPL 2026 · Split 1 | Top EsportsvsTeam WE | — | K'Sante | Loss | 1 / 3 / 2 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 445 | 85.3 | 82 games · 130 peers |
| 2019 | Tier 1 | CS / min | 8.24 | 65.9 | 82 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 56.5% | 46.1 | 81 games · 129 peers |
| 2019 | Tier 1 | Damage share | 24.2% | 74.4 | 82 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | +265 | 80.5 | 79 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 1.00 | — | Less than 80% valid observation coverage |
| 2020 | Tier 1 | Damage / min | 467 | 84.9 | 94 games · 127 peers |
| 2020 | Tier 1 | CS / min | 8.13 | 84.5 | 95 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 58.4% | 45.3 | 95 games · 129 peers |
| 2020 | Tier 1 | Damage share | 22.4% | 49.2 | 94 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | +251 | 83.3 | 94 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.99 | 61.9 | 93 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 568 | 97.6 | 61 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.09 | 80.6 | 61 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 58.0% | 46.0 | 61 games · 125 peers |
| 2021 | Tier 1 | Damage share | 25.8% | 92.7 | 61 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +620 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 0.99 | 57.3 | 59 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 580 | 94.0 | 107 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.00 | 41.9 | 107 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 61.8% | 94.9 | 107 games · 118 peers |
| 2022 | Tier 1 | Damage share | 25.6% | 76.1 | 107 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.95 | 29.1 | 107 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 498 | 64.6 | 97 games · 100 peers |
| 2023 | Tier 1 | CS / min | 7.91 | 46.5 | 97 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 54.4% | 57.6 | 97 games · 100 peers |
| 2023 | Tier 1 | Damage share | 20.7% | 23.2 | 97 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.04 | 43.4 | 97 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 562 | 75.5 | 99 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.45 | 91.2 | 99 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 55.7% | 66.7 | 99 games · 103 peers |
| 2024 | Tier 1 | Damage share | 21.6% | 52.9 | 99 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 0.98 | 27.5 | 99 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 630 | 83.9 | 156 games · 63 peers |
| 2025 | Tier 1 | CS / min | 7.99 | 71.0 | 156 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 55.6% | 37.1 | 156 games · 63 peers |
| 2025 | Tier 1 | Damage share | 21.6% | 29.0 | 156 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 0.94 | 30.6 | 156 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 659 | 87.7 | 43 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.80 | 84.6 | 43 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 46.9% | 9.2 | 43 games · 66 peers |
| 2026 | Tier 1 | Damage share | 22.8% | 66.2 | 43 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | −220 | — | Less than 80% valid observation coverage |
| 2026 | Tier 1 | Vision / min | 1.27 | 33.8 | 43 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. Season labels follow the competition season.
2018–2026 · All seasons · 44 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Renekton | 105 | |||||||||
| K'Sante | 78 | |||||||||
| Ornn | 71 | |||||||||
| Aatrox | 69 | |||||||||
| Jayce | 69 | |||||||||
| Sion | 60 | |||||||||
| Kennen | 56 | |||||||||
| Gangplank | 47 | |||||||||
| All games | 37 | 93 | 130 | 65 | 121 | 133 | 131 | 183 | 53 | 946 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 26. Number of games won in this selection. Based on 53 of 53 games. | Losses: 27. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 49.1%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 2.30. Average kills per game. Based on 53 of 53 games. | Deaths / game: 3.06. Average deaths per game. Based on 53 of 53 games. | Assists / game: 5.17. Average assists per game. Based on 53 of 53 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 48.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2025 | Games: 183. Number of individual games played in this selection. Based on 183 of 183 games. | Wins: 114. Number of games won in this selection. Based on 183 of 183 games. | Losses: 69. Number of games lost in this selection. Based on 183 of 183 games. | Win rate: 62.3%. The percentage of games won. Based on 183 of 183 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 183 of 183 games. | Kills / game: 2.80. Average kills per game. Based on 183 of 183 games. | Deaths / game: 2.75. Average deaths per game. Based on 183 of 183 games. | Assists / game: 6.37. Average assists per game. Based on 183 of 183 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 183 of 183 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 183 of 183 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 183 of 183 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 183 of 183 games. |
| 2024 | Games: 131. Number of individual games played in this selection. Based on 131 of 131 games. | Wins: 90. Number of games won in this selection. Based on 131 of 131 games. | Losses: 41. Number of games lost in this selection. Based on 131 of 131 games. | Win rate: 68.7%. The percentage of games won. Based on 131 of 131 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 131 of 131 games. | Kills / game: 2.89. Average kills per game. Based on 131 of 131 games. | Deaths / game: 2.31. Average deaths per game. Based on 131 of 131 games. | Assists / game: 4.90. Average assists per game. Based on 131 of 131 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 131 of 131 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 131 of 131 games. | Gold / min: 403. Total gold gained per minute, averaged across games. Based on 131 of 131 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 131 games. Games without the required stats are excluded. |
| 2023 | Games: 133. Number of individual games played in this selection. Based on 133 of 133 games. | Wins: 100. Number of games won in this selection. Based on 133 of 133 games. | Losses: 33. Number of games lost in this selection. Based on 133 of 133 games. | Win rate: 75.2%. The percentage of games won. Based on 133 of 133 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 133 of 133 games. | Kills / game: 2.36. Average kills per game. Based on 133 of 133 games. | Deaths / game: 2.06. Average deaths per game. Based on 133 of 133 games. | Assists / game: 6.02. Average assists per game. Based on 133 of 133 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 133 of 133 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 133 of 133 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 133 of 133 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 133 of 133 games. |
| 2022 | Games: 121. Number of individual games played in this selection. Based on 121 of 121 games. | Wins: 81. Number of games won in this selection. Based on 121 of 121 games. | Losses: 40. Number of games lost in this selection. Based on 121 of 121 games. | Win rate: 66.9%. The percentage of games won. Based on 121 of 121 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 121 of 121 games. | Kills / game: 3.02. Average kills per game. Based on 121 of 121 games. | Deaths / game: 3.02. Average deaths per game. Based on 121 of 121 games. | Assists / game: 6.74. Average assists per game. Based on 121 of 121 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 121 of 121 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 121 of 121 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 121 of 121 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 121 of 121 games. |
| 2021 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 38. Number of games won in this selection. Based on 65 of 65 games. | Losses: 27. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 58.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 3.06. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.85. Average deaths per game. Based on 65 of 65 games. | Assists / game: 5.95. Average assists per game. Based on 65 of 65 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 407. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2020 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 90. Number of games won in this selection. Based on 130 of 130 games. | Losses: 40. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 69.2%. The percentage of games won. Based on 130 of 130 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 2.93. Average kills per game. Based on 130 of 130 games. | Deaths / game: 2.42. Average deaths per game. Based on 130 of 130 games. | Assists / game: 6.25. Average assists per game. Based on 130 of 130 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 129 of 130 games. Games without the required stats are excluded. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 130 of 130 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 130 of 130 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 130 games. |
| 2019 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 60. Number of games won in this selection. Based on 93 of 93 games. | Losses: 33. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 64.5%. The percentage of games won. Based on 93 of 93 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 2.65. Average kills per game. Based on 93 of 93 games. | Deaths / game: 2.51. Average deaths per game. Based on 93 of 93 games. | Assists / game: 5.08. Average assists per game. Based on 93 of 93 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 93 games. Games without the required stats are excluded. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 405. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 93 games. Games without the required stats are excluded. |
| 2018 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 14. Number of games won in this selection. Based on 37 of 37 games. | Losses: 23. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 37.8%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 2.76. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.46. Average deaths per game. Based on 37 of 37 games. | Assists / game: 4.70. Average assists per game. Based on 37 of 37 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 2 Domestic · 2 major honors
2 Domestic · 1 Other international · 2 major honors
1 Domestic · 3 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2019 Regional Finals | Top Esports | 5 |
| LPL 2019 Spring Playoffs | Topsports Gaming | 39 |
| LPL 2019 Summer Playoffs | Top Esports | 38 |
| LPL 2020 Spring Playoffs | Top Esports | 50 |
| LPL 2020 Summer Playoffs | Top Esports | 45 |
| LPL 2021 Spring Playoffs | Top Esports | 47 |
| LPL 2021 Summer Playoffs | Top Esports | 14 |
| LPL 2022 Spring Playoffs | JD Gaming | 52 |
| LPL 2022 Summer Playoffs | JD Gaming | 55 |
| LPL 2023 Spring Playoffs | JD Gaming | 48 |
| LPL 2023 Summer Playoffs | JD Gaming | 49 |
| LPL 2024 Spring Playoffs | Top Esports | 53 |
| LPL 2024 Summer Playoffs | Top Esports | 46 |
| LPL 2025 Grand Finals | Top Esports | 58 |
| LPL 2025 Split 1 Playoffs | Top Esports | 30 |
| LPL 2025 Split 2 Playoffs | Top Esports | 64 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · Mid-Season Invitational 2023 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · Mid-Season Invitational 2024 · 5 points. msi; verified msi final placement; title 50 × placement 1/10 = 5 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · worlds 2022 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2023 · worlds 2023 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · worlds 2024 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · worlds 2025 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · LPL 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LPL 2019 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Grand Finals · 9.6 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 24 × placement 2/5 = 48/5 points.
Each trophy contributes to the career total.
2025 · LPL 2025 Split 1 Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 1 = 8 points.
Each trophy contributes to the career total.
2023 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2023 · LPL · lpl-2023-spring. 369.
regular · edition · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2023 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2023 · LPL · lpl-2023-summer. 369.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第二最佳阵容 · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 常规赛第二最佳阵容: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第二最佳阵容 · 2024 · LPL · lpl-2024-spring. 369.
regular · edition · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2024 · 常规赛第三最佳阵容 · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 常规赛第三最佳阵容: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第三最佳阵容 · 2024 · LPL · lpl-2024-summer. 369.
regular · edition · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2025 · 常规赛第一最佳阵容 · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2025 · LPL · lpl-2025-split-2. 369.
regular · edition · selection: expert. Base points 16/3; credited 16/3. Overlap: complement-half.
Original announcement ↗2020 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2020 · LPL · lpl-2020-summer. 369.
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2025 · 2nd All Pro Team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. 2nd All Pro Team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All Pro Team · 2025 · LPL · lpl-2025-season. 369.
regular · edition_role · selection: unknown. Base points 8/3; credited 8/3. Overlap: complement-half.
Original announcement ↗2021 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2021 · LPL · lpl-2021-spring. 369.
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2022 · Top of the Year · 4 points. Top of the Year: 8 base points → 4 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Top of the Year · 2022 · LPL · lpl-2022-annual. 369.
season · year · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2019 · All-Pro 2nd team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2019 · LPL · lpl-2019-spring. 369.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2022 · MVP of the Year · 24 points. MVP of the Year: 24 base points → 24 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
MVP of the Year · 2022 · LPL · lpl-2022-annual. 369.
season · year · selection: unknown. Base points 24; credited 24. Overlap: complement-half.
2022 · All-Pro 1st team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-Pro 1st team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2022 · LPL · lpl-2022-summer. 369.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2020 · All-Pro 3rd team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. All-Pro 3rd team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 3rd team · 2020 · LPL · lpl-2020-spring. 369.
regular · edition · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
2024 · Esports World Cup 2024 · 8 points. Esports World Cup 2024: champion 20 × final placement 2/5 = 8 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · First Stand 2025 · 6 points. First Stand 2025: champion 30 × final placement 1/5 = 6 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · Mid-Season Cup 2020 · 30 points. Mid-Season Cup 2020: champion 30 × final placement 1 = 30 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · Demacia Cup 2020 · 10 points. Demacia Cup 2020: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · Demacia Cup 2018 Winter · 2 points. Demacia Cup 2018 Winter: champion 5 × final placement 2/5 = 2 points. Annual demacia cup budget 10 / 2 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · Demacia Cup 2024 · 4 points. Demacia Cup 2024: champion 10 × final placement 2/5 = 4 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
10 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| First Stand 20252025 · International · Top Esports | Places 3–4 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| worlds 20252025 · worlds · Top Esports | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| Esports World Cup 20242024 · International · Top Esports | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 8 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Top Esports | Places 5–6 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| worlds 20242024 · worlds · Top Esports | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · JD Gaming | Champion | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
| worlds 20232023 · worlds · JD Gaming | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 13 games played.
|
| worlds 20222022 · worlds · JD Gaming | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 14 games played.
|
| Mid-Season Cup 20202020 · International · Top Esports | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| worlds 20202020 · worlds · Top Esports | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
20 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Split 1 Playoffs2026 · LPL · Top Esports | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 18 games played.
|
| LPL 2025 Grand Finals2025 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 58 games played.
|
| LPL 2025 Split 1 Playoffs |
13 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 2nd All Pro Teamsource ↗2025 · LPL · lpl-2025-season · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: unknown.
|
| 常规赛第一最佳阵容source ↗2025 · LPL · lpl-2025-split-2 · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 52 games played. Selection: Expert vote.
|
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
| Champion |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 30 games played.
|
| Demacia Cup 20242024 · LPL · Top Esports | Place 2 | Source detailsNamed actual game lineup in the dated Hupu match report, corroborated against the exact source schedule and identity. Verified game count is a positive subset. Final team placement joined to a canonical source identity. Cup value remains undefined; participation coverage is partial. 1 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
|
| LPL 2024 Summer Playoffs2024 · LPL · Top Esports | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| Demacia Cup 20232023 · LPL · Top Esports | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 8 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · JD Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · JD Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 49 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · JD Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 52 games played.
|
| LPL 2022 Summer Playoffs2022 · LPL · JD Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| Demacia Cup 20212021 · LPL · JD Gaming | Places 21–24 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · Top Esports | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
|
| Demacia Cup 20202020 · LPL · Top Esports | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 10 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Top Esports | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| Demacia Cup 20192019 · LPL · Top Esports | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
| LPL 2019 Spring Playoffs2019 · LPL · Topsports Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LPL 2019 Summer Playoffs2019 · LPL · Top Esports | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| Demacia Cup 2018 Winter2018 · LPL · Topsports Gaming | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 8 games played.
|
| 常规赛第二最佳阵容source ↗2024 · LPL · lpl-2024-spring · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 37 games played. Selection: Expert vote.
|
| 常规赛第三最佳阵容source ↗2024 · LPL · lpl-2024-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 30 games played. Selection: Expert vote.
|
| 常规赛第一最佳阵容source ↗2023 · LPL · lpl-2023-spring · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: Expert vote.
|
| 常规赛第二最佳阵容source ↗2023 · LPL · lpl-2023-summer · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 36 games played. Selection: Expert vote.
|
| Top of the Yearsource ↗2022 · LPL · JD Gaming · position of year | top | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 52 games played. Selection: unknown.
|
| MVP of the Yearsource ↗2022 · LPL · JD Gaming · season mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 52 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2022 · LPL · JD Gaming · all pro | top · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 55 games played. Selection: unknown.
|
| 3rd All Pro Teamsource ↗2021 · LPL · lpl-2021-spring · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 35 games played. Selection: unknown.
|
| All-Pro 3rd teamsource ↗2020 · LPL · Top Esports · all pro | top · Team 3 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 50 games played. Selection: unknown.
|
| 3rd All Pro Teamsource ↗2020 · LPL · lpl-2020-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 37 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗2019 · LPL · Topsports Gaming · all pro | top · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 39 games played. Selection: unknown.
|