League of Legends
Season 2018
Career milestones and standout performances recorded during this tournament.
| Legacy Esports | Mimic | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Legacy Esports | Sybol | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Legacy Esports | Only | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Legacy Esports | Claire | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Legacy Esports | Raid | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Legacy Esports | Decoy | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Chiefs Esports Club | Swip3rR | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 49.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Chiefs Esports Club | Babip | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Chiefs Esports Club | Ryoma | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Chiefs Esports Club | Raes | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Chiefs Esports Club | destiny | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.71. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dire Wolves | Chippys | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 38.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dire Wolves | BioPanther | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Dire Wolves | Shernfire | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dire Wolves | Triple | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dire Wolves | k1ng | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.93. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dire Wolves | Cupcake | Support | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 2.00. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ORDER | Tally | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ORDER | Spookz | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ORDER | Swiffer | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ORDER | FBI | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 869. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 80.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ORDER | Rogue | Support | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Abyss Esports | Pabu | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.80. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Abyss Esports | Seb | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 3.75. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Abyss Esports | Looch | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |