League of Legends
Summer · Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Easylove | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 56 games. Games without the required stats are excluded. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Sorn | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 56 games. Games without the required stats are excluded. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| peka | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 56 games. Games without the required stats are excluded. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| KingJ | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 66.7%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Artifact | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 66.7%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Celebrity | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 66.7%. The percentage of games won. Based on 42 of 42 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Yijin | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 6.03. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Warzone | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| RonOP | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Slay | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Bigkoro | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 76.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Naul | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 76.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Zeros | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 76.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Palette | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 76.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.78. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Kit | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Stark | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Victory | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 36.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Taurus | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 36.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Hari | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 30.3%. The percentage of games won. Based on 33 of 33 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Knight | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 36.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| yT | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 62.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Himmel | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Archie | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.77. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Venus | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 74.2%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 2.35. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Spot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗