League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Play-in. Game and series records appear on each match.
| AnDa | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Big | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 2.37. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Value | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| V1per | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 5fire | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Allorim | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Raheen | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rhino | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 255. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| RBM | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.61. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DARKWINGS | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Frost4 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Hauntzer | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.15. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Doxa | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Babip | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Saskio | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Sword | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Hybridzz | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Kenji | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Cody Sun | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 10.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Zeyzal | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 3.09. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dhokla | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Tuesday | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 9.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Apollo | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| winnie | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Lawrence | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 43.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 4 Mar 2021 | UGP 2021 | No OrgvsSolaFide Esports | Series ↗ |
| 4 Mar 2021 | UGP 2021 | No OrgvsSolaFide Esports | Series ↗ |
| 3 Mar 2021 | UGP 2021 | No OrgvsSolaFide Esports | Series ↗ |
| 3 Mar 2021 | UGP 2021 | Zoos GamingvsNo Org | Series ↗ |
| 3 Mar 2021 | UGP 2021 | No OrgvsZoos Gaming | Series ↗ |
| 2 Mar 2021 | UGP 2021 | No OrgvsZoos Gaming | Series ↗ |
| 2 Mar 2021 | UGP 2021 | SolaFide EsportsvsZoos Gaming | Series ↗ |
| 2 Mar 2021 | UGP 2021 | SolaFide EsportsvsZoos Gaming | Series ↗ |
| 2 Mar 2021 | UGP 2021 | No OrgvsTSM Academy | Series ↗ |
| 1 Mar 2021 | UGP 2021 | TSM AcademyvsNo Org | Series ↗ |
| 1 Mar 2021 | UGP 2021 | TSM AcademyvsNo Org | Series ↗ |
| 26 Feb 2021 | UGP 2021 | No OrgvsCLG Academy | Series ↗ |
| 26 Feb 2021 | UGP 2021 | No OrgvsCLG Academy | Series ↗ |
| 25 Feb 2021 | UGP 2021 | Winthrop UniversityvsTSM Academy | Series ↗ |
| 25 Feb 2021 | UGP 2021 | TSM AcademyvsWinthrop University | Series ↗ |
| 25 Feb 2021 | UGP 2021 | No OrgvsZoos Gaming | Series ↗ |
| 25 Feb 2021 | UGP 2021 | No OrgvsZoos Gaming | Series ↗ |
| 25 Feb 2021 | UGP 2021 | CLG AcademyvsMaryville University | Series ↗ |
| 25 Feb 2021 | UGP 2021 | No OrgvsZoos Gaming | Series ↗ |
| 25 Feb 2021 | UGP 2021 | Maryville UniversityvsCLG Academy | Series ↗ |
| 25 Feb 2021 | UGP 2021 | TSM AcademyvsSolaFide Esports | Series ↗ |
| 24 Feb 2021 | UGP 2021 | Winthrop UniversityvsCloud9 Amateur | Series ↗ |
| 24 Feb 2021 | UGP 2021 | TSM AcademyvsSolaFide Esports | Series ↗ |
| 24 Feb 2021 | UGP 2021 | Cloud9 AmateurvsWinthrop University | Series ↗ |
| 24 Feb 2021 | UGP 2021 | TSM AcademyvsWinthrop University | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗