League of Legends
Winter · Season 2025
Career milestones and standout performances recorded during this tournament.
| Papara SuperMassive | Armut | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Papara SuperMassive | Skeanz | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Papara SuperMassive | FIESTA | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Papara SuperMassive | BAO | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Papara SuperMassive | Carry | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Misa Esports | Mihile | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Misa Esports | Zanzarah | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Misa Esports | Callme | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Misa Esports | Lens | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 698. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Misa Esports | Kaori | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Misa Esports | Batuuu | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Eternal Fire | DnDn | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Eternal Fire | Osman123 | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Eternal Fire | Ivory | Mid | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 785. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Eternal Fire | Ruep | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 890. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Eternal Fire | Farfetch | Support | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| BoostGate Esports | NuQ | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| BoostGate Esports | Typhoon | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| BoostGate Esports | Jool | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| BoostGate Esports | ToongE | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 817. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| BoostGate Esports | Patch | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Bushido Wildcats | Destroy | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Bushido Wildcats | Citrus | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Bushido Wildcats | Kireas | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 86.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Bushido Wildcats | Mercy9 | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |