League of Legends
Winter · Season 2025
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| FIESTA | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Armut | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Skeanz | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| BAO | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Carry | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Mihile | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Zanzarah | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Batuuu | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Callme | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Farfetch | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ivory | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 785. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Osman123 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| DnDn | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ruep | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 890. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Jool | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Lens | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 698. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| NuQ | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Patch | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| ToongE | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 817. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Typhoon | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Scorth | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| TolanD | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 31.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| monkaS | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Photon | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 31.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Neon | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 31.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 849. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 9 Mar 2025 | TCL 2025 · Winter | Papara SuperMassivevsEternal Fire | Series ↗ |
| 9 Mar 2025 | TCL 2025 · Winter | Eternal FirevsPapara SuperMassive | Series ↗ |
| 9 Mar 2025 | TCL 2025 · Winter | Eternal FirevsPapara SuperMassive | Series ↗ |
| 9 Mar 2025 | TCL 2025 · Winter | Eternal FirevsPapara SuperMassive | Series ↗ |
| 9 Mar 2025 | TCL 2025 · Winter | Eternal FirevsPapara SuperMassive | Series ↗ |
| 6 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsPapara SuperMassive | Series ↗ |
| 6 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsPapara SuperMassive | Series ↗ |
| 6 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsPapara SuperMassive | Series ↗ |
| 6 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsPapara SuperMassive | Series ↗ |
| 6 Mar 2025 | TCL 2025 · Winter | Papara SuperMassivevsMisa Esports | Series ↗ |
| 5 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsBoostGate Esports | Series ↗ |
| 5 Mar 2025 | TCL 2025 · Winter | BoostGate EsportsvsMisa Esports | Series ↗ |
| 5 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsBoostGate Esports | Series ↗ |
| 5 Mar 2025 | TCL 2025 · Winter | BoostGate EsportsvsMisa Esports | Series ↗ |
| 5 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsBoostGate Esports | Series ↗ |
| 4 Mar 2025 | TCL 2025 · Winter | Papara SuperMassivevsEternal Fire | Series ↗ |
| 4 Mar 2025 | TCL 2025 · Winter | Papara SuperMassivevsEternal Fire | Series ↗ |
| 4 Mar 2025 | TCL 2025 · Winter | Eternal FirevsPapara SuperMassive | Series ↗ |
| 3 Mar 2025 | TCL 2025 · Winter | Bushido WildcatsvsBoostGate Esports | Series ↗ |
| 3 Mar 2025 | TCL 2025 · Winter | Bushido WildcatsvsBoostGate Esports | Series ↗ |
| 3 Mar 2025 | TCL 2025 · Winter | Beşiktaş EsportsvsMisa Esports | Series ↗ |
| 3 Mar 2025 | TCL 2025 · Winter | Misa EsportsvsBeşiktaş Esports | Series ↗ |
| 27 Feb 2025 | TCL 2025 · Winter | Beşiktaş EsportsvsPapara SuperMassive | Series ↗ |
| 27 Feb 2025 | TCL 2025 · Winter | BoostGate EsportsvsULF Esports | Series ↗ |
| 27 Feb 2025 | TCL 2025 · Winter | Misa EsportsvsBushido Wildcats | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗