League of Legends
Summer · Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Tolerant | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 38.5%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 1.58. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| Armut | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Trix | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 4.18. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Hioss | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 32.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Thaldrin | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 52.8%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Panky | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 47.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| fabFabulous | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 66.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Padden | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 52.8%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| SnowFlower | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 66.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.50. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Stomaged | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 66.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 5.21. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Move | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 52.8%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| GBM | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 66.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Abbedagge | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Frozen | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| LongB | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 2.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| BrokenBlade | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Revanche | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 57.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Zeitnot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Dumbledoge | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Freeze | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 6.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Closer | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.78. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Innaxe | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Scarlet | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Ragner | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 37.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 1.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Zergsting | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 16 Sept 2018 | TCL 2018 · Summer | Royal BanditsvsPapara SuperMassive | Series ↗ |
| 16 Sept 2018 | TCL 2018 · Summer | Papara SuperMassivevsRoyal Bandits | Series ↗ |
| 16 Sept 2018 | TCL 2018 · Summer | Royal BanditsvsPapara SuperMassive | Series ↗ |
| 16 Sept 2018 | TCL 2018 · Summer | Papara SuperMassivevsRoyal Bandits | Series ↗ |
| 2 Sept 2018 | TCL 2018 · Summer | Papara SuperMassivevsFenerbahçe Esports | Series ↗ |
| 2 Sept 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 2 Sept 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 2 Sept 2018 | TCL 2018 · Summer | Papara SuperMassivevsFenerbahçe Esports | Series ↗ |
| 1 Sept 2018 | TCL 2018 · Summer | Royal BanditsvsDark Passage | Series ↗ |
| 1 Sept 2018 | TCL 2018 · Summer | Dark PassagevsRoyal Bandits | Series ↗ |
| 1 Sept 2018 | TCL 2018 · Summer | Royal BanditsvsDark Passage | Series ↗ |
| 26 Aug 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsBursaspor Esports | Series ↗ |
| 26 Aug 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsBursaspor Esports | Series ↗ |
| 26 Aug 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsBursaspor Esports | Series ↗ |
| 26 Aug 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsBursaspor Esports | Series ↗ |
| 25 Aug 2018 | TCL 2018 · Summer | Dark PassagevsHWA Gaming | Series ↗ |
| 25 Aug 2018 | TCL 2018 · Summer | Dark PassagevsHWA Gaming | Series ↗ |
| 25 Aug 2018 | TCL 2018 · Summer | Dark PassagevsHWA Gaming | Series ↗ |
| 25 Aug 2018 | TCL 2018 · Summer | HWA GamingvsDark Passage | Series ↗ |
| 25 Aug 2018 | TCL 2018 · Summer | HWA GamingvsDark Passage | Series ↗ |
| 20 Aug 2018 | TCL 2018 · Summer | HWA GamingvsDark Passage | Series ↗ |
| 20 Aug 2018 | TCL 2018 · Summer | YouthCrew EsportsvsPapara SuperMassive | Series ↗ |
| 20 Aug 2018 | TCL 2018 · Summer | Fenerbahçe EsportsvsRoyal Bandits | Series ↗ |
| 20 Aug 2018 | TCL 2018 · Summer | Team AURORAvsBursaspor Esports | Series ↗ |
| 19 Aug 2018 | TCL 2018 · Summer | HWA GamingvsFenerbahçe Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗