League of Legends
Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Panky | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rain | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rogu | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.58. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Wisdom | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.26. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Naru | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| BrokenBlade | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Dumbledoge | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mojito | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.19. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| Zzus | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| Coco | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| Elwind | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| Madness | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.97. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| fabFabulous | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| SnowFlower | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Stomaged | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.82. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Zeitnot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 787. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.08. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 89.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GBM | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Cepted | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| HolyPhoenix | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 43.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Malrang | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Thaldrin | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Only35 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 87.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Zergsting | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| reje | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Crossman | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 22 Apr 2018 | TCL 2018 | Papara SuperMassivevsRoyal Bandits | Series ↗ |
| 22 Apr 2018 | TCL 2018 | Papara SuperMassivevsRoyal Bandits | Series ↗ |
| 22 Apr 2018 | TCL 2018 | Papara SuperMassivevsRoyal Bandits | Series ↗ |
| 22 Apr 2018 | TCL 2018 | Royal BanditsvsPapara SuperMassive | Series ↗ |
| 15 Apr 2018 | TCL 2018 | Team AURORAvsYouthCrew Esports | Series ↗ |
| 15 Apr 2018 | TCL 2018 | Team AURORAvsYouthCrew Esports | Series ↗ |
| 15 Apr 2018 | TCL 2018 | Team AURORAvsYouthCrew Esports | Series ↗ |
| 14 Apr 2018 | TCL 2018 | YouthCrew EsportsvsRoyal Bandits | Series ↗ |
| 14 Apr 2018 | TCL 2018 | Royal BanditsvsYouthCrew Esports | Series ↗ |
| 14 Apr 2018 | TCL 2018 | YouthCrew EsportsvsRoyal Bandits | Series ↗ |
| 13 Apr 2018 | TCL 2018 | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 13 Apr 2018 | TCL 2018 | Team AURORAvsPapara SuperMassive | Series ↗ |
| 13 Apr 2018 | TCL 2018 | Team AURORAvsPapara SuperMassive | Series ↗ |
| 13 Apr 2018 | TCL 2018 | Team AURORAvsPapara SuperMassive | Series ↗ |
| 8 Apr 2018 | TCL 2018 | YouthCrew EsportsvsDark Passage | Series ↗ |
| 8 Apr 2018 | TCL 2018 | YouthCrew EsportsvsDark Passage | Series ↗ |
| 8 Apr 2018 | TCL 2018 | Dark PassagevsYouthCrew Esports | Series ↗ |
| 7 Apr 2018 | TCL 2018 | Team AURORAvsFenerbahçe Esports | Series ↗ |
| 7 Apr 2018 | TCL 2018 | Fenerbahçe EsportsvsTeam AURORA | Series ↗ |
| 7 Apr 2018 | TCL 2018 | Team AURORAvsFenerbahçe Esports | Series ↗ |
| 7 Apr 2018 | TCL 2018 | Team AURORAvsFenerbahçe Esports | Series ↗ |
| 9 Aug 2017 | TCL 2018 | Oyun HizmetlerivsP3P eSports | Series ↗ |
| 9 Aug 2017 | TCL 2018 | P3P eSportsvsOyun Hizmetleri | Series ↗ |
| 9 Aug 2017 | TCL 2018 | P3P eSportsvsOyun Hizmetleri | Series ↗ |
| 9 Aug 2017 | TCL 2018 | P3P eSportsvsOyun Hizmetleri | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗