League of Legends
Summer · Season 2017
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Panky | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 51.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| HolyPhoenix | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 46.2%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Zergsting | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 57.9%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Ruvelius | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 57.9%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Wisdom | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 57.9%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 4.17. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Mocha | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Naehyun | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Mojito | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 3.74. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Elwind | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Madness | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| fabFabulous | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Cognac | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Hioss | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Rogu | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Stomaged | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 3.85. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Zeitnot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Naru | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Godbro | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Japone | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Thaldrin | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Padden | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Frozen | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Move | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 3.56. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Umut | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 27.3%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Vale | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 30.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 19 Aug 2017 | TCL 2017 · Summer | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 19 Aug 2017 | TCL 2017 · Summer | Papara SuperMassivevsFenerbahçe Esports | Series ↗ |
| 19 Aug 2017 | TCL 2017 · Summer | Fenerbahçe EsportsvsPapara SuperMassive | Series ↗ |
| 13 Aug 2017 | TCL 2017 · Summer | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 13 Aug 2017 | TCL 2017 · Summer | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 13 Aug 2017 | TCL 2017 · Summer | Team AURORAvsPapara SuperMassive | Series ↗ |
| 13 Aug 2017 | TCL 2017 · Summer | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 12 Aug 2017 | TCL 2017 · Summer | Fenerbahçe EsportsvsCrew e-Sports Club | Series ↗ |
| 12 Aug 2017 | TCL 2017 · Summer | Crew e-Sports ClubvsFenerbahçe Esports | Series ↗ |
| 12 Aug 2017 | TCL 2017 · Summer | Fenerbahçe EsportsvsCrew e-Sports Club | Series ↗ |
| 7 Aug 2017 | TCL 2017 · Summer | P3P eSportsvsDark Passage | Series ↗ |
| 7 Aug 2017 | TCL 2017 · Summer | Dark PassagevsP3P eSports | Series ↗ |
| 7 Aug 2017 | TCL 2017 · Summer | P3P eSportsvsDark Passage | Series ↗ |
| 6 Aug 2017 | TCL 2017 · Summer | Team AURORAvsDark Passage | Series ↗ |
| 6 Aug 2017 | TCL 2017 · Summer | Team AURORAvsDark Passage | Series ↗ |
| 6 Aug 2017 | TCL 2017 · Summer | Team AURORAvsDark Passage | Series ↗ |
| 6 Aug 2017 | TCL 2017 · Summer | Team AURORAvsDark Passage | Series ↗ |
| 6 Aug 2017 | TCL 2017 · Summer | Team AURORAvsDark Passage | Series ↗ |
| 5 Aug 2017 | TCL 2017 · Summer | P3P eSportsvsCrew e-Sports Club | Series ↗ |
| 5 Aug 2017 | TCL 2017 · Summer | Crew e-Sports ClubvsP3P eSports | Series ↗ |
| 5 Aug 2017 | TCL 2017 · Summer | P3P eSportsvsCrew e-Sports Club | Series ↗ |
| 5 Aug 2017 | TCL 2017 · Summer | Crew e-Sports ClubvsP3P eSports | Series ↗ |
| 31 Jul 2017 | TCL 2017 · Summer | Team AURORAvsCrew e-Sports Club | Series ↗ |
| 31 Jul 2017 | TCL 2017 · Summer | Fenerbahçe EsportsvsCrew e-Sports Club | Series ↗ |
| 31 Jul 2017 | TCL 2017 · Summer | Crew e-Sports ClubvsFenerbahçe Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗