League of Legends
Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Raid | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mimic | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Decoy | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Claire | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Only | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 287. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 22 games. Games without the required stats are excluded. | CS / min: 4.84. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Raes | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Babip | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Swip3rR | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 49.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| destiny | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.71. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ryoma | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Sybol | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Pabu | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Frae | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 11 games. Games without the required stats are excluded. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Seb | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 3.97. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Looch | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rosey | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Tally | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Triple | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Shernfire | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Rogue | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cupcake | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 2.00. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| k1ng | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.93. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| FBI | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 869. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 80.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Swiffer | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Spookz | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 2 Sept 2018 | OPL 2018 | Chiefs Esports ClubvsDire Wolves | Series ↗ |
| 2 Sept 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 2 Sept 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 2 Sept 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 26 Aug 2018 | OPL 2018 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 26 Aug 2018 | OPL 2018 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 26 Aug 2018 | OPL 2018 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 26 Aug 2018 | OPL 2018 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 25 Aug 2018 | OPL 2018 | Legacy EsportsvsORDER | Series ↗ |
| 25 Aug 2018 | OPL 2018 | Legacy EsportsvsORDER | Series ↗ |
| 25 Aug 2018 | OPL 2018 | Legacy EsportsvsORDER | Series ↗ |
| 25 Aug 2018 | OPL 2018 | ORDERvsLegacy Esports | Series ↗ |
| 24 Aug 2018 | OPL 2018 | BombersvsLegacy Esports | Series ↗ |
| 24 Aug 2018 | OPL 2018 | BombersvsLegacy Esports | Series ↗ |
| 24 Aug 2018 | OPL 2018 | BombersvsLegacy Esports | Series ↗ |
| 31 Mar 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 31 Mar 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 31 Mar 2018 | OPL 2018 | Chiefs Esports ClubvsDire Wolves | Series ↗ |
| 31 Mar 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 31 Mar 2018 | OPL 2018 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 25 Mar 2018 | OPL 2018 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 25 Mar 2018 | OPL 2018 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 25 Mar 2018 | OPL 2018 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 25 Mar 2018 | OPL 2018 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 24 Mar 2018 | OPL 2018 | ORDERvsLegacy Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗