League of Legends
Spring · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| APA | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Bradley | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Kim Down | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Arrow | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Mir | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Zeyzal | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 8.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Faisal | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Perry | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Trevor | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Lost | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 7.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Minui | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| shochi | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Tomio | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| FakeGod | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Hoon | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Insanity | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Diamond | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 0.81. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| eXyu | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Philip | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Yuuji | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 4.86. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Spirax | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Massu | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 654. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Lens | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 58.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Concept | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 58.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| MooseHater | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 58.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 2 Apr 2023 | NACL 2023 · Spring | Dignitas ChallengersvsCloud9 Challengers | Series ↗ |
| 2 Apr 2023 | NACL 2023 · Spring | Dignitas ChallengersvsCloud9 Challengers | Series ↗ |
| 2 Apr 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsDignitas Challengers | Series ↗ |
| 2 Apr 2023 | NACL 2023 · Spring | Dignitas ChallengersvsCloud9 Challengers | Series ↗ |
| 1 Apr 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCloud9 Challengers | Series ↗ |
| 1 Apr 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsTeam Liquid Challengers | Series ↗ |
| 1 Apr 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCloud9 Challengers | Series ↗ |
| 1 Apr 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsTeam Liquid Challengers | Series ↗ |
| 28 Mar 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCincinnati Fear | Series ↗ |
| 28 Mar 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCincinnati Fear | Series ↗ |
| 28 Mar 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCincinnati Fear | Series ↗ |
| 28 Mar 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCincinnati Fear | Series ↗ |
| 28 Mar 2023 | NACL 2023 · Spring | Team Liquid ChallengersvsCincinnati Fear | Series ↗ |
| 27 Mar 2023 | NACL 2023 · Spring | Dignitas ChallengersvsCloud9 Challengers | Series ↗ |
| 27 Mar 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsDignitas Challengers | Series ↗ |
| 27 Mar 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsDignitas Challengers | Series ↗ |
| 27 Mar 2023 | NACL 2023 · Spring | Cloud9 ChallengersvsDignitas Challengers | Series ↗ |
| 21 Mar 2023 | NACL 2023 · Spring | Cincinnati FearvsFlyQuest NZXT | Series ↗ |
| 21 Mar 2023 | NACL 2023 · Spring | FlyQuest NZXTvsCincinnati Fear | Series ↗ |
| 21 Mar 2023 | NACL 2023 · Spring | Cincinnati FearvsFlyQuest NZXT | Series ↗ |
| 21 Mar 2023 | NACL 2023 · Spring | Cincinnati FearvsFlyQuest NZXT | Series ↗ |
| 21 Mar 2023 | NACL 2023 · Spring | Cincinnati FearvsFlyQuest NZXT | Series ↗ |
| 20 Mar 2023 | NACL 2023 · Spring | Team Liquid Challengersvs100 Thieves Challengers | Series ↗ |
| 20 Mar 2023 | NACL 2023 · Spring | 100 Thieves ChallengersvsTeam Liquid Challengers | Series ↗ |
| 20 Mar 2023 | NACL 2023 · Spring | 100 Thieves ChallengersvsTeam Liquid Challengers | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗