League of Legends
Final Four · Season 2025
| Exofeng | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 834. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 78.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Badlulu | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ferret | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 365. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.89. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 85.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Daglas | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kaiser | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Lospa | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Feisty | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 82.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Rin | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Tracyn | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 45.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Mercy9 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| whiteinn | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.78. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 93.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| WhiteKnight | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Nash | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Marty | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 90.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 113 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 84.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Legolas | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| iBo | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 0.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 41.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Koldo | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.68. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 84.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Rayito | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Czekolad | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 31 Aug 2025 | LVP SL 2025 · Final Four | Team Heretics AcademyvsGIANTX iTero | Series ↗ |
| 31 Aug 2025 | LVP SL 2025 · Final Four | GIANTX iTerovsTeam Heretics Academy | Series ↗ |
| 31 Aug 2025 | LVP SL 2025 · Final Four | Team Heretics AcademyvsGIANTX iTero | Series ↗ |
| 31 Aug 2025 | LVP SL 2025 · Final Four | Team Heretics AcademyvsGIANTX iTero | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Barça eSportsvsGIANTX iTero | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | GIANTX iTerovsBarça eSports | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Barça eSportsvsGIANTX iTero | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | GIANTX iTerovsBarça eSports | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Veni Vidi VicivsTeam Heretics Academy | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Team Heretics AcademyvsVeni Vidi Vici | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Veni Vidi VicivsTeam Heretics Academy | Series ↗ |
| 30 Aug 2025 | LVP SL 2025 · Final Four | Team Heretics AcademyvsVeni Vidi Vici | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗