League of Legends
Spring · Season 2018
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| Royal Never Give Up | Letme | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Royal Never Give Up | Zz1tai | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 52.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Royal Never Give Up | Mlxg | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 62.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Royal Never Give Up | Karsa | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.14. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Royal Never Give Up | Xiaohu | Mid | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Royal Never Give Up | Uzi | Bot | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 6.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 11.32. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Royal Never Give Up | Able | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.57. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Royal Never Give Up | y4 | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Royal Never Give Up | Ming | Support | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 1.72. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| EDward Gaming | Ray | Top | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| EDward Gaming | Haro | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 4.66. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 50 games. Games without the required stats are excluded. |
| EDward Gaming | Clearlove | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 4.81. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 79.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| EDward Gaming | Scout | Mid | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| EDward Gaming | iBoy | Bot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 10.57. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 53 games. Games without the required stats are excluded. |
| EDward Gaming | Hope | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.34. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| EDward Gaming | Meiko | Support | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 1.98. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| Rogue Warriors | Mouse | Top | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rogue Warriors | Flawless | Jungle | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 233. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.00. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rogue Warriors | Doinb | Mid | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rogue Warriors | Smlz | Bot | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 10.28. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rogue Warriors | Killua | Support | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.96. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Invictus Gaming | TheShy | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 94.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Invictus Gaming | Duke | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Invictus Gaming | Ning | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 78.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 5.16. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Invictus Gaming | Kid | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.20. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |