League of Legends
Spring · Season 2019
| Yui | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Win rate: 57.9%. The percentage of games won. Based on 76 of 76 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 76 games. Games without the required stats are excluded. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 68 of 76 games. Games without the required stats are excluded. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| Savior | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Win rate: 56.8%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 74 games. Games without the required stats are excluded. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 68 of 74 games. Games without the required stats are excluded. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| xiao7 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Win rate: 56.8%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 74 games. Games without the required stats are excluded. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 68 of 74 games. Games without the required stats are excluded. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| ppgod | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Win rate: 56.8%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 74 games. Games without the required stats are excluded. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 68 of 74 games. Games without the required stats are excluded. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| Wings | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Win rate: 58.9%. The percentage of games won. Based on 73 of 73 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 73 games. Games without the required stats are excluded. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 65 of 73 games. Games without the required stats are excluded. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| HanXuan | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Win rate: 58.3%. The percentage of games won. Based on 72 of 72 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 72 games. Games without the required stats are excluded. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 65 of 72 games. Games without the required stats are excluded. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 72 of 72 games. |
| pqy | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Win rate: 67.6%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 71 games. Games without the required stats are excluded. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 63 of 71 games. Games without the required stats are excluded. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| Alielie | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 59.4%. The percentage of games won. Based on 69 of 69 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 69 games. Games without the required stats are excluded. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 61 of 69 games. Games without the required stats are excluded. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| Sixsix9 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 69 games. Games without the required stats are excluded. | CS / min: 5.59. Minions and monsters killed per minute, averaged across games. Based on 60 of 69 games. Games without the required stats are excluded. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| zhuang | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 69.1%. The percentage of games won. Based on 68 of 68 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 68 games. Games without the required stats are excluded. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 60 of 68 games. Games without the required stats are excluded. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| CJJ | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 67.6%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 68 games. Games without the required stats are excluded. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 61 of 68 games. Games without the required stats are excluded. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| Hang | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 50.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 67 games. Games without the required stats are excluded. | CS / min: 1.88. Minions and monsters killed per minute, averaged across games. Based on 58 of 67 games. Games without the required stats are excluded. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Cube | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 50.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 67 games. Games without the required stats are excluded. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 58 of 67 games. Games without the required stats are excluded. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Wuming | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 50.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 67 games. Games without the required stats are excluded. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 58 of 67 games. Games without the required stats are excluded. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| New | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 57.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 66 games. Games without the required stats are excluded. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 58 of 66 games. Games without the required stats are excluded. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Breathe | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 53.8%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 65 games. Games without the required stats are excluded. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 57 of 65 games. Games without the required stats are excluded. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Guoguo | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 53.8%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 65 games. Games without the required stats are excluded. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 57 of 65 games. Games without the required stats are excluded. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| XLB | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 69.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 65 games. Games without the required stats are excluded. | CS / min: 4.76. Minions and monsters killed per minute, averaged across games. Based on 60 of 65 games. Games without the required stats are excluded. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 1874 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 54.7%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 64 games. Games without the required stats are excluded. | CS / min: 1.73. Minions and monsters killed per minute, averaged across games. Based on 58 of 64 games. Games without the required stats are excluded. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Forge | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 59.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 64 games. Games without the required stats are excluded. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 55 of 64 games. Games without the required stats are excluded. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| huanfeng | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 59.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 64 games. Games without the required stats are excluded. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 55 of 64 games. Games without the required stats are excluded. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Leyan | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 59.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 64 games. Games without the required stats are excluded. | CS / min: 5.96. Minions and monsters killed per minute, averaged across games. Based on 55 of 64 games. Games without the required stats are excluded. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| YTT | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 53.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 64 games. Games without the required stats are excluded. | CS / min: 5.14. Minions and monsters killed per minute, averaged across games. Based on 55 of 64 games. Games without the required stats are excluded. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| sask | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 62 games. Games without the required stats are excluded. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 53 of 62 games. Games without the required stats are excluded. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Viod | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 62 games. Games without the required stats are excluded. | CS / min: 1.86. Minions and monsters killed per minute, averaged across games. Based on 53 of 62 games. Games without the required stats are excluded. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Date | Competition | Matchup |
|---|---|---|
| 11 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsYoung Miracles |
| 11 May 2019 | LDL 2019 · Spring | Young MiraclesvsBilibili Gaming Junior |
| 11 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsYoung Miracles |
| 11 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsYoung Miracles |
| 11 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsYoung Miracles |
| 11 May 2019 | LDL 2019 · Spring | FunPlus Phoenix BlazevsTriumphant Song Gaming |
| 11 May 2019 | LDL 2019 · Spring | FunPlus Phoenix BlazevsTriumphant Song Gaming |
| 11 May 2019 | LDL 2019 · Spring | Triumphant Song GamingvsFunPlus Phoenix Blaze |
| 9 May 2019 | LDL 2019 · Spring | Triumphant Song GamingvsYoung Miracles |
| 9 May 2019 | LDL 2019 · Spring | Young MiraclesvsTriumphant Song Gaming |
| 9 May 2019 | LDL 2019 · Spring | Triumphant Song GamingvsYoung Miracles |
| 9 May 2019 | LDL 2019 · Spring | FunPlus Phoenix BlazevsBilibili Gaming Junior |
| 9 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze |
| 9 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze |
| 9 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze |
| 7 May 2019 | LDL 2019 · Spring | Oh My God AcademyvsYoung Miracles |
| 7 May 2019 | LDL 2019 · Spring | Oh My God AcademyvsYoung Miracles |
| 7 May 2019 | LDL 2019 · Spring | Oh My God AcademyvsYoung Miracles |
| 7 May 2019 | LDL 2019 · Spring | Oh My God AcademyvsYoung Miracles |
| 7 May 2019 | LDL 2019 · Spring | Oh My God AcademyvsYoung Miracles |
| 6 May 2019 | LDL 2019 · Spring | Invictus Gaming YoungvsBilibili Gaming Junior |
| 6 May 2019 | LDL 2019 · Spring | Bilibili Gaming JuniorvsInvictus Gaming Young |
| 6 May 2019 | LDL 2019 · Spring | Invictus Gaming YoungvsBilibili Gaming Junior |
| 6 May 2019 | LDL 2019 · Spring | Invictus Gaming YoungvsBilibili Gaming Junior |
| 6 May 2019 | LDL 2019 · Spring | FunPlus Phoenix BlazevsLegend Esport Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗