League of Legends
Spring · Season 2018
| Grim | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 997 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| hardgirl | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.33. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| fishball | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Huanggai | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ZIV | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| MaxPower | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GuYueXin | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 8.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 239. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.21. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Angel | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Zhuangzhou | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 203. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 82.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Twila | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.30. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Aix | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 84.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| xiaopeng | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Xintai | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 87.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Peng | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Alone | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.31. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Water | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Endless | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 80.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| QingSi | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 118. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 2.20. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Changhong | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 1220 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 796. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 80.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Clowz | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.16. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 83.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Rashomon | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 97. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| MISSING | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 2.10. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Tank | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup |
|---|---|---|
| 13 May 2018 | LDL 2018 · Spring | Shadow CreamvsTyLoo |
| 13 May 2018 | LDL 2018 · Spring | TyLoovsShadow Cream |
| 13 May 2018 | LDL 2018 · Spring | Shadow CreamvsTyLoo |
| 12 May 2018 | LDL 2018 · Spring | Unlimited PotentialvsTyLoo |
| 12 May 2018 | LDL 2018 · Spring | TyLoovsUnlimited Potential |
| 12 May 2018 | LDL 2018 · Spring | Shadow CreamvsSinoDragon Gaming |
| 12 May 2018 | LDL 2018 · Spring | Shadow CreamvsSinoDragon Gaming |
| 12 May 2018 | LDL 2018 · Spring | SinoDragon GamingvsShadow Cream |
| 11 May 2018 | LDL 2018 · Spring | OnlyGamevsUnlimited Potential |
| 11 May 2018 | LDL 2018 · Spring | Unlimited PotentialvsOnlyGame |
| 11 May 2018 | LDL 2018 · Spring | OnlyGamevsUnlimited Potential |
| 11 May 2018 | LDL 2018 · Spring | TyLoovsMighty Eagle |
| 11 May 2018 | LDL 2018 · Spring | TyLoovsMighty Eagle |
| 11 May 2018 | LDL 2018 · Spring | Mighty EaglevsTyLoo |
| 10 May 2018 | LDL 2018 · Spring | Moss Seven ClubvsSinoDragon Gaming |
| 10 May 2018 | LDL 2018 · Spring | SinoDragon GamingvsMoss Seven Club |
| 10 May 2018 | LDL 2018 · Spring | Shadow CreamvsTeam Fighter |
| 10 May 2018 | LDL 2018 · Spring | Shadow CreamvsTeam Fighter |
| 10 May 2018 | LDL 2018 · Spring | Team FightervsShadow Cream |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗