League of Legends
Season 2018
| Twila | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Mark | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| xiaopeng | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 11.35. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Changhong | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Aix | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Iwandy | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Peng | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Endless | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Zdz | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| sask | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Wuxx | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 11.18. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Ley | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Juejue | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Korol | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Clowz | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Rashomon | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 105. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.63. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Tank | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.59. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| jiang | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| l3est16 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Puzzle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Alu | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 81.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Wei | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| GALA | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 650. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 11.67. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Kane | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 726. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 11.30. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Cryin | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.58. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Date | Competition | Matchup |
|---|---|---|
| 23 Sept 2018 | LDL 2018 | SinoDragon GamingvsUnlimited Potential |
| 23 Sept 2018 | LDL 2018 | Unlimited PotentialvsSinoDragon Gaming |
| 23 Sept 2018 | LDL 2018 | SinoDragon GamingvsUnlimited Potential |
| 23 Sept 2018 | LDL 2018 | SinoDragon GamingvsUnlimited Potential |
| 22 Sept 2018 | LDL 2018 | SinoDragon GamingvsVictorious Gaming |
| 22 Sept 2018 | LDL 2018 | Victorious GamingvsSinoDragon Gaming |
| 22 Sept 2018 | LDL 2018 | OnlyGamevsVictorious Gaming |
| 22 Sept 2018 | LDL 2018 | Victorious GamingvsOnlyGame |
| 22 Sept 2018 | LDL 2018 | OnlyGamevsVictorious Gaming |
| 21 Sept 2018 | LDL 2018 | Young MiraclesvsOnlyGame |
| 21 Sept 2018 | LDL 2018 | OnlyGamevsYoung Miracles |
| 21 Sept 2018 | LDL 2018 | Young MiraclesvsOnlyGame |
| 21 Sept 2018 | LDL 2018 | Mighty EaglevsVictorious Gaming |
| 21 Sept 2018 | LDL 2018 | Mighty EaglevsVictorious Gaming |
| 21 Sept 2018 | LDL 2018 | Unlimited PotentialvsSinoDragon Gaming |
| 21 Sept 2018 | LDL 2018 | SinoDragon GamingvsUnlimited Potential |
| 21 Sept 2018 | LDL 2018 | SinoDragon GamingvsUnlimited Potential |
| 20 Sept 2018 | LDL 2018 | Young MiraclesvsMoss Seven Club |
| 20 Sept 2018 | LDL 2018 | Moss Seven ClubvsYoung Miracles |
| 20 Sept 2018 | LDL 2018 | Mighty EaglevsTeam Fighter |
| 20 Sept 2018 | LDL 2018 | Mighty EaglevsTeam Fighter |
| 20 Sept 2018 | LDL 2018 | Unlimited PotentialvsOnlyGame |
| 20 Sept 2018 | LDL 2018 | OnlyGamevsUnlimited Potential |
| 20 Sept 2018 | LDL 2018 | Victorious GamingvsSinoDragon Gaming |
| 20 Sept 2018 | LDL 2018 | Victorious GamingvsSinoDragon Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗