League of Legends
Summer · Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Isles | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.71. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Shernfire | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Darshan | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Copy | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Eyla | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Haeri | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Yeon | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Poome | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Kenvi | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Ryoma | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Tenacity | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Luger | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Jojopyun | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Mystiques | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Tony Top | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| TeamLuke | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| AnDa | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| Keith | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| V1per | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| Joey | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| PrettyGRE | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 45.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| k1ng | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 48.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Thien | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 25.0%. The percentage of games won. Based on 36 of 36 games. | KDA: 1.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Yursan | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 47.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Hauntzer | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 47.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 19 Aug 2021 | LCSA 2021 · Summer | Team Liquid AcademyvsCloud9 Academy | Series ↗ |
| 19 Aug 2021 | LCSA 2021 · Summer | Team Liquid AcademyvsCloud9 Academy | Series ↗ |
| 19 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsTeam Liquid Academy | Series ↗ |
| 19 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsTeam Liquid Academy | Series ↗ |
| 19 Aug 2021 | LCSA 2021 · Summer | Team Liquid AcademyvsCloud9 Academy | Series ↗ |
| 13 Aug 2021 | LCSA 2021 · Summer | Team Liquid Academyvs100 Thieves Academy | Series ↗ |
| 13 Aug 2021 | LCSA 2021 · Summer | 100 Thieves AcademyvsTeam Liquid Academy | Series ↗ |
| 13 Aug 2021 | LCSA 2021 · Summer | Team Liquid Academyvs100 Thieves Academy | Series ↗ |
| 13 Aug 2021 | LCSA 2021 · Summer | 100 Thieves AcademyvsTeam Liquid Academy | Series ↗ |
| 13 Aug 2021 | LCSA 2021 · Summer | Team Liquid Academyvs100 Thieves Academy | Series ↗ |
| 12 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 12 Aug 2021 | LCSA 2021 · Summer | FlyQuest AcademyvsCloud9 Academy | Series ↗ |
| 12 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 12 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 12 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 7 Aug 2021 | LCSA 2021 · Summer | Evil Geniuses AcademyvsCloud9 Academy | Series ↗ |
| 6 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsEvil Geniuses Academy | Series ↗ |
| 6 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsEvil Geniuses Academy | Series ↗ |
| 6 Aug 2021 | LCSA 2021 · Summer | Evil Geniuses AcademyvsCloud9 Academy | Series ↗ |
| 6 Aug 2021 | LCSA 2021 · Summer | Cloud9 AcademyvsEvil Geniuses Academy | Series ↗ |
| 5 Aug 2021 | LCSA 2021 · Summer | 100 Thieves AcademyvsImmortals Academy | Series ↗ |
| 5 Aug 2021 | LCSA 2021 · Summer | Immortals Academyvs100 Thieves Academy | Series ↗ |
| 5 Aug 2021 | LCSA 2021 · Summer | Immortals Academyvs100 Thieves Academy | Series ↗ |
| 5 Aug 2021 | LCSA 2021 · Summer | Immortals Academyvs100 Thieves Academy | Series ↗ |
| 30 Jul 2021 | LCSA 2021 · Summer | Dignitas Academyvs100 Thieves Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗