League of Legends
Summer · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Wind | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Fill | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dhokla | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Inori | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Palafox | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Lost | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 8.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Tomo | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Diamond | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Fudge | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| KatEvolved | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| winnie | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Matt Elento | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| AnDa | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.29. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 79.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Tuesday | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Giyuu | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Deftly | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Fragas | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 4.77. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Chime | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Keith | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Hard | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 282. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Darshan | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| RJS | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Ablazeolive | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Prismal | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Soligo | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 28 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 28 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 28 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 22 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 22 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 21 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 21 Aug 2020 | LCSA 2020 · Summer | Evil Geniuses AcademyvsTSM Academy | Series ↗ |
| 21 Aug 2020 | LCSA 2020 · Summer | TSM AcademyvsEvil Geniuses Academy | Series ↗ |
| 21 Aug 2020 | LCSA 2020 · Summer | TSM AcademyvsEvil Geniuses Academy | Series ↗ |
| 15 Aug 2020 | LCSA 2020 · Summer | Evil Geniuses Academyvs100 Thieves Academy | Series ↗ |
| 15 Aug 2020 | LCSA 2020 · Summer | 100 Thieves AcademyvsEvil Geniuses Academy | Series ↗ |
| 15 Aug 2020 | LCSA 2020 · Summer | 100 Thieves AcademyvsEvil Geniuses Academy | Series ↗ |
| 14 Aug 2020 | LCSA 2020 · Summer | CLG AcademyvsGolden Guardians Academy | Series ↗ |
| 14 Aug 2020 | LCSA 2020 · Summer | Golden Guardians AcademyvsCLG Academy | Series ↗ |
| 14 Aug 2020 | LCSA 2020 · Summer | CLG AcademyvsGolden Guardians Academy | Series ↗ |
| 14 Aug 2020 | LCSA 2020 · Summer | Golden Guardians AcademyvsCLG Academy | Series ↗ |
| 13 Aug 2020 | LCSA 2020 · Summer | Golden Guardians AcademyvsCLG Academy | Series ↗ |
| 7 Aug 2020 | LCSA 2020 · Summer | Team Liquid AcademyvsTSM Academy | Series ↗ |
| 7 Aug 2020 | LCSA 2020 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 6 Aug 2020 | LCSA 2020 · Summer | Golden Guardians AcademyvsEvil Geniuses Academy | Series ↗ |
| 6 Aug 2020 | LCSA 2020 · Summer | 100 Thieves AcademyvsDignitas Academy | Series ↗ |
| 6 Aug 2020 | LCSA 2020 · Summer | FlyQuest AcademyvsImmortals Academy | Series ↗ |
| 5 Aug 2020 | LCSA 2020 · Summer | TSM AcademyvsGolden Guardians Academy | Series ↗ |
| 5 Aug 2020 | LCSA 2020 · Summer | Dignitas AcademyvsCloud9 Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗