League of Legends
Season 2023
| Jezu | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Ragner | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| kamilius | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Toucouille | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 733. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Lyncas | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Matias | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Furuy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| HONOR | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Maynter | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Boukada | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 84.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Veignorem | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Howling | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 44.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Trigger | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 787. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Pridestalkr | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.86. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Czekolad | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 882. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Jactroll | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Scarface | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 41.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Daglas | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Neon | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Czajek | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 774. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Badlulu | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 42.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Eckas | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Raxxo | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| twohoyrz | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Peco | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 1 Nov 2023 | CDF 2023 | Team du SudvsTeam GO | Series ↗ |
| 1 Nov 2023 | CDF 2023 | Team du SudvsTeam GO | Series ↗ |
| 1 Nov 2023 | CDF 2023 | Team GOvsTeam du Sud | Series ↗ |
| 1 Nov 2023 | CDF 2023 | Team GOvsTeam du Sud | Series ↗ |
| 8 Oct 2023 | CDF 2023 | Vitality.BeevsTeam du Sud | Series ↗ |
| 8 Oct 2023 | CDF 2023 | Vitality.BeevsTeam du Sud | Series ↗ |
| 8 Oct 2023 | CDF 2023 | Vitality.BeevsTeam du Sud | Series ↗ |
| 7 Oct 2023 | CDF 2023 | BK ROG EsportsvsTeam GO | Series ↗ |
| 7 Oct 2023 | CDF 2023 | Team GOvsBK ROG Esports | Series ↗ |
| 7 Oct 2023 | CDF 2023 | BK ROG EsportsvsTeam GO | Series ↗ |
| 7 Oct 2023 | CDF 2023 | Team GOvsBK ROG Esports | Series ↗ |
| 7 Oct 2023 | CDF 2023 | Team GOvsBK ROG Esports | Series ↗ |
| 5 Oct 2023 | CDF 2023 | Team du SudvsAtletec | Series ↗ |
| 5 Oct 2023 | CDF 2023 | Team du SudvsAtletec | Series ↗ |
| 5 Oct 2023 | CDF 2023 | AtletecvsTeam du Sud | Series ↗ |
| 5 Oct 2023 | CDF 2023 | Team du SudvsAtletec | Series ↗ |
| 4 Oct 2023 | CDF 2023 | Karmine CorpvsVitality.Bee | Series ↗ |
| 4 Oct 2023 | CDF 2023 | Karmine CorpvsVitality.Bee | Series ↗ |
| 4 Oct 2023 | CDF 2023 | Vitality.BeevsKarmine Corp | Series ↗ |
| 4 Oct 2023 | CDF 2023 | Karmine CorpvsVitality.Bee | Series ↗ |
| 3 Oct 2023 | CDF 2023 | BK ROG EsportsvsAegis | Series ↗ |
| 3 Oct 2023 | CDF 2023 | AegisvsBK ROG Esports | Series ↗ |
| 3 Oct 2023 | CDF 2023 | AegisvsBK ROG Esports | Series ↗ |
| 3 Oct 2023 | CDF 2023 | BK ROG EsportsvsAegis | Series ↗ |
| 3 Oct 2023 | CDF 2023 | AegisvsBK ROG Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗